Talk:5.1.1.: Difference between revisions
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I wonder there is any meaning of a series of number 511 for him.<br> | I wonder there is any meaning of a series of number 511 for him.<br> | ||
--[[User:Kani|Kani]] ([[User talk:Kani|talk]]) 06:56, 3 April 2018 (UTC) | --[[User:Kani|Kani]] ([[User talk:Kani|talk]]) 06:56, 3 April 2018 (UTC) | ||
* Reformatted a bit, and added the comments. Thanks! --[[User:FinalOffset|FinalOffset]] ([[User talk:FinalOffset|talk]]) 17:13, 3 April 2018 (UTC) | |||
** Thank you.--[[User:Kani|Kani]] ([[User talk:Kani|talk]]) 09:28, 4 April 2018 (UTC) |
Latest revision as of 09:29, 4 April 2018
Old Normal charts
Regarding the videos that seem to show a Light7 chart for 5.1.1. in 9th and 10th style, the 9th video linked (and the 10th video that was in the sidebar of the 9th video) both show Light7 mode being selected. If you did this in 3rd CS, the songs that did not have Light7/Light14 charts would still appear, but choosing them would give you their 7Key/14Key charts instead. How do we know this isn't also the case with the older AC games? The videos for 9th and 10th also show GAMBOL in the Level 1 folder, which is said to not have had its Light charts in 9th/10th AC (and bemaniwiki shows both songs as not having Light charts in RED AC). --Thunderbird (talk) 16:14, 14 May 2017 (UTC)
- Considering the 5.1.1. video shows its charts with a blue difficulty level, that should be more than enough proof it had LIGHT charts as early as 9th in the arcade. Case closed.
- There's also a blink-and-you'll-miss-it moment in this video showing 5.1.1. had its LIGHT chart in 8th style at around 0:37 of this video: https://www.youtube.com/watch?v=Yi0uNcQtg3k
- BEMANIWiki is not law, BTW. And they have been wrong about things in the past. It's possible both charts were removed in IIDX RED, but until someone shows a video of FREE MODE IIDX RED HDD, I dunno. --M.B. (talk) 16:43, 14 May 2017 (UTC)
Trivia of Title
5.1.1. is a reference to the address of Konami GM Division building "5-1-1, Higashihara, Zama City, Kanagawa, Japan". (currently, Konami Sports Life) The composers of beatmania IIDX games called thair room "S.D.Z (Sound Design shitsu(room) Zama)". Who moved from room 511 to room 588 was "An old man" as the protagonist of 5.1.1. --Kani (talk) 03:45, 13 February 2018 (UTC)
- Repharased a bit and added this. Thanks! --FinalOffset (talk) 21:40, 13 February 2018 (UTC)
Song Production Information
Please emend and write.
VJ GYO
I went to shoot this movie after I listened to unfinished song and heared concept and image from dj nagureo.
I had only one day to shoot.
I would not be able to shoot the protagonist an old man and his home (It is the room 511.) of this song's background setting.
I finished it with first person view of an old man.
Feel that he has a dream a familiar scenery while a snooze, not real scenery.
Any persons and any aninals do not appear in the movie, because they do not come into his usual sight.
Then it is easy to imagine the room 511 is a room of an apartment, but all of other room must be empty.
The room number becomes a mere formality.
Nevertheless an old man continues to live in the room 511.
I wonder there is any meaning of a series of number 511 for him.
--Kani (talk) 06:56, 3 April 2018 (UTC)
- Reformatted a bit, and added the comments. Thanks! --FinalOffset (talk) 17:13, 3 April 2018 (UTC)