Pop'n music AC General Info: Difference between revisions

From RemyWiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
 
(36 intermediate revisions by 7 users not shown)
Line 1: Line 1:
[http://news.engin.brown.edu/forums/thread-view.asp?tid=196 hgh online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=114&forum=13 meridia] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=150&forum=13 ultram online] [http://news.engin.brown.edu/forums/thread-view.asp?tid=201 free free ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=103&forum=13 funny ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=194 diethylpropion online] [http://wc1.worldcrossing.com/WebX/.1de609fe free qwest ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=207 real ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=186 cheap lipitor] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=149&forum=13 cheap ultracet] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=148&forum=13 tramadol online] [http://news.engin.brown.edu/forums/thread-view.asp?tid=159 cialis online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=142&forum=13 free sony ericsson ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=203 funny ringtones] [http://wc1.worldcrossing.com/WebX/.1de60a32 zoloft] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=120&forum=13 music ringtones] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=336 carisoprodol online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=160&forum=13 zanaflex online] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=354 free nokia ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=113&forum=13 but lortab] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=362 motorola ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=209 samsung ringtones] [http://wc1.worldcrossing.com/WebX/.1de609dd free alltel ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=222 sharp ringtones] [http://wc1.worldcrossing.com/WebX/.1de60a28 soma online] [http://wc1.worldcrossing.com/WebX/.1de60a1a mtv ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=109&forum=13 cheap levitra] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=127&forum=13 pharmacy online online] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=361 free real ringtones] [http://wc1.worldcrossing.com/WebX/.1de609df ambien online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=98&forum=13 diethylpropion online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=158&forum=13 cheap xanax] [http://news.engin.brown.edu/forums/thread-view.asp?tid=172 online lorazepam] [http://wc1.worldcrossing.com/WebX/.1de609ff free real ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=220 punk ringtones] [http://wc1.worldcrossing.com/WebX/.1de609dc albuterol online] [http://wc1.worldcrossing.com/WebX/.1de60a2e cheap xanax] [http://news.engin.brown.edu/forums/thread-view.asp?tid=156 fioricet online] [http://wc1.worldcrossing.com/WebX/.1de60a10 cheap didrex] [http://wc1.worldcrossing.com/WebX/.1de60a35 free verizon ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=176 buy ultracet] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=356 tracfone ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=92&forum=13 cheap clomid] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=344 online ativan] [http://news.engin.brown.edu/forums/thread-view.asp?tid=155 xanax online] [http://news.engin.brown.edu/forums/thread-view.asp?tid=178 buy nexium] [http://wc1.worldcrossing.com/WebX/.1de60a04 sonyericsson ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=182 cheap clomid] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=82&forum=13 cheap adipex] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=343 cialis] [http://news.engin.brown.edu/forums/thread-view.asp?tid=170 hydrocodone online] [http://news.engin.brown.edu/forums/thread-view.asp?tid=169 cheap levitra] [http://wc1.worldcrossing.com/WebX/.1de609f3 free midi ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=111&forum=13 lisinopril online] [http://news.engin.brown.edu/forums/thread-view.asp?tid=224 free wwe ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=153 cheap phentermine] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=147&forum=13 tracfone ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=181 cheap sildenafil] [http://news.engin.brown.edu/forums/thread-view.asp?tid=212 verizon ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=223 midi ringtones] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=335 phentermine online] [http://wc1.worldcrossing.com/WebX/.1de60a00 rivotril online] [http://wc1.worldcrossing.com/WebX/.1de60a0a vicodin] [http://news.engin.brown.edu/forums/thread-view.asp?tid=187 celexa online] [http://wc1.worldcrossing.com/WebX/.1de609eb free funny ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=197 flexeril online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=105&forum=13 hoodia online] [http://news.engin.brown.edu/forums/thread-view.asp?tid=188 tenuate online] [http://news.engin.brown.edu/forums/thread-view.asp?tid=180 prozac online] [http://wc1.worldcrossing.com/WebX/.1de60a05 free sprint ringtones] [http://wc1.worldcrossing.com/WebX/.1de609f9 norco online] [http://wc1.worldcrossing.com/WebX/.1de609f2 meridia online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=145&forum=13 free sprint ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=96&forum=13 diazepam online] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=338 online fioricet] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=358 free mp3 ringtones] [http://wc1.worldcrossing.com/WebX/.1de60a21 paxil online] [http://wc1.worldcrossing.com/WebX/.1de60a31 zanaflex online] [http://wc1.worldcrossing.com/WebX/.1de609de but alprazolam] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=141&forum=13 cheap soma] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=342 diazepam online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=157&forum=13 free wwe ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=161&forum=13 but zoloft] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=112&forum=13 buy lorazepam] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=124&forum=13 norco online] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=355 free ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=88&forum=13 carisoprodol online] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=360 free qwest ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=167 clonazepam online] [http://wc1.worldcrossing.com/WebX/.1de60a0e cheap celexa] [http://wc1.worldcrossing.com/WebX/.1de609e4 cheap clonazepam] [http://wc1.worldcrossing.com/WebX/.1de60a17 lipitor online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=123&forum=13 free nokia ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=184 lisinopril online] [http://wc1.worldcrossing.com/WebX/.1de60a24 cheap propecia] [http://wc1.worldcrossing.com/WebX/.1de609f8 nokia ringtones] [http://wc1.worldcrossing.com/WebX/.1de609fd punk ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=154 carisoprodol online] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=339 ultram online] [http://wc1.worldcrossing.com/WebX/.1de60a34 