Take It Easy: Difference between revisions

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== Song Information ==
== Song Information ==
Artist: Aya<br>
Artist: Aya<br>
Composition/Arrangement: [[Aya_Sakuma|Aya]]<br>
Composition/Arrangement: [[Aya Sakuma]]<br>
BPM: 205<br>
BPM: 205<br>
Length: 2:06<br>
Length: 2:06<br>
Genre: INSTRUMENTAL<br>
Genre: INSTRUMENTAL<br>
VJ: [[shiro]] (overlays by [[Goli Matsumoto|GOLI]])<br>
VJ: [[Yoshihiko Shiroki|shiro]] (overlays by [[Goli Matsumoto|GOLI]])<br>
First Music Game Appearance: [[AC 6th style|beatmania IIDX 6th style]]<br>
First Music Game Appearance: [[AC 6th style|beatmania IIDX 6th style]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.

Revision as of 03:45, 16 June 2014

Take It Easy

Song Information

Artist: Aya
Composition/Arrangement: Aya Sakuma
BPM: 205
Length: 2:06
Genre: INSTRUMENTAL
VJ: shiro (overlays by GOLI)
First Music Game Appearance: beatmania IIDX 6th style
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

None.

Trivia

Song Production Information

I tried to even things up a bit. The original melody was pretty simple, but I was told that it would be more interesting with respect to its playability if there was more activity, so after a few retakes it became something like the song it is now. I hope you can enjoy the difference between the left and right channels.

Video Production Information

Essentially, I've listened to this song ... definitely more than just a few times, but it feels like there's some sort of weird meaning or power to this song. I remade a Buddhist monk from the VJ material I drew in my student days - now presenting, Super Monk-san! He's struggling against something. Obviously I can't pass this song in IIDX. Well, maybe in Light 7! Ain't it great!? There's really no middle ground to this song ... *praying*

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