Paramnesia: Difference between revisions
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Length: 1:38<br> | Length: 1:38<br> | ||
Genre: CLUB JAZZ<br> | Genre: CLUB JAZZ<br> | ||
Movie: VJ IM<br> | |||
First Music Game Appearance: [[CS 9th style|beatmania IIDX 9th style CS]]<br> | First Music Game Appearance: [[CS 9th style|beatmania IIDX 9th style CS]]<br> | ||
Other Music Game Appearances: None. | Other Music Game Appearances: None. | ||
== Lyrics == | == Lyrics == | ||
None. | |||
== Song Connections / Remixes == | == Song Connections / Remixes == | ||
Line 22: | Line 22: | ||
== Song Production Information == | == Song Production Information == | ||
=== Shinji Ushiroda === | |||
This time, I was in charge of creating this clubjazz song and notecharts for beatmania.<br> | |||
Regarding this song, I unexpectedly made it quickly from when I touched the keyboard, and if I had to point out what I paid attention to (?), I was conscious of creating a genre which hasn't been made before in CS songs. But, its atmosphere changed from the demo stage, which troubled the designer in charge of its movie, but....<br> | |||
Since I joined KONAMI, I've had many opportunities to participate in music games, but this is the first time I wrote an original instrumental song, so it was very memorable. I'd be happy if musicians and gamers both enjoy playing this song. | |||
== Video Production Information == | == Video Production Information == | ||
=== VJ IM === | |||
This is my first time participating in creating a IIDX movie.<br> | |||
The given song genre was CLUB JAZZ, and its theme is "freedom...", so I tried an expression which I don't usually use much. So, I thought about mixing all the live-action footage, 3DCG, and 2D animations together, and started creating this video.<br> | |||
When I was making it, I realized that it's quite difficult for the three to co-exist.... I'm basically a designer, so I made it while paying attention to the screen design, but as I progressed through the production, it turned into a mess after all.<br> | |||
However, I often VJed at club jazz events, so I wonder if it's great that it feels slightly off.... | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
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{{IIDX Chart|beatmania IIDX 9th style CS|-|4|6|6|-|6|7|7|-}} | {{IIDX Chart|beatmania IIDX 9th style CS|-|4|6|6|-|6|7|7|-}} | ||
}} | }} | ||
[[Category:Songs]] | [[Category:Songs]] | ||
[[Category:beatmania IIDX Songs]] | |||
[[Category:beatmania IIDX CS Exclusives]] | [[Category:beatmania IIDX CS Exclusives]] | ||
[[Category:beatmania IIDX Songs with Unique Videos]] | [[Category:beatmania IIDX Songs with Unique Videos]] |
Latest revision as of 16:19, 8 March 2024
paramnesia
Song information
Artist: Shinji Ushiroda
Composition/Arrangement: Shinji Ushiroda
BPM: 133
Length: 1:38
Genre: CLUB JAZZ
Movie: VJ IM
First Music Game Appearance: beatmania IIDX 9th style CS
Other Music Game Appearances: None.
Lyrics
None.
Song Connections / Remixes
None.
Trivia
- paramnesia is the first and only contribution of Shinji Ushiroda to the beatmania IIDX series.
- paramnesia is the only new song in beatmania IIDX 9th style CS that does not have a long version on any album.
Song Production Information
Shinji Ushiroda
This time, I was in charge of creating this clubjazz song and notecharts for beatmania.
Regarding this song, I unexpectedly made it quickly from when I touched the keyboard, and if I had to point out what I paid attention to (?), I was conscious of creating a genre which hasn't been made before in CS songs. But, its atmosphere changed from the demo stage, which troubled the designer in charge of its movie, but....
Since I joined KONAMI, I've had many opportunities to participate in music games, but this is the first time I wrote an original instrumental song, so it was very memorable. I'd be happy if musicians and gamers both enjoy playing this song.
Video Production Information
VJ IM
This is my first time participating in creating a IIDX movie.
The given song genre was CLUB JAZZ, and its theme is "freedom...", so I tried an expression which I don't usually use much. So, I thought about mixing all the live-action footage, 3DCG, and 2D animations together, and started creating this video.
When I was making it, I realized that it's quite difficult for the three to co-exist.... I'm basically a designer, so I made it while paying attention to the screen design, but as I progressed through the production, it turned into a mess after all.
However, I often VJed at club jazz events, so I wonder if it's great that it feels slightly off....
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 7+ in 9th style CS.
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | - | 333 | 494 | 810 | - | 356 | 464 | 1163 | - |
beatmania IIDX 9th style CS | - | 4 | 6 | 6 | - | 6 | 7 | 7 | - |