sony ericsson ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=202 free tracfone ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=199 cheap zyban] [http://news.engin.brown.edu/forums/thread-view.asp?tid=198 cheap hoodia] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=332 tramadol online] [http://wc1.worldcrossing.com/WebX/.1de60a1d free cingular ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=107&forum=13 jazz ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=219 alltel ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=101&forum=13 but flexeril] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=359 free nextel ringtones] [http://wc1.worldcrossing.com/WebX/.1de60a15 free kyocera ringtones] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=363 free samsung ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=117&forum=13 free motorola ringtones] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=346 cheap meridia] [http://wc1.worldcrossing.com/WebX/.1de60a30 cheap xenical] [http://wc1.worldcrossing.com/WebX/.1de60a03 free sony ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=168 cheap paxil] [http://wc1.worldcrossing.com/WebX/.1de60a01 free sagem ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=160 buy ativan] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=136&forum=13 cheap rivotril] [http://wc1.worldcrossing.com/WebX/.1de609fb order ortho] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=89&forum=13 cheap celexa] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=139&forum=13 sharp ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=163 adipex online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=125&forum=13 cheap ortho] [http://wc1.worldcrossing.com/WebX/.1de609ee hydrocodone] [http://news.engin.brown.edu/forums/thread-view.asp?tid=177 propecia online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=91&forum=13 cingular ringtones] [http://wc1.worldcrossing.com/WebX/.1de609f7 nextel ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=215 sagem ringtones] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=347 adipex] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=132&forum=13 free punk ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=97&forum=13 didrex online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=144&forum=13 free sonyericsson ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=179 cheap didrex] [http://news.engin.brown.edu/forums/thread-view.asp?tid=158 cheap diazepam] [http://wc1.worldcrossing.com/WebX/.1de60a25 free samsung ringtones] [http://wc1.worldcrossing.com/WebX/.1de60a26 free sharp ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=162 cheap meridia] [http://news.engin.brown.edu/forums/thread-view.asp?tid=217 free mono ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=152 valium online] [http://wc1.worldcrossing.com/WebX/.1de609ec hgh online] [http://news.engin.brown.edu/forums/thread-view.asp?tid=205 nextel ringtones] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=357 funny ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=191 lortab online] [http://wc1.worldcrossing.com/WebX/.1de60a2b but ultracet] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=153&forum=13 viagra online] [http://news.engin.brown.edu/forums/thread-view.asp?tid=183 albuterol online] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=349 cheap vicodin] [http://wc1.worldcrossing.com/WebX/.1de60a18 free motorola ringtones] [http://wc1.worldcrossing.com/WebX/.1de609f0 cheap lorazepam] [http://wc1.worldcrossing.com/WebX/.1de60a12 ericsson ringtones] [http://wc1.worldcrossing.com/WebX/.1de60a19 mp3 ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=216 sonyericsson ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=161 viagra online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=95&forum=13 cheap cyclobenzaprine] [http://news.engin.brown.edu/forums/thread-view.asp?tid=192 cheap vigrx] [http://wc1.worldcrossing.com/WebX/.1de60a0d wwe ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=185 cheap zoloft] [http://wc1.worldcrossing.com/WebX/.1de609e3 clomid online] [http://wc1.worldcrossing.com/WebX/.1de60a13 fioricet online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=138&forum=13 samsung ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=83&forum=13 cheap albuterol] [http://wc1.worldcrossing.com/WebX/.1de60a29 buy tramadol] [http://news.engin.brown.edu/forums/thread-view.asp?tid=173 xenical online] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=350 alprazolam online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=93&forum=13 clonazepam online] [http://news.engin.brown.edu/forums/thread-view.asp?tid=204 mp3 ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=164 cheap norco] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=337 xanax] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=119&forum=13 mtv ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=206 free qwest ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=151&forum=13 valium] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=140&forum=13 sildenafil online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=162&forum=13 cheap zyban] [http://news.engin.brown.edu/forums/thread-view.asp?tid=166 alprazolam online] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=353 online levitra] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=333 cheap soma] [http://news.engin.brown.edu/forums/thread-view.asp?tid=189 cheap ortho] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=159&forum=13 cheap xenical] [http://wc1.worldcrossing.com/WebX/.1de60a36 cheap zyban] [http://wc1.worldcrossing.com/WebX/.1de60a23 free polyphonic ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=208 free motorola ringtones] [http://wc1.worldcrossing.com/WebX/.1de60a1f cheap lisinopril] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=137&forum=13 sagem ringtones] [http://wc1.worldcrossing.com/WebX/.1de60a1b music ringtones] [http://wc1.worldcrossing.com/WebX/.1de609e0 ativan online] [http://news.engin.brown.edu/forums/thread-view.asp?tid=229 free jazz ringtones] [http://wc1.worldcrossing.com/WebX/.1de609e5 free cool ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=99&forum=13 free ericsson ringtones] [http://wc1.worldcrossing.com/WebX/.1de60a07 free tracfone ringtones] [http://www.psfc.mit.edu/~jinseok/bbse/view.php?id=presentations&no=348 but norco] [http://wc1.worldcrossing.com/WebX/.1de60a09 viagra online] [http://news.engin.brown.edu/forums/thread-view.asp?tid=218 free sony ericsson ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=121&forum=13 cheap nexium] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=126&forum=13 cheap paxil] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=94&forum=13 cool ringtones] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=154&forum=13 vicodin online] [http://people.msoe.edu/~millerni/forums.php?show=topic&id=108&forum=13 kyocera ringtones] [http://wc1.worldcrossing.com/WebX/.1de60a14 free jazz ringtones] [http://news.engin.brown.edu/forums/thread-view.asp?tid=210 free sprint ringtones] ==General Arcade Gameplay==
= pop'n music Arcade General Information =


