Pop'n music CS General Info: Difference between revisions
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'''Pros''' | '''Pros''' | ||
* | * Available on two different systems. | ||
* | * Worth a look to see how much the series has progressed. | ||
'''Cons''' | '''Cons''' | ||
* | * Only 19 songs, all of which have been repeated in later games. | ||
* | * Only three songs have more than one chart, and all of them are hidden. | ||
* graphics | * No Records mode. | ||
* | * Incredibly dated graphics/interface. | ||
* Bad loading times on the PlayStation version. | |||
=== [[PnM_CS_2|Pop'n Music 2]] === | === [[PnM_CS_2|Pop'n Music 2]] === | ||
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'''Pros''' | '''Pros''' | ||
* | * Available on two different systems. | ||
* | * Much bigger songlist than the first game. | ||
* | * Introduces many of the characters still seen in the series today | ||
* | * Difficulty level has been amped, and a very few amount of songs even had a second chart | ||
'''Cons''' | '''Cons''' | ||
* | * Most of these songs were repeated in later games. | ||
* | * Outdated graphics, bad timing, bad loading times still. | ||
* | * Still only one difficulty level for most songs. | ||
=== [[PnM_CS_3_Append|Pop'n Music 3 Append]] === | === [[PnM_CS_3_Append|Pop'n Music 3 Append]] === | ||
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'''Pros''' | '''Pros''' | ||
* | * Available on two different systems. | ||
* | * Introduces several key Pop'n Music artists, such as Q-Mex, Atsushi Shindo, and Katoaka Tsugumi. | ||
* | * More songs have second charts than the previous game. | ||
* | * Older songs have new Hyper charts to play. | ||
'''Cons''' | '''Cons''' | ||
* | * Outdated graphics, bad timing, bad loading times still. | ||
* | * Almost half of the song list can also be played in [[PnM_CS_2|Pop'n Music 2]]. | ||
* requires owning Pop'n Music 1, 2, 5, or 6 to play it | * Old charts with new Hyper charts have only them, and not their original chart as well. | ||
* | * One of two Pop'n "append disc" games - requires owning Pop'n Music 1, 2, 5, or 6 to play it. | ||
* | * Three new licenses from the AC version are absent from this one. | ||
* Hard to find. | |||
=== [[PnM_CS_4_Append|Pop'n Music 4 Append]] === | === [[PnM_CS_4_Append|Pop'n Music 4 Append]] === | ||
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'''Pros''' | '''Pros''' | ||
* | * Available on two different systems. | ||
* Hyper | * Hyper difficulty added to new AC songs: a first. | ||
* | * Almost all of the songs are new to the game. | ||
* | * Several of the arcade originals have never been revived. | ||
* | * Two of the licenses missing from [[PnM_CS_3_Append|Pop'n Music 3 Append]] are restored. | ||
'''Cons''' | '''Cons''' | ||
* | * Very few unlocks, most of them remixes. | ||
* requires owning Pop'n Music 1, 2, 5, or 6 to play it | * One of two Pop'n "append disc" games - requires owning Pop'n Music 1, 2, 5, or 6 to play it. | ||
* | * Backdrops blend into the entire background, including the playing field of the songs. | ||
=== [[PnM_CS_5|Pop'n Music 5]] === | === [[PnM_CS_5|Pop'n Music 5]] === | ||
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'''Pros''' | '''Pros''' | ||
* EX difficulty added | * EX difficulty added. | ||
* | * Contains many preview songs for the next Pop'n Music game. | ||
* | * Contains 15 brand-new songs for the CS release, a standard followed in nearly every game since. | ||
* | * Much improved graphics and interface. | ||
* | * Features Hi-Speed 3 and 4 from [[PnM_AC_6|Pop'n Music 6 AC]] | ||
'''Cons''' | '''Cons''' | ||
* | * Hard to find and expensive. | ||
* | * Many of the arcade originals were recycled in later games. | ||
* | * Unlocking system requires ridiculous requirements. | ||
=== [[PnM_CS_6|Pop'n Music 6]] === | === [[PnM_CS_6|Pop'n Music 6]] === | ||
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'''Pros''' | '''Pros''' | ||
* | * Biggest songlist of the PS games, bigger than some of the PS2 games. | ||
* | * All the new AC/CS songs have Hyper difficulty as the minimum difficulty level: a first. | ||
* | * Introduces the first "modern" looking in-game interface, featuring lanes separated by color for the first time. | ||
* Contains (nearly) the entire Pop'n Stage track list as a bonus. | |||
