ACT: Difference between revisions

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== Song Production Information ==
== Song Production Information ==
=== [[Takehiko Fujii|SLAKE]] ===
=== [[Takehiko Fujii|SLAKE]] ===
This is RAM's massive tune for 9th style, which is sure to be a hit. High-speed break beats and even higher-gear synth riffs run throughout the song, full blast. The hybrid sound RAM creates by mixing trancy and drum'n'bass elements can't be imitated.
This is RAM's big favorite massive tune. High-speed synth riffs also speed through with the high-speed breakbeats. RAM's original world sense, with a hybrid of trancey and drum'n'bass elements, shouldn't be imitated by others.


== Video Production Information ==
== Video Production Information ==
=== VJ GYO ===
=== VJ GYO ===
"Let's express the current situation of Tokyo! We'll use this character, who seems kind of Japanimation-esque, yet somehow different from your usual anime bishoujo character, some Japanese text that comes out of nowhere, and some standard scenery!"<br>
"It's a Japanimation-styled character, but she's something like a different anime girl, with sudden and unexpected Japanese quotes appearing out of nowhere, which somehow makes full use of everyday scenery, so let's express present day Tokyo!"<br>
... and with such an opinion that would seem like something an enthusiastic foreign film creator would say, we started wrestling with a high-speed, nimble, cheerful, openhearted, cool and refreshing techno movie.
And from that enthusiastic foreign-creator-like perspective, I worked hard to try and create a high-speed, light, cheerful, exciting, refreshing techno-styled movie.


We became more than just a production team - we were the Society for the Research of Commercially Based Art and Images. Or "Aniken", for short. Current membership: 3. Our president would hand down admiration in the sentence "Looks like it!" "It's an underground domestic VJ production from the golden age of happy hardcore!" another staff member proclaimed.
We surpassed the concept of a team, we were a commercial art-styled research society representing images and videos.<br>
Also known as "aniken". We currently have three members.<br>
The director praised us with "that looks like it".<br>
One of the members proclaimed that "it's an underground domestic VJ video from the golden age of happy hardcore".


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==

Revision as of 12:34, 12 June 2023

ACT

Song Information

Artist: RAM
Composition/Arrangement: RAM
BPM: 180
Length: 2:00
Genre: RAVE
Movie: VJ GYO
First Music Game Appearance: beatmania IIDX 9th style
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

None

Trivia

  • ACT marks the first appearance of Acty Aries in a video.
  • ACT is unlockable in beatmania IIDX INFINITAS from March 6th, 2019, after purchasing its NORMAL, HYPER, and ANOTHER charts with BITs.

Song Production Information

SLAKE

This is RAM's big favorite massive tune. High-speed synth riffs also speed through with the high-speed breakbeats. RAM's original world sense, with a hybrid of trancey and drum'n'bass elements, shouldn't be imitated by others.

Video Production Information

VJ GYO

"It's a Japanimation-styled character, but she's something like a different anime girl, with sudden and unexpected Japanese quotes appearing out of nowhere, which somehow makes full use of everyday scenery, so let's express present day Tokyo!"
And from that enthusiastic foreign-creator-like perspective, I worked hard to try and create a high-speed, light, cheerful, exciting, refreshing techno-styled movie.

We surpassed the concept of a team, we were a commercial art-styled research society representing images and videos.
Also known as "aniken". We currently have three members.
The director praised us with "that looks like it".
One of the members proclaimed that "it's an underground domestic VJ video from the golden age of happy hardcore".

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 7+ in 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from 12 HAPPY SKY onwards.

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 380 532 864 935 - 637 890 1005 -
beatmania IIDX 9th style - 6 7+ N/A - 6 7+ N/A -
beatmania IIDX 10th style→11 IIDX RED - 6 8 N/A - 6 8 N/A -
beatmania IIDX 12 HAPPY SKY→Present - 6 ↑9 9 - 6 ↑9 10 -
beatmania IIDX 9th style CS 2 6 7+ 7+ - 6 7+ 7+ -
beatmania IIDX INFINITAS - 6 9 9 - 6 9 10 -
beatmania IIDX ULTIMATE MOBILE - 6 9 9 - - - - -