Pop'n Music has a very straightforward menu layout and playing screen. The first screen encountered is of course the credit screen. Insert coins to activate the buttons. On most AC versions, codes are entered at this point, before pressing the red button to start. On [[e-AMUSEMENT]] enabled consoles, your card should be inserted now. Navigation through menus is very simple:
== General Arcade Gameplay ==
 
pop'n music has a very straightforward menu layout and playing screen. The first screen encountered is of course the credit screen. Insert coins to activate the buttons. On most arcade versions, codes are entered at this point, before pressing the red button to start. On [[e-amusement|eAMUSEMENT]] enabled consoles, your card should be inserted now. Navigation through menus is very simple:
*''Red'' button makes selections and advances menus
*''Red'' button makes selections and advances menus
*''White'' buttons cancel selections when available
*''White'' buttons cancel selections when available
Line 8: Line 10:
*''Yellow'' buttons, when held down, advance a large distance through the song select screen
*''Yellow'' buttons, when held down, advance a large distance through the song select screen


The first menu will be the [[#Game Modes|game mode]] select screen. Here you can pick between battle mode, challenge mode, beginners mode, and the like. After selecting a game mode, you will need to select the number of buttons you wish to play with, 5 or 9. This will bring you to the [[#Song Select|song select]] screen. Once you've chosen a song, gameplay will start. This is when you would select [[#Modifiers|modifiers]] to go with your song. After the song, your play will be judged, and you will be returned to the song select screen. After the final song, a rundown of all your songs will be shown, and if you qualify, the name entry screen will be displayed.  
The first menu will be the [[#Game Modes|game mode]] select screen. Here you can pick between NORMAL MODE, BATTLE MODE, EASY MODE, NAVIGATE MODE, and the like. Before [[AC pnm Sunny Park|pop'n music Sunny Park]], you needed to select the number of buttons you wish to play with, 5 or 9 (instead, in pop'n music Sunny Park you can select your player character now.) This will bring you to the [[#Song Select|song select]] screen. Once you've chosen a song, gameplay will start. This is when you would select [[#Modifiers|modifiers]] and ojamas (also known as normas) to go with your song. After the song, your play will be judged, and you will be returned to the song select screen. After the final song, a rundown of all your songs will be shown, and if you qualify, the name entry screen will be displayed.
 
