Double thrash: Difference between revisions

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== Song Information ==
== Song Information ==
Artist: 414 ([[Osamu Migitera|DES-ROW]] + [[Mutsuhiko Izumi|泉陸奥彦]])<br />
Artist: 414<br>
BPM: 166<br />
Composition/Arrangement/Guitars: [[Osamu Migitera|Des-ROW]], [[Mutsuhiko Izumi]]<br>
Genre: BATTLE2005<br />
BPM: 166<br>
VJ: [[Goli Matsumoto|GOLI]]<br />
Length: 2:05<br>
First Appeared On: [[AC Happy Sky]]<br />
Genre: BATTLE2005<br>
Length: 2:05<br />
VJ: [[Goli Matsumoto|GOLI]]<br>
First Music Game Appearance: [[AC HAPPY SKY|beatmania IDIX 12 HAPPY SKY]]<br>
Other Music Game Appearances: None.


== Remixes / Song Connections ==
== Lyrics ==
 
None.
 
== Song Connections / Remixes ==


None.
None.
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== Trivia ==
== Trivia ==


* The genre "BATTLE2005" is speculated to simply mean a guitar or band battle.
* double thrash marks Mutsuhiko Izumi's first appearance in beatmania IIDX.
** It also marks Osamu Migitera's first usage of his Des-ROW alias in beatmania IIDX, and also his only instrumental song in the series.
* double thrash's genre, "BATTLE2005", is speculated to simply mean a guitar or band battle.
* double thrash's video features pop'n music character JACK from [[Jack]].


== Music Production Info ==
== Music Production Info ==
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==Difficulty==
==Difficulty==
Beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX difficulty rated from 1 to 12.<br>


===Beatmania IIDX===
===beatmania IIDX===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
|-
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!style="background:#9999ee;"|Another
!style="background:#9999ee;"|Another
|-
|-
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|527 || style="background:#eeee77;"|1066 || style="background:#FB607F;"|1206 || style="background:#73C2FB;"|527 || style="background:#eeee77;"|1048 || style="background:#FB607F;"|-
| Notecounts || style="background:#00FF7F;"|270 || style="background:#73C2FB;"|527 || style="background:#eeee77;"|1066 || style="background:#FB607F;"|1206 || style="background:#73C2FB;"|527 || style="background:#eeee77;"|1048 || style="background:#FB607F;"|-
|-
| beatmania IIDX 12 HAPPY SKY || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|11 || style="background:#FB607F;"|-
|-
|-
| IIDX 12 HAPPY SKY AC || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|11 || style="background:#FB607F;"|-
| beatmania IIDX 13 DistorteD&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|&darr;10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|&darr;10 || style="background:#FB607F;"|-
|-
|-
| IIDX 13 DistorteD AC-Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|&darr;10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|&darr;10 || style="background:#FB607F;"|-
| beatmania IIDX 12 HAPPY SKY CS || style="background:#00FF7F;"|'''3''' || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|-
|-
|-
|}


{{IIDX-stub}}
{{IIDX-stub}}

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