'''Cons''' | '''Cons''' | ||
* | * Hard to find and expensive. | ||
* | * Long loading times for selecting your song in Arcade mode, and the game no longer tells you the BPM of a song before playing it. | ||
* | * Graphic quality is diminished greatly from the arcade version, with animation on par with the first games | ||
* | * Songs exclusive to Expert Mode only have one chart, even if they originally had more than one. | ||
* | * Several modes from the AC version were cut out, most noticeably Battle Mode. | ||
* All but 2 of the licenses are missing from the AC version. | |||
=== [[PnM_CS_7|Pop'n Music 7]] === | === [[PnM_CS_7|Pop'n Music 7]] === | ||
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'''Pros''' | '''Pros''' | ||
* | * Difficulty level is higher than previous game, with many more EXs than the last 2 games. | ||
* Lots of new AC and CS songs. | |||
* | * Part of the PS2 Best Hits line, making it inexpensive to purchase new. | ||
* | |||
'''Cons''' | '''Cons''' | ||
* | * Increasingly harder to find new. | ||
* | * Unlocking system is said to be very annoying. | ||
* | * Songlist is hit or miss for people. | ||
* | * Interface is often criticized as being difficult to navigate through. | ||
* | * Many of the new songs were repeated in the next game. | ||
=== [[PnM_CS_Best_Hits|Pop'n Music Best Hits]] === | === [[PnM_CS_Best_Hits|Pop'n Music Best Hits]] === | ||
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'''Pros''' | '''Pros''' | ||
* | * Contains many songs that haven't been revived since their appearance in this game. | ||
* | * Many of the songs and charts are available from the get-go. | ||
* | * Contains missing licenses from [[PnM_CS_6|Pop'n Music 6]]. | ||
'''Cons''' | '''Cons''' | ||
* | * Hard to find and expensive. | ||
* | * Small songlist compared to other PlayStation 2 and even PlayStation Pop'n Music titles. | ||
* | * Only 5 new songs, 3 of them remixes. | ||
* | * Many of these songs can already be played in [[PnM_CS_6|Pop'n Music 6]] and [[PnM_CS_7|Pop'n Music 7]]. | ||
=== [[PnM_CS_8|Pop'n Music 8]] === | === [[PnM_CS_8|Pop'n Music 8]] === | ||
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'''Pros''' | '''Pros''' | ||
* | * Big, varied songlist. | ||
* | * Contains many Bemani crossovers. | ||
* | * Many of the songs have not repeated to this day. | ||
* | * Part of the PS2 Best Hits line, making it inexpensive to purchase new. | ||
'''Cons''' | '''Cons''' | ||
* | * Very few revivals. | ||
* Live songs said to have weird timing issues | * Live songs said to have weird timing issues. | ||
* | * Interface is cumbersome to navigate through. | ||
=== [[PnM_CS_9|Pop'n Music 9]] === | === [[PnM_CS_9|Pop'n Music 9]] === | ||
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'''Pros''' | '''Pros''' | ||
* | * Big, varied song list. | ||
* | * Good balance between easy and difficult songs. | ||
* | * Much less cumbersome interface than 8. | ||
* | * Contains 4 e'mall songs and 3 preview songs from Pop'n 10. | ||
* | * Introduces Hi-Speed 6. | ||
* | * Only CS Pop'n game to date to contain Hi-Speed 8. | ||
* | * Only CS Pop'n game to contain Long Version songs. | ||
* Part of the PS2 Best Hits line, making it inexpensive to purchase new. | |||
'''Cons''' | '''Cons''' | ||
* | * Long, confusing unlocking system. | ||
* | * Timing is somewhat off/strict on some songs. | ||
* Much slower speed mods than previous (and later) games. | |||
=== [[PnM_CS_10|Pop'n Music 10]] === | === [[PnM_CS_10|Pop'n Music 10]] === | ||
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'''Pros''' | '''Pros''' | ||
* | * Upped difficulty from previous games. | ||
* | * You no longer have to play songs in Arcade mode to play them in Free mode, nor unlock all the songs' EX chart manually. | ||
* | * Interface is more polished than earlier games. | ||
* | * Part of the PS2 Best Hits line, making it inexpensive to purchase new. | ||
'''Cons''' | '''Cons''' | ||
* | * Long, frustrating, annoying unlocking system. | ||
* | * Timing is incredibly strict/off. | ||
* | * Most of the hidden songs were repeated in the next game. | ||
=== [[PnM_CS_11|Pop'n Music 11]] === | === [[PnM_CS_11|Pop'n Music 11]] === | ||
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'''Pros''' | '''Pros''' | ||