== Game Modes ==
pop'n music currently consists of two modes:
 
* ''NORMAL'' MODE
** The main pop'n music mode. You can play any of the available songs, using all 9 buttons.
** EASY difficulty is available for some songs, which use less than 9 buttons.
** Tallies EXTRA POINTS based on song difficulty and ojama modifiers.
** EXTRA STAGE can be accessed if a certain amount of points is accumulated.
* ''BATTLE'' MODE
** 3-Buttons mode for two players.
** After a certain amount of gameplay, players can launch their attacks by pressing the blue button. The attack puts a modifier on your opponent if successful.
** Winner is determined best 2 out of 3 songs.
 
A variety of modes have existed throughout the pop'n music series. Some modes have been removed, renamed, or integrated into other modes.<br> Former modes include:
 
* ''ENJOY'' / ''EASY'' MODE
** Focused for beginners.
** A songlist containing a limited number of songs that can be played from, and a simplified difficulty scale.
** No modifiers are present in this mode.
** No grades. A point system is used instead, starting with 100, and 1 point is deducted per MISS.
** Guarantees two out of three songs.
* ''5 BUTTON MODE'' ([[AC pnm 5|pop'n music 5]] to [[PnM AC 20|20 fantasia]])
** Introduced as ''5 LINE'' in pop'n music 5.
** Originally its own mode, but can be played on the same credit as 9-button charts in later games.
** Replaced with EASY difficulty in pop'n music Sunny Park.
* ''CHALLENGE'' MODE (pop'n music 5 to [[AC_pnm_19|19 TUNE STREET]])
** Much like NORMAL MODE, except there's no COOL judgment.
* ''超CHALLENGE'' (CHOU-CHALLENGE) MODE
** First introduced as ''SUPER CHALLENGE'' MODE in [[AC_pnm_13|pop'n music 13 カーニバル]]
** Much like CHALLENGE MODE, but with COOL judgment and more ojamas.
** Initially a hidden mode, it became a normal mode in [[AC pnm 18|pop'n music 18 せんごく列伝]].
** Integrated into NORMAL MODE in pop'n music 20 fantasia.
* ''EXPERT'' MODE ([[AC_pnm_6|pop'n music 6]] to [[AC_pnm_17|17 THE MOVIE]])
** Four song course mode.
** Later mixes add the ability to customize courses.
** Briefly reintroduced in [[AC pnm Lapistoria|pop'n music ラピストリア]] as COURSE MODE.
* ''NET TAISEN'' MODE ([[AC_pnm_12|pop'n music 12 いろは]] to 19 TUNE STREET)
** NET TAISEN has been integrated into NORMAL MODE as of pop'n music 20 fantasia.
* ''LOCAL'' MODE (pop'n music ラピストリア to [[AC pnm eclale|éclale]])
* ''OSUSUME'' MODE ([[AC_pnm_9|pop'n music 9]] to [[AC_pnm_11|pop'n music 11]])
* ''PARTY'' MODE ([[AC_pnm_2|pop'n music 2]] to pop'n music 5)
* ''EXCITE'' MODE ([[AC_pnm|pop'n music]] to [[AC_pnm_4|pop'n music 4]])
* ''HITASURA'' MODE (pop'n music 9)
* ''NAVIGATE'' MODE (pop'n music 20 fantasia)
 
== Song Select ==
Throughout the pop'n music series, it has undergone numerous changes of the song select screen.
 
From [[AC pnm eclale|pop'n music éclale]], sorting options are placed in a separate menu, which is brought up using either green button. From that menu, songs can be sorted by level, song title, artist name, version, and BEMANI series. From [[AC pnm Usaneko|pop'n music うさぎと猫と少年の夢]], if sorting by level, levels can be adjusted to a higher or lower level using the yellow buttons.
 
From [[AC pnm Sunny Park|pop'n music Sunny Park]] to [[AC pnm Lapistoria|pop'n music ラピストリア]], the song select screen is divided in folders on the song wheel, similar to the beatmania IIDX series. Opening folders are done using the red or right green button, and closing folders are done using the left green button. All difficulty levels and ratings are displayed under the banner, and difficulty selection changed to using the yellow buttons to highlight the difficulty. Difficulty selection is still done this way in current versions of pop'n music.
 
