Airflow: Difference between revisions

From RemyWiki
Jump to navigation Jump to search
No edit summary
 
(29 intermediate revisions by 9 users not shown)
Line 2: Line 2:


== Song Information ==
== Song Information ==
[[Image:Airflow.png|thumb|airflow's jacket.]]
[[Image:ee2 INSTRUMENTAL.png|thumb|246px|airflow's pop'n music banner.]]
[[Image:ee2 INSTRUMENTAL.png|thumb|246px|airflow's pop'n music banner, as of [[PnM AC 16|pop'n music 16]].]]
[[Image:airflow.png|thumb|airflow's jacket.]]
Artist: Mr.T<br>
Artist: Mr.T<br>
Composition/Arrangement: [[Tomoyuki Uchida]]<br>
Composition/Arrangement: [[Tomoyuki Uchida]]<br>
Line 10: Line 10:
Genre: INSTRUMENTAL (インストゥルメンタル)<br>
Genre: INSTRUMENTAL (インストゥルメンタル)<br>
pop'n music Character: [[Poet]] [3-2P]<br>
pop'n music Character: [[Poet]] [3-2P]<br>
pop'n music Background: [[Atlantic Spotted Dolphin]] ([[PnM AC 10|pop'n music 10]])<br>
pop'n music Background: [[Atlantic Spotted Dolphin]] ([[AC pnm 10|pop'n music 10]])<br>
VJ: [[Gyo Eguchi|VJ GYO]]<br>
Movie: [[Gyo Eguchi|VJ GYO]]<br>
First Music Game Appearance: [[AC 8th style|beatmania IIDX 8th style]]<br>
First Music Game Appearance: [[AC 8th style|beatmania IIDX 8th style]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
* [[PnM AC 10|pop'n music 10]] ([[ee'MALL 2nd avenue]])
* [[AC pnm 10|pop'n music 10]] ([[ee'MALL 2nd avenue]])
* [[PnM CS rhythmin|ポップンリズミン]] beatmaniaIIDXパック1
* [[CS pnm rhythmin|ポップンリズミン]] beatmaniaIIDXパック1


== Lyrics ==
== Lyrics ==
None.
None.


== Song Connections / Remixes ==
== Song Connections / Remixes ==
 
* A remastered and extended version of airflow, titled ''airflow【2020 Re:build】'', was uploaded by Tomoyuki Uchida to his [https://www.youtube.com/watch?v=HOWKSeF9n-g YouTube channel].
None.
* A vocal, guitar folk arrangement of airflow by Tomoyuki Uchida and sung by his brother [[Hiroyuki Uchida|Hiroyuki]] under their [[Ucchies|ウッチーズバンド]] alias, titled [[airflow -dreaming of the sky-]], appears on the [[CS ULTIMATE MOBILE|beatmania IIDX ULTIMATE MOBILE]] exclusive album [[BEMANI kyoku wo band de ensou shitemita|BEMANI曲をバンドで演奏してみた]].
** A short version of airflow -dreaming of the sky-, titled '''airflow -dreaming of the sky- Game Edition''', appears as a playable song in beatmania IIDX ULTIMATE MOBILE.


== Trivia ==
== Trivia ==
[[Image:ee2 INSTRUMENTAL old.png|thumb|244px|airflow's pop'n music old banner.]]
{{Gallery}}
* The girl in airflow's name is Tomo, according to VJ GYO on the [http://www.konami.jp/am/bm2dx/bm2dx8/qanda_1st.html this 8th style Q&A].
* According to VJ GYO's comments in the [https://web.archive.org/web/20150507125559fw_/http://www.konami.jp/am/bm2dx/bm2dx8/qanda_1st.html Q&A corner] of the beatmania IIDX 8th style official website, the filename of the girl's 3DCG model data in airflow's video is Tomo (トモ).
* airflow was added to pop'n music 10 on February 4th, 2004 via ee'MALL 2nd avenue.
* airflow was added to pop'n music 10 on February 4th, 2004 via ee'MALL 2nd avenue.
* Before [[PnM AC 15|pop'n music 15 ADVENTURE]], airflow's songwheel genre was '''airflow'''.
* Before [[AC pnm 15|pop'n music 15 ADVENTURE]], airflow's songwheel genre was '''airflow'''.
* airflow's songwheel genre was typoed as '''インストゥルメント''' in pop'n music 15 ADVENTURE's mobile website.
* airflow's songwheel genre was typoed as '''インストゥルメント''' in pop'n music 15 ADVENTURE's mobile website.
* In pop'n music, airflow is infamous for its weird timing.
* In pop'n music, airflow is notable for its irregular timing.
* airflow also appears as one of the background music selectable to play during Accel Rave Time (アクセルレイブタイム) in ''SEVEN'S BEAT'' (セブンスビート), a KONAMI medal redemption game.


