Take It Easy: Difference between revisions
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== Song Information == | == Song Information == | ||
Artist: Aya<br> | Artist: Aya<br> | ||
Composition/Arrangement: [[ | Composition/Arrangement: [[Aya Sakuma]]<br> | ||
BPM: 205<br> | BPM: 205<br> | ||
Length: 2:06<br> | Length: 2:06<br> | ||
Genre: INSTRUMENTAL<br> | Genre: INSTRUMENTAL<br> | ||
VJ: [[shiro]] (overlays by [[Goli Matsumoto|GOLI]])<br> | VJ: [[Yoshihiko Shiroki|shiro]] (overlays by [[Goli Matsumoto|GOLI]])<br> | ||
First Music Game Appearance: [[AC 6th style|beatmania IIDX 6th style]]<br> | First Music Game Appearance: [[AC 6th style|beatmania IIDX 6th style]]<br> | ||
Other Music Game Appearances: None. | Other Music Game Appearances: None. |
Revision as of 03:45, 16 June 2014
Take It Easy
Song Information
Artist: Aya
Composition/Arrangement: Aya Sakuma
BPM: 205
Length: 2:06
Genre: INSTRUMENTAL
VJ: shiro (overlays by GOLI)
First Music Game Appearance: beatmania IIDX 6th style
Other Music Game Appearances: None.
Lyrics
None.
Song Connections / Remixes
None.
Trivia
- Take It Easy's overlays were removed in CS 10th style.
Song Production Information
I tried to even things up a bit. The original melody was pretty simple, but I was told that it would be more interesting with respect to its playability if there was more activity, so after a few retakes it became something like the song it is now. I hope you can enjoy the difference between the left and right channels.
Video Production Information
Essentially, I've listened to this song ... definitely more than just a few times, but it feels like there's some sort of weird meaning or power to this song. I remade a Buddhist monk from the VJ material I drew in my student days - now presenting, Super Monk-san! He's struggling against something. Obviously I can't pass this song in IIDX. Well, maybe in Light 7! Ain't it great!? There's really no middle ground to this song ... *praying*
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