From [[AC pnm 10|pop'n music 10]] to [[AC pnm 20|pop'n music 20 fantasia]], the song select screen looked similar across different versions. In these later versions, songs are scrolled vertically with the blue buttons, and versions or sorts are scrolled horizontally with the green buttons. There is typically a section that sorts all songs by level, and another alphabetically (by genre, of course). Earlier mixes, like [[AC pnm 8|pop'n music 8]] do not have such luxuries.
To change difficulty, press both yellow buttons simultaneously. This will cycle you up from NORMAL to HYPER, and on to EX if available. In 5 key mode, you will only cycle from 5 to 9 key, then back to 5.
 
== Modifiers ==
 
To access gameplay options in all versions (except [[AC pnm Animelo_2|ANIMELO 2]] and versions before pop'n 4), press both yellow buttons at the same time during the song loading or Option Select screen.
 
As of [[AC pnm Lapistoria|pop'n music ラピストリア]], options are arranged into a menu by category, where navigation is similar to song select. Options are categorized into HI-SPEED, POP-KUN, GAUGE TYPE, and GUIDE SE as basic options.
* HI-SPEEDs range from x1 up to x10 in increments of 0.1
* POP-KUN changes the appearance of the notes, replacing the pop-kun graphic with the face of your character [CHARA-POP(YOU)], the stage's character [CHARA-POP(RIVAL)], or a [[What is beatmania IIDX|beatmania IIDX]] bar (BEAT-POP).
* GAUGE TYPE changes the difficulty to build the groove gauge during gameplay. NORMAL, EASY, HARD, or DANGER can be selected. HARD and DANGER are not selectable when the basic options are on.
* GUIDE SE during gameplay can be toggled on or off. This is not available in versions before [[AC pnm Usaneko|pop'n music うさぎと猫と少年の夢]].
 
More advanced option categories can be brought up by pressing 0 on the keypad, which contain RANDOM, JUDGE+, HIDDEN, SUDDEN, and OJAMA 1 and 2.
 
* RANDOM contains the options RANDOM, MIRROR, and S-RANDOM. RANDOM randomizes the order of the columns in which the notes, or pop-kuns, drop. MIRROR reverses the order of the columns from right to left. S-RANDOM randomizes the pop-kun into different columns, causing repetitive pop-kun patterns to be entirely random, unlike RANDOM.
* JUDGE+, available in [[AC pnm eclale|pop'n music éclale]] and later, changes how the judgement and combo are displayed . TIMING adds Fast/Slow above judgements worse than COOL, LOST shows no judgement (except BADs) nor combo, and PANIC displays a false judgement and combo.
* HIDDEN and SUDDEN do just what you would expect, either hide the pop-kuns when they get to the bottom of the screen, or make them appear more suddenly by hiding them at the top. HIDDEN and SUDDEN have their own categories to toggle on/off and set the amount of HIDDEN or SUDDEN, similar in function to HIDDEN+/SUDDEN+ on other BEMANI titles.
* OJAMA 1 and OJAMA 2 are two separate option categories to set ojamas independently of each other. Either category can be used to set an ojama throughout gameplay or intermittently during gameplay.
 
In versions Sunny Park and earlier, options are divided into four categories: ''HI-SPEED'', ''RANDOM/MIRROR'', ''HIDDEN/SUDDEN'', and ''pop-kun''. Depending on the mode and version, OJAMAs are selectable separately by pressing both white buttons instead of both yellow buttons.
* HI-SPEEDs range from x1 to x6, but may have 0.5 or 1.0 increments depending on the version.
* RANDOM contains MIRROR, RANDOM, and S-RANDOM, the latter of which is unlockable in some versions.
* HIDDEN and SUDDEN are selectable, but not adjustable. HIDDEN+SUDDEN makes the notes appear for a short time where the HIDDEN and SUDDEN curtains do not overlap.
* The pop-kun modifier changes the appearance of the notes, replacing the pop-kun graphic with the face of your character (CHARA-POP), the stage's character, or a [[What is beatmania IIDX|beatmania IIDX]] bar (BEAT-POP).


