AC pnm Lapistoria: Difference between revisions

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** HI-SPEED can now be increased/decreased by 0.1 amounts, instead of 0.5 amounts like previous releases.
** HI-SPEED can now be increased/decreased by 0.1 amounts, instead of 0.5 amounts like previous releases.
*** It also displays which will be the new BPM after applying the chosen HI-SPEED.
*** It also displays which will be the new BPM after applying the chosen HI-SPEED.
** GAUGE TYPE can be set as EASY (half damage), NORMAL, HARD (double damage) or DANGER (1 miss drains your entire gauge).
** GAUGE TYPE can be set as EASY (half damage), NORMAL, HARD (double damage) or DANGER (1 BAD drains your entire gauge).
** HIDDEN/SUDDEN are now togglable in-game by pressing the 0/00 buttons of the numeric keypad, respectively.
** HIDDEN/SUDDEN are now togglable in-game by pressing the 0/00 buttons of the numeric keypad, respectively.
** Several OJAMAs have been removed, including the HI-SPEED/HID-SUD/HELL/DEATH OJAMAs (due to the changes to other options), every POP-KUN modifier, Chou/FuwaFuwa Judgment Line (超/ふわふわ判定ライン), Press OJAMAs (上下プレス, 左右プレス, 上下プレス&プレス, 左右プレス&プレス, スライド, 交互プレス, 上下さかさま), DARK and DANCE OJAMAs.
* Story Mode is introduced.
* Story Mode is introduced.
* Theme: School
* Theme: School

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