Halfway of promise: Difference between revisions

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== Song Information ==
== Song Information ==
Artist: Yu Takami feat.Shihori Nakane<br>
Artist: Yu Takami feat. Shihori Nakane<br>
Composition/Arrangement: [[Yu Takami]]<br>
Composition/Arrangement: [[Yu Takami]]<br>
Lyrics: Takaaki Kondoh<br>
Lyrics: Takaaki Kondoh<br>
Line 9: Line 9:
Length: 1:58<br>
Length: 1:58<br>
Genre: GIRL ROCK<br>
Genre: GIRL ROCK<br>
VJ: [[Gyo Eguchi|VJ GYO]]<br>
Movie: [[Gyo Eguchi|VJ GYO]]<br>
First Music Game Appearance: [[AC 8th style|beatmania IIDX 8th style]]<br>
First Music Game Appearance: [[AC 8th style|beatmania IIDX 8th style]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.
Line 15: Line 15:
== Lyrics ==
== Lyrics ==
=== Japanese ===
=== Japanese ===
<pre>何もかも変わり続けていくから もう歩き出そう
<pre>何もかも変わり続けていくから  もう歩き出そう
いつか来た道が あの頃の二人のスピード 追いこしたとしても
いつか来た道が  あの頃の二人のスピード  追いこしたとしても
叶わない夢の続き 笑い飛ばしてボクらは
叶わない夢の続き  笑い飛ばしてボクらは
始まりをまた探すよ この先をあきらめたワケじゃない!
始まりをまた探すよ  この先をあきらめたワケじゃない!


今、なんて完璧なFeeling
今、なんて完璧なFeeling
Line 24: Line 24:
退屈な言い訳蹴飛ばして
退屈な言い訳蹴飛ばして


鏡の前 思い出す 心に決めてた 誓いとか約束の途中
鏡の前  思い出す  心に決めてた  誓いとか約束の途中
何一つ忘れちゃいないよ ボクらはまだ行けっから
何一つ忘れちゃいないよ  ボクらはまだ行けっから
ね、自信に満ちた 誇らしげな弱虫がいい
ね、自信に満ちた  誇らしげな弱虫がいい


何もかも変わり続けていくから もう歩き出そう
何もかも変わり続けていくから  もう歩き出そう
自分のままでね 忘れないでいて欲しいよ うまくいくときがあるから
自分のままでね  忘れないでいて欲しいよ  うまくいくときがあるから
ね、自信に満ちた 得意げな顔でいようね
ね、自信に満ちた  得意げな顔でいようね
弱虫のままで行こうね
弱虫のままで行こうね
ボクらは変わらず いようね!</pre>
ボクらは変わらず  いようね!</pre>


=== Romaji ===
=== Romaji ===
Line 58: Line 58:


== Trivia ==
== Trivia ==
* Halfway of promise marks vocalist Shihori Nakane's debut in BEMANI.
* Halfway of promise marks Shihori Nakane's debut in BEMANI.
** It's also Yu Takami's only song with female vocals.
** It's also Yu Takami's only song with female vocals.
* Halfway of promise received a Double ANOTHER chart in [[CS GOLD|beatmania IIDX 14 GOLD CS]]. This chart was later carried to the arcade titles in [[AC EMPRESS|beatmania IIDX 16 EMPRESS]].


== Song Production Information ==
== Song Production Information ==
Untranslated.
=== Yu Takami ===
I played the guitar on some of [[Reo Nagumo|nagureo]]'s songs in BEMANI, but this is the first time I provided a song in the series. Please look after me from now on.<br>
I'm a guitar player by nature, so my body reacts to snare-led band sounds more than the so-called dance music.<br>
The inclusion of the LR guitar also feels nice.<br>
Since this song has singing, I wanted people to hum along. The singer brilliantly responded from my orders to sing with a cute feeling. The performance is packed after all, so the singing stands out, right? (While saying this, I performed a steady, delicious guitar solo)


== Video Production Information ==
== Video Production Information ==
Untranslated.
=== VJ GYO ===
Was this song played in TV commercials? This song contains a bright and cheerful rock sound, which is catchy and highly perfected, which makes you ask this question.<br>
Among the lineup of songs included on successive IIDX games centered on club music, this song is said to clearly be a new trend, together with the same rock-styled "[[Memories (TAKA)|memories]]", but this new version smoothly blends in and expands that world.<br>
Rather than opening a new door~, perhaps an accurate expression is to say a hidden door was opened.
 
In club music production, it seems many works are completed by programming electronic instruments without live instruments, but many composers participating in IIDX previously had experience in band activities, or are skilled at playing various instruments.<br>
IIDX has been nourished by such composers and grew up with them, and I feel like they accomplished at making IIDX transcend and embrace musical genres.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX to 10th style difficulty rated from 1 to 7+ (up to 9th style) or 8 (10th style), from 1 to 8+ in beatmania IIDX 11 IIDX RED, and from 1 to 12 from HAPPY SKY onwards. (Ratings and notecounts obtained from [http://www.bemaniwiki.com BEMANIWiki 2nd].)
beatmania IIDX difficulty rated 1 to 7+ in 8th and 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards. (Ratings and notecounts obtained from [http://www.bemaniwiki.com BEMANIWiki 2nd].)