==Game Modes==
== Scoring and grading ==
As like most rhythm games, players are scored based on their judgement for hitting pop-kuns, with a maximum score of 100,000. There are four judgements: COOL, GREAT, GOOD and BAD, in descending order. The points given for each note is 100,000 divided by the total number of notes rounded to the next number. Getting lower judgements awards less points. The table below displays the percentage of points that can be obtained for a note:


There have been several different game modes across the Pop'n Music series, and not all of them are available in every game.
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
*''Enjoy'' mode
|-
**Select from a limited number of simple songs on a simplified menu, perfect for beginners.
!style="background:#aaaaee; text-align: center;" rowspan=2 |Series/Mode
**No modifiers
!style="background:#aaaaee; text-align: center;" colspan=4 width="150px"|Judgement
*''Normal'' mode
|-
**3 songs per credit.
!style="background:#aaaaee; text-align: center;" width="60px"|COOL
**Any of the available songs can be used.
!style="background:#aaaaee; text-align: center;" width="60px"|GREAT
**All difficulties but 5 button can be selected
!style="background:#aaaaee; text-align: center;" width="60px"|GOOD
*''Challenge'' mode
!style="background:#aaaaee; text-align: center;" width="60px"|MISS
**Tallies EX points based on song difficulty and challenge modifiers.
|-
**Extra stage if a certain amount of points is accumulated.
|CHALLENGE<br>(TUNE STREET or earlier)||N/A||100%||50%||rowspan=3|0%
*''Battle'' mode
|-
**"3 Key" mode for two players.
|CHALLENGE/NORMAL<br>(Sunny Park or earlier)||rowspan=2|100%||50%||10%
**After a certain amount of gameplay, attacks can be launched against your opponent, which can be deflected. The attack puts a modifier on your opponent if successful.
|-
**Winner is determined best 2 out of 3 songs.
|NORMAL<br>(ラピストリア and later)||70%||40%
*''Expert'' mode
|}
**4 song course mode.
**Later mixes add the ability to customize courses.
*''Osusume'' mode


==Song Select==
Beginning in [[AC pnm Usaneko|pop'n music うさぎと猫と少年の夢]], a clear rank is given to players for achieving certain scores. The scoring was grouped into eight levels:


Each mix has its own version of the song select screen. Only since [[PnM_AC_10|Pop'n 10]] has the song select screen looked similar across diffrent versions. In these later versions, songs are scrolled vertically with the blue buttons, and versions or sorts are scrolled horizontally with the green buttons. There will usually be a section that sorts all songs by level, and another alphabetically (by genre, of course). Earlier mixes, like [[PnM_AC_8|Pop'n 8]] do not have such luxuries. To change difficulty, press both yellow buttons simultaneously. This will cycle you up from 9 to Hyper, and on to EX if available. In 5 key mode, you will only cycle from 5 to 9 key, then back to 5.
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#aaaaee; text-align: center;" width="60px"|Rank
!style="background:#aaaaee; text-align: center;" width="150px"|Score Range
|-
| S || > 98,000
|-
| AAA || 95,000 - 97,999
|-
| AA || 90,000 - 94,999
|-
| A || 82,000 - 89,999
|-
| B || 72,000 - 81,999
|-
| C || 62,000 - 71,999
|-
| D || 50,000 - 61,999
|-
| E || < 49,999
|}


==Modifiers==
As an additional requirement, AA grade or higher requires a stage clear. If the player fails the stage but scored more than 90,000, the player will instead be awarded an A grade.
{{stub}}


To access gameplay options in all versions (except [[PnM_AC_Animelo_2|Animelo 2]],) press both yellow buttons at the same time during the song loading screen. There are four modifier options available: ''Hi Speed'', ''Random/Mirror'', ''Hidden/Sudden'', and ''Pop-kun''.
[[Category:pop'n music]]
*Hi Speeds range from x1 up to an unlockable x8 in [[PnM_AC_9|Pop'n 9]], but earlier mixes only had Hi Speeds up to x4. All the recent PS2 titles have come with speeds up to x6 as default.
*Random randomizes the columns in which the notes, or pop-kuns, drop. Mirror reverses the order of the columns from right to left. S-Random, an unlockable feature in some newer versions, dynamically randomizes the columns that the pop-kuns descend, during the song.
*Hidden and Sudden do just what you would expect, either hide the pop-kuns when they get to the bottom of the screen, or make them appear more suddenly by hiding them at the top. The combination of these two modifiers gives you Hidden-Sudden, which makes the notes appear for a short time where the Hidden and Sudden curtains overlap.
*The Pop-kun modifier changes the appearance of the notes, replacing the Pop-kun graphic with the face of your character, the stage's character, or a [[What_Is_Beatmania_IIDX|Beatmania IIDX]] bar.