* | * First game with Hi-Speed 5. | ||
* | * Big, varied songlist. | ||
* | * Only Pop'n CS game with URA notecharts. | ||
'''Cons''' | '''Cons''' | ||
* | * Expensive to purchase (not part of the PS2 Best Hits line). | ||
* URA charts are hit or miss with players | * URA charts are hit or miss with players. | ||
* | * Takes 9 and a half hours to unlock everything through time unlock, the longest in the series. | ||
=== [[PnM_CS_12|Pop'n Music 12 Iroha]] === | === [[PnM_CS_12|Pop'n Music 12 Iroha]] === | ||
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'''Pros''' | '''Pros''' | ||
* | * Varied songlist. | ||
* | * Easy, fun unlocking system. | ||
* Pop'n Request songs | * Pop'n Request songs. | ||
'''Cons''' | '''Cons''' | ||
* | * Three songs require data from other PlayStation 2 Bemani games to save permanently. | ||
* | * Many of the songs were later repeated in the next game. | ||
* | * Older songs have awkward timing. | ||
=== [[PnM_CS_13|Pop'n Music 13 Carnival]] === | === [[PnM_CS_13|Pop'n Music 13 Carnival]] === | ||
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'''Pros''' | '''Pros''' | ||
* Super Challenge mode added to gameplay | * Super Challenge mode added to gameplay. | ||
* Fast unlocking system | * Fast unlocking system. | ||
* Pop'n Request songs | * Pop'n Request songs. | ||
* Lots of songs, many of them brand-new to the game | * Lots of songs, many of them brand-new to the game. | ||
'''Cons''' | '''Cons''' | ||
* | * Lots of repeats from the previous game. | ||
* | * Mini-game very frustrating to complete, and is required to play one of the songs outside of Marathon Mode. | ||
=== [[PnM_CS_14|Pop'n Music 14 FEVER!]] === | === [[PnM_CS_14|Pop'n Music 14 FEVER!]] === | ||
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'''Pros''' | '''Pros''' | ||
* | * Lots of brand new songs. | ||
* | * Contains all the ee'mall 1st avenue songs (save one). | ||
* | * New mini-games to play (and don't require you to play it to unlock songs). | ||
* | * Updated records section now tracks cools, greats, goods, and bads you get in a song in addition to score and max combo. | ||
* | * Contains .5 speed-mods from [[PnM_AC_15|Pop'n Music 15 Adventure]]. | ||
* | * Fast, easy unlocking system (if you know Japanese). | ||
* New Jukebox mode lets you to listen to songs in the game without playing them or autoplaying them in Training Mode. | |||
'''Cons''' | '''Cons''' | ||
* | * Timing is considered too lax by some, making it easy to score on songs. | ||
* | * Only 4 revivals (ee'mall songs aside). | ||
* | * Many of the ee'mall songs have no EX charts. | ||
* | * No Marathon Mode. | ||
* | * No Internet Ranking. | ||
* | * No Omake section. | ||
=== [[PnM CS Portable|Pop'n Music Portable]] === | === [[PnM CS Portable|Pop'n Music Portable]] === | ||
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'''Pros''' | '''Pros''' | ||
* Contains most of the songs from [[PnM_AC_15|Pop'n Music 15 Adventure]]. | * Contains most of the songs from [[PnM_AC_15|Pop'n Music 15 Adventure]]. | ||
* First accurate portable Pop'n Music game, containing the original charts for new and old songs alike. | * First accurate portable Pop'n Music game, containing most of the original charts for new and old songs alike. | ||
* 5-button expanded on with [H] charts. 7-button returns for the first time since [[PnM_CS_6|Pop'n Music 6]], which also has a [H] chart. | * 5-button expanded on with [H] charts. 7-button returns for the first time since [[PnM_CS_6|Pop'n Music 6]], which also has a [H] chart. | ||
* First Pop'n CS game with skins, a jukebox, and character bios. | * First Pop'n CS game with skins, a jukebox, and character bios. | ||
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* Uncomfortable control scheme due to the game being on the PSP (though you can change the settings). | * Uncomfortable control scheme due to the game being on the PSP (though you can change the settings). | ||
* Lane slightly smaller and harder to read to fit on the PSP's monitor. | * Lane slightly smaller and harder to read to fit on the PSP's monitor. | ||
* Some songs' charts were modified for the game to play better on the PSP. |
Revision as of 05:57, 10 February 2010
- This pop'n music-related article is a stub. You can help complete this page by contributing to it.