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Header|
|-
{{IIDX Chart Notecounts|286|481|781|940|-|638|779|1157|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{IIDX Chart|beatmania IIDX 8th style&rarr;11 IIDX RED|-|4|7|N/A|-|5|7|-|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY&rarr;15 DJ TROOPERS|-|4|&uarr;8|11|-|5|&uarr;8|-|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
{{IIDX Chart|beatmania IIDX 16 EMPRESS&rarr;Present|-|4|8|11|-|5|8|10|-}}
|-
{{IIDX Chart|beatmania IIDX 8th style CS|-|4|7|7|-|5|7|-|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
{{IIDX Chart|beatmania IIDX 14 GOLD CS|'''3'''|4|8|11|-|5|8|'''10'''|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
}}
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|286 || style="background:#73C2FB;"|481 || style="background:#eeee77;"|781 || style="background:#FB607F;"|940 || style="background:#73C2FB;"|638 || style="background:#eeee77;"|779 || style="background:#FB607F;"|1157
|-
| beatmania IIDX 8th style&rarr;11 IIDX RED || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|7 || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|-
|-
| beatmania IIDX 12 HAPPY SKY&rarr;15 DJ TROOPERS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|&uarr;8 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|&uarr;8 || style="background:#FB607F;"|-
|-
| beatmania IIDX 16 EMPRESS&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10
|-
| beatmania IIDX 8th style CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|-
|-
| beatmania IIDX 14 GOLD CS || style="background:#00FF7F;"|'''3''' || style="background:#73C2FB;"|4 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|'''10'''
|}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:beatmania IIDX Songs Never Removed]]

Latest revision as of 19:12, 18 May 2023

Halfway of promise

Song Information

Artist: Yu Takami feat. Shihori Nakane
Composition/Arrangement: Yu Takami
Lyrics: Takaaki Kondoh
Vocals: Shihori Nakane
BPM: 140
Length: 1:58
Genre: GIRL ROCK
Movie: VJ GYO
First Music Game Appearance: beatmania IIDX 8th style
Other Music Game Appearances: None.

Lyrics

Japanese

何もかも変わり続けていくから  もう歩き出そう
いつか来た道が  あの頃の二人のスピード  追いこしたとしても
叶わない夢の続き  笑い飛ばしてボクらは
始まりをまた探すよ  この先をあきらめたワケじゃない!

今、なんて完璧なFeeling
いつだって鉄壁のMy mind
退屈な言い訳蹴飛ばして

鏡の前  思い出す  心に決めてた  誓いとか約束の途中
何一つ忘れちゃいないよ  ボクらはまだ行けっから
ね、自信に満ちた  誇らしげな弱虫がいい

何もかも変わり続けていくから  もう歩き出そう
自分のままでね  忘れないでいて欲しいよ  うまくいくときがあるから
ね、自信に満ちた  得意げな顔でいようね
弱虫のままで行こうね
ボクらは変わらず  いようね!

Romaji

nani mo kawaru tsuduketei kukara mou aruki suisou
itsu ka kita michi ga ano koro no nihito no supiido ou iko shi ta toshitemo
kana wa nai yume no tsuduki warai tobashite bokuraha
hajimari wo mata sagasu yo kono saki wo akirame ta wake ja nai!

ima, nan te kantama na Feeling
itsudaate tetsukabe no My mind
taikutsu na iiwake ketobashi te

kagami no mae omoi dasu kokoro ni kime te ta chikai toka yaku taba no tonaki
nani hitotsu wasare chai nai yo bokura wa mada ikekkara
ne, mizukashin ni michita hokora shige na yowamushi ga ii

nani mo kawaru tsuduketei kukara mou aruki suisou
jibun no mama de ne wasure nai dei te hoshii yo umoku iku toki ga aru kara
ne, jishin ni michita tokuige na kao de iyo u ne
yowamushi no mama de ike kou ne
bokura wa kawara zu iyo u ne!

Song Connections / Remixes

None.

Trivia

  • Halfway of promise marks Shihori Nakane's debut in BEMANI.
    • It's also Yu Takami's only song with female vocals.
  • Halfway of promise received a Double ANOTHER chart in beatmania IIDX 14 GOLD CS. This chart was later carried to the arcade titles in beatmania IIDX 16 EMPRESS.

Song Production Information

Yu Takami

I played the guitar on some of nagureo's songs in BEMANI, but this is the first time I provided a song in the series. Please look after me from now on.
I'm a guitar player by nature, so my body reacts to snare-led band sounds more than the so-called dance music.
The inclusion of the LR guitar also feels nice.
Since this song has singing, I wanted people to hum along. The singer brilliantly responded from my orders to sing with a cute feeling. The performance is packed after all, so the singing stands out, right? (While saying this, I performed a steady, delicious guitar solo)

Video Production Information

VJ GYO

Was this song played in TV commercials? This song contains a bright and cheerful rock sound, which is catchy and highly perfected, which makes you ask this question.
Among the lineup of songs included on successive IIDX games centered on club music, this song is said to clearly be a new trend, together with the same rock-styled "memories", but this new version smoothly blends in and expands that world.
Rather than opening a new door~, perhaps an accurate expression is to say a hidden door was opened.

In club music production, it seems many works are completed by programming electronic instruments without live instruments, but many composers participating in IIDX previously had experience in band activities, or are skilled at playing various instruments.
IIDX has been nourished by such composers and grew up with them, and I feel like they accomplished at making IIDX transcend and embrace musical genres.

Difficulty & Notecounts

beatmania IIDX difficulty rated 1 to 7+ in 8th and 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 286 481 781 940 - 638 779 1157 -
beatmania IIDX 8th style→11 IIDX RED - 4 7 N/A - 5 7 - -
beatmania IIDX 12 HAPPY SKY→15 DJ TROOPERS - 4 ↑8 11 - 5 ↑8 - -
beatmania IIDX 16 EMPRESS→Present - 4 8 11 - 5 8 10 -
beatmania IIDX 8th style CS - 4 7 7 - 5 7 - -
beatmania IIDX 14 GOLD CS 3 4 8 11 - 5 8 10 -