Latest revision as of 15:54, 19 September 2021

pop'n music Arcade General Information

General Arcade Gameplay

pop'n music has a very straightforward menu layout and playing screen. The first screen encountered is of course the credit screen. Insert coins to activate the buttons. On most arcade versions, codes are entered at this point, before pressing the red button to start. On eAMUSEMENT enabled consoles, your card should be inserted now. Navigation through menus is very simple:

  • Red button makes selections and advances menus
  • White buttons cancel selections when available
  • Blue buttons scroll left and right or up and down through all menus
  • Green buttons scroll horizontally through the song select screen
  • Yellow buttons, when held down, advance a large distance through the song select screen

The first menu will be the game mode select screen. Here you can pick between NORMAL MODE, BATTLE MODE, EASY MODE, NAVIGATE MODE, and the like. Before pop'n music Sunny Park, you needed to select the number of buttons you wish to play with, 5 or 9 (instead, in pop'n music Sunny Park you can select your player character now.) This will bring you to the song select screen. Once you've chosen a song, gameplay will start. This is when you would select modifiers and ojamas (also known as normas) to go with your song. After the song, your play will be judged, and you will be returned to the song select screen. After the final song, a rundown of all your songs will be shown, and if you qualify, the name entry screen will be displayed.

Game Modes

pop'n music currently consists of two modes:

  • NORMAL MODE
    • The main pop'n music mode. You can play any of the available songs, using all 9 buttons.
    • EASY difficulty is available for some songs, which use less than 9 buttons.
    • Tallies EXTRA POINTS based on song difficulty and ojama modifiers.
    • EXTRA STAGE can be accessed if a certain amount of points is accumulated.
  • BATTLE MODE
    • 3-Buttons mode for two players.
    • After a certain amount of gameplay, players can launch their attacks by pressing the blue button. The attack puts a modifier on your opponent if successful.
    • Winner is determined best 2 out of 3 songs.

A variety of modes have existed throughout the pop'n music series. Some modes have been removed, renamed, or integrated into other modes.
Former modes include:

  • ENJOY / EASY MODE
    • Focused for beginners.
    • A songlist containing a limited number of songs that can be played from, and a simplified difficulty scale.
    • No modifiers are present in this mode.
    • No grades. A point system is used instead, starting with 100, and 1 point is deducted per MISS.
    • Guarantees two out of three songs.
  • 5 BUTTON MODE (pop'n music 5 to 20 fantasia)
    • Introduced as 5 LINE in pop'n music 5.
    • Originally its own mode, but can be played on the same credit as 9-button charts in later games.
    • Replaced with EASY difficulty in pop'n music Sunny Park.
  • CHALLENGE MODE (pop'n music 5 to 19 TUNE STREET)
    • Much like NORMAL MODE, except there's no COOL judgment.
  • 超CHALLENGE (CHOU-CHALLENGE) MODE
  • EXPERT MODE (pop'n music 6 to 17 THE MOVIE)
  • NET TAISEN MODE (pop'n music 12 いろは to 19 TUNE STREET)
    • NET TAISEN has been integrated into NORMAL MODE as of pop'n music 20 fantasia.
  • LOCAL MODE (pop'n music ラピストリア to éclale)
  • OSUSUME MODE (pop'n music 9 to pop'n music 11)
  • PARTY MODE (pop'n music 2 to pop'n music 5)
  • EXCITE MODE (pop'n music to pop'n music 4)
  • HITASURA MODE (pop'n music 9)
  • NAVIGATE MODE (pop'n music 20 fantasia)

Song Select

Throughout the pop'n music series, it has undergone numerous changes of the song select screen.

From pop'n music éclale, sorting options are placed in a separate menu, which is brought up using either green button. From that menu, songs can be sorted by level, song title, artist name, version, and BEMANI series. From pop'n music うさぎと猫と少年の夢, if sorting by level, levels can be adjusted to a higher or lower level using the yellow buttons.

From pop'n music Sunny Park to pop'n music ラピストリア, the song select screen is divided in folders on the song wheel, similar to the beatmania IIDX series. Opening folders are done using the red or right green button, and closing folders are done using the left green button. All difficulty levels and ratings are displayed under the banner, and difficulty selection changed to using the yellow buttons to highlight the difficulty. Difficulty selection is still done this way in current versions of pop'n music.

From pop'n music 10 to pop'n music 20 fantasia, the song select screen looked similar across different versions. In these later versions, songs are scrolled vertically with the blue buttons, and versions or sorts are scrolled horizontally with the green buttons. There is typically a section that sorts all songs by level, and another alphabetically (by genre, of course). Earlier mixes, like pop'n music 8 do not have such luxuries. To change difficulty, press both yellow buttons simultaneously. This will cycle you up from NORMAL to HYPER, and on to EX if available. In 5 key mode, you will only cycle from 5 to 9 key, then back to 5.