Which mix should I buy?
Every person has their own opinions about which Pop'n Music mix is the "best". Rather than point out a definitive list, I'll list the pros and cons of each one, and let you decide. It is easier, however, to get the newer mixes.
Pop'n Music
Total Songs: 19
Unique Songs: 0
Pros
- Available on two different systems.
- Worth a look to see how much the series has progressed.
Cons
- Only 19 songs, all of which have been repeated in later games.
- Only three songs have more than one chart, and all of them are hidden.
- No Records mode.
- Incredibly dated graphics/interface.
- Bad loading times on the PlayStation version.
Pop'n Music 2
Total Songs: 46
Unique Songs: 4
Pros
- Available on two different systems.
- Much bigger songlist than the first game.
- Introduces many of the characters still seen in the series today
- Difficulty level has been amped, and a very few amount of songs even had a second chart
Cons
- Most of these songs were repeated in later games.
- Outdated graphics, bad timing, bad loading times still.
- Still only one difficulty level for most songs.
Pop'n Music 3 Append
Total Songs: 44
Unique Songs: 7
Pros
- Available on two different systems.
- Introduces several key Pop'n Music artists, such as Q-Mex, Atsushi Shindo, and Katoaka Tsugumi.
- More songs have second charts than the previous game.
- Older songs have new Hyper charts to play.
Cons
- Outdated graphics, bad timing, bad loading times still.
- Almost half of the song list can also be played in Pop'n Music 2.
- Old charts with new Hyper charts have only them, and not their original chart as well.
- One of two Pop'n "append disc" games - requires owning Pop'n Music 1, 2, 5, or 6 to play it.
- Three new licenses from the AC version are absent from this one.
- Hard to find.
Pop'n Music 4 Append
Total Songs: 41
Unique Songs: 8
Pros
- Available on two different systems.
- Hyper difficulty added to new AC songs: a first.
- Almost all of the songs are new to the game.
- Several of the arcade originals have never been revived.
- Two of the licenses missing from Pop'n Music 3 Append are restored.
Cons
- Very few unlocks, most of them remixes.
- One of two Pop'n "append disc" games - requires owning Pop'n Music 1, 2, 5, or 6 to play it.
- Backdrops blend into the entire background, including the playing field of the songs.
Pop'n Music 5
Total Songs: 64
Unique Songs: 8
Pros
- EX difficulty added.
- Contains many preview songs for the next Pop'n Music game.
- Contains 15 brand-new songs for the CS release, a standard followed in nearly every game since.
- Much improved graphics and interface.
- Features Hi-Speed 3 and 4 from Pop'n Music 6 AC
Cons
- Hard to find and expensive.
- Many of the arcade originals were recycled in later games.
- Unlocking system requires ridiculous requirements.
Pop'n Music 6
Total Songs: 104
Unique Songs: 13
Pros
- Biggest songlist of the PS games, bigger than some of the PS2 games.
- All the new AC/CS songs have Hyper difficulty as the minimum difficulty level: a first.
- Introduces the first "modern" looking in-game interface, featuring lanes separated by color for the first time.
- Contains (nearly) the entire Pop'n Stage track list as a bonus.
Cons
- Hard to find and expensive.
- Long loading times for selecting your song in Arcade mode, and the game no longer tells you the BPM of a song before playing it.
- Graphic quality is diminished greatly from the arcade version, with animation on par with the first games
- Songs exclusive to Expert Mode only have one chart, even if they originally had more than one.
- Several modes from the AC version were cut out, most noticeably Battle Mode.
- All but 2 of the licenses are missing from the AC version.
Pop'n Music 7
Total Songs: 97
Unique Songs: 29
Pros
- Difficulty level is higher than previous game, with many more EXs than the last 2 games.
- Lots of new AC and CS songs.
- Part of the PS2 Best Hits line, making it inexpensive to purchase new.
Cons
- Increasingly harder to find new.
- Unlocking system is said to be very annoying.
- Songlist is hit or miss for people.
- Interface is often criticized as being difficult to navigate through.
- Many of the new songs were repeated in the next game.
Pop'n Music Best Hits
Total Songs: 54
Unique Songs: 8
Pros
- Contains many songs that haven't been revived since their appearance in this game.
- Many of the songs and charts are available from the get-go.
- Contains missing licenses from Pop'n Music 6.
Cons
- Hard to find and expensive.
- Small songlist compared to other PlayStation 2 and even PlayStation Pop'n Music titles.
- Only 5 new songs, 3 of them remixes.