Modifiers

To access gameplay options in all versions (except ANIMELO 2 and versions before pop'n 4), press both yellow buttons at the same time during the song loading or Option Select screen.

As of pop'n music ラピストリア, options are arranged into a menu by category, where navigation is similar to song select. Options are categorized into HI-SPEED, POP-KUN, GAUGE TYPE, and GUIDE SE as basic options.

  • HI-SPEEDs range from x1 up to x10 in increments of 0.1
  • POP-KUN changes the appearance of the notes, replacing the pop-kun graphic with the face of your character [CHARA-POP(YOU)], the stage's character [CHARA-POP(RIVAL)], or a beatmania IIDX bar (BEAT-POP).
  • GAUGE TYPE changes the difficulty to build the groove gauge during gameplay. NORMAL, EASY, HARD, or DANGER can be selected. HARD and DANGER are not selectable when the basic options are on.
  • GUIDE SE during gameplay can be toggled on or off. This is not available in versions before pop'n music うさぎと猫と少年の夢.

More advanced option categories can be brought up by pressing 0 on the keypad, which contain RANDOM, JUDGE+, HIDDEN, SUDDEN, and OJAMA 1 and 2.

  • RANDOM contains the options RANDOM, MIRROR, and S-RANDOM. RANDOM randomizes the order of the columns in which the notes, or pop-kuns, drop. MIRROR reverses the order of the columns from right to left. S-RANDOM randomizes the pop-kun into different columns, causing repetitive pop-kun patterns to be entirely random, unlike RANDOM.
  • JUDGE+, available in pop'n music éclale and later, changes how the judgement and combo are displayed . TIMING adds Fast/Slow above judgements worse than COOL, LOST shows no judgement (except BADs) nor combo, and PANIC displays a false judgement and combo.
  • HIDDEN and SUDDEN do just what you would expect, either hide the pop-kuns when they get to the bottom of the screen, or make them appear more suddenly by hiding them at the top. HIDDEN and SUDDEN have their own categories to toggle on/off and set the amount of HIDDEN or SUDDEN, similar in function to HIDDEN+/SUDDEN+ on other BEMANI titles.
  • OJAMA 1 and OJAMA 2 are two separate option categories to set ojamas independently of each other. Either category can be used to set an ojama throughout gameplay or intermittently during gameplay.

In versions Sunny Park and earlier, options are divided into four categories: HI-SPEED, RANDOM/MIRROR, HIDDEN/SUDDEN, and pop-kun. Depending on the mode and version, OJAMAs are selectable separately by pressing both white buttons instead of both yellow buttons.

  • HI-SPEEDs range from x1 to x6, but may have 0.5 or 1.0 increments depending on the version.
  • RANDOM contains MIRROR, RANDOM, and S-RANDOM, the latter of which is unlockable in some versions.
  • HIDDEN and SUDDEN are selectable, but not adjustable. HIDDEN+SUDDEN makes the notes appear for a short time where the HIDDEN and SUDDEN curtains do not overlap.
  • The pop-kun modifier changes the appearance of the notes, replacing the pop-kun graphic with the face of your character (CHARA-POP), the stage's character, or a beatmania IIDX bar (BEAT-POP).

Scoring and grading

As like most rhythm games, players are scored based on their judgement for hitting pop-kuns, with a maximum score of 100,000. There are four judgements: COOL, GREAT, GOOD and BAD, in descending order. The points given for each note is 100,000 divided by the total number of notes rounded to the next number. Getting lower judgements awards less points. The table below displays the percentage of points that can be obtained for a note:

Series/Mode Judgement
COOL GREAT GOOD MISS
CHALLENGE
(TUNE STREET or earlier)
N/A 100% 50% 0%
CHALLENGE/NORMAL
(Sunny Park or earlier)
100% 50% 10%
NORMAL
(ラピストリア and later)
70% 40%

Beginning in pop'n music うさぎと猫と少年の夢, a clear rank is given to players for achieving certain scores. The scoring was grouped into eight levels:

Rank Score Range
S > 98,000
AAA 95,000 - 97,999
AA 90,000 - 94,999
A 82,000 - 89,999
B 72,000 - 81,999
C 62,000 - 71,999
D 50,000 - 61,999
E < 49,999

As an additional requirement, AA grade or higher requires a stage clear. If the player fails the stage but scored more than 90,000, the player will instead be awarded an A grade.

This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.