- Many of these songs can already be played in Pop'n Music 6 and Pop'n Music 7.
Pop'n Music 8
Total Songs: 104
Unique Songs: 52
Pros
- Big, varied songlist.
- Contains many Bemani crossovers.
- Many of the songs have not repeated to this day.
- Part of the PS2 Best Hits line, making it inexpensive to purchase new.
Cons
- Very few revivals.
- Live songs said to have weird timing issues.
- Interface is cumbersome to navigate through.
Pop'n Music 9
Total Songs: 111
Unique Songs: 56
Pros
- Big, varied song list.
- Good balance between easy and difficult songs.
- Much less cumbersome interface than 8.
- Contains 4 e'mall songs and 3 preview songs from Pop'n 10.
- Introduces Hi-Speed 6.
- Only CS Pop'n game to date to contain Hi-Speed 8.
- Only CS Pop'n game to contain Long Version songs.
- Part of the PS2 Best Hits line, making it inexpensive to purchase new.
Cons
- Long, confusing unlocking system.
- Timing is somewhat off/strict on some songs.
- Much slower speed mods than previous (and later) games.
Pop'n Music 10
Total Songs: 103
Unique Songs: 50
Pros
- Upped difficulty from previous games.
- You no longer have to play songs in Arcade mode to play them in Free mode, nor unlock all the songs' EX chart manually.
- Interface is more polished than earlier games.
- Part of the PS2 Best Hits line, making it inexpensive to purchase new.
Cons
- Long, frustrating, annoying unlocking system.
- Timing is incredibly strict/off.
- Most of the hidden songs were repeated in the next game.
Pop'n Music 11
Total Songs: 113
Unique Songs: 49
Pros
- First game with Hi-Speed 5.
- Big, varied songlist.
- Only Pop'n CS game with URA notecharts.
Cons
- Expensive to purchase (not part of the PS2 Best Hits line).
- URA charts are hit or miss with players.
- Takes 9 and a half hours to unlock everything through time unlock, the longest in the series.
Pop'n Music 12 Iroha
Total Songs: 102
Unique Songs: 69
Pros
- Varied songlist.
- Easy, fun unlocking system.
- Pop'n Request songs.
Cons
- Three songs require data from other PlayStation 2 Bemani games to save permanently.
- Many of the songs were later repeated in the next game.
- Older songs have awkward timing.
Pop'n Music 13 Carnival
Total Songs: 114
Unique Songs: 70
Pros
- Super Challenge mode added to gameplay.
- Fast unlocking system.
- Pop'n Request songs.
- Lots of songs, many of them brand-new to the game.
Cons
- Lots of repeats from the previous game.
- Mini-game very frustrating to complete, and is required to play one of the songs outside of Marathon Mode.
Pop'n Music 14 FEVER!
Total Songs: 112
Unique Songs: 95
Pros
- Lots of brand new songs.
- Contains all the ee'mall 1st avenue songs (save one).
- New mini-games to play (and don't require you to play it to unlock songs).
- Updated records section now tracks cools, greats, goods, and bads you get in a song in addition to score and max combo.
- Contains .5 speed-mods from Pop'n Music 15 Adventure.
- Fast, easy unlocking system (if you know Japanese).
- New Jukebox mode lets you to listen to songs in the game without playing them or autoplaying them in Training Mode.
Cons
- Timing is considered too lax by some, making it easy to score on songs.
- Only 4 revivals (ee'mall songs aside).
- Many of the ee'mall songs have no EX charts.
- No Marathon Mode.
- No Internet Ranking.
- No Omake section.
Pop'n Music Portable
Total Songs: 82
Unique Songs: 61
Pros
- Contains most of the songs from Pop'n Music 15 Adventure.
- First accurate portable Pop'n Music game, containing most of the original charts for new and old songs alike.
- 5-button expanded on with [H] charts. 7-button returns for the first time since Pop'n Music 6, which also has a [H] chart.
- First Pop'n CS game with skins, a jukebox, and character bios.
- Can be linked to Pop'n Music 18 Sengoku Retsuden to play the new CS songs on.
- Brand-new, clean, easy-to-follow interface.
- 7 new songs, two of them brand-new licenses.
Cons
- Loading times are long, even moreso than the early PlayStation Pop'n Music games.
- Only 82 songs, which is the smallest songlist in a traditional CS Pop'n game since Pop'n Music 5.
- Uncomfortable control scheme due to the game being on the PSP (though you can change the settings).
- Lane slightly smaller and harder to read to fit on the PSP's monitor.
- Some songs' charts were modified for the game to play better on the PSP.