== Music Comment ==
== Music Comment ==
Untranslated.
That Mr.T song appears in pop'n! It's filled with an enjoyable feeling


== Song Production Information ==
== Song Production Information ==
=== Mr.T ===
When I was working from a high place, I wondered if I could fly while I was looking at the sky.<br>
I tried to create this song with that image in mind. I really loved the feeling of the dramatic development.<br>
I loved VJ GYO's movie even more, If I could fly like that... it's sca, scary, Mr.T is actually scared of heights.


Untranslated.
== Video Production Information ==
=== VJ GYO ===
This song has a very memorable development, and when I heard it once, it was unforgettable.<br>
This story was created with the song's title as a key, while opening the door of many closed memories.<br>
Doesn't the protagonist's image look like a life-sized character from an animation you liked as a child?


== Video Production Information ==
... There's a few more days of summer vacation, and I have many tasks remaining.<br>
When I was watching TV in the morning yesterday, my mother was angry and irritated at me, so I went to my work desk.<br>
I sharpened my pencils for now. I rolled a dice to decide where to start.
 
At that time, a warm but pleasant wind blew against my window.
 
When I looked outside the window, the strong wind wouldn't stop blowing.<br>
The large trees were swaying a lot, and a butterfly was clinging onto a branch.
 
I decided to start this task when the wind stopped and the butterfly safely flew away from the branch...
 
I could sympathize with such a girl who flies anywhere in the sky.<br>
With this story, (... which I dreamed), I tried to deliver an animation with a slightly nostalgic feeling.


Untranslated.
This is the first time I challenged a technique called cell shading, which causes 3DCG animations to resemble cell animations.<br>
Anyways, from the character modeling stage, there was a lot of work at the experimental level, and I spent most of the scheduled deadline date planning it...<br>
That's why I'm happy about the response to this movie, because it was a movie I created with various regrets, despite being a so-called practice work.


== Character Information ==
== Character Information ==
Line 48: Line 71:


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 7+ in 8th and 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from 12 HAPPY SKY onwards.<br>
beatmania IIDX difficulty rated from 1 to 7+ in 8th and 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from 12 HAPPY SKY onwards.<br>
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 from Sunny Park onwards.<br>
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 from Sunny Park onwards.<br>
Line 54: Line 76:


=== beatmania IIDX ===
=== beatmania IIDX ===
{{IIDX Chart Header|
{{IIDX Chart Header|
{{IIDX Chart Notecounts|193|295|402|721|293|402|721}}
{{IIDX Chart Notecounts|193|295|402|721|-|293|402|721|-}}
{{IIDX Chart|beatmania IIDX 8th style&rarr;11 IIDX RED|-|3|5|N/A|3|5|N/A}}
{{IIDX Chart|beatmania IIDX 8th style&rarr;11 IIDX RED|-|3|5|N/A|-|3|5|N/A|-}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY&rarr;14 GOLD|-|3|5|7|3|5|7}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY&rarr;14 GOLD|-|3|5|7|-|3|5|7|-}}
{{IIDX Chart|beatmania IIDX 15 DJ TROOPERS&rarr;18 Resort Anthem|-|3|&darr;4|7|3|&uarr;6|7}}
{{IIDX Chart|beatmania IIDX 15 DJ TROOPERS&rarr;18 Resort Anthem|-|3|&darr;4|7|-|3|&uarr;6|7|-}}
{{IIDX Chart|beatmania IIDX 19 Lincle&rarr;Present|-|3|&uarr;5|7|3|6|7}}
{{IIDX Chart|beatmania IIDX 19 Lincle&rarr;Present|-|3|&uarr;5|7|-|3|6|7|-}}
{{IIDX Chart|beatmania IIDX 8th style CS|'''1'''|3|4|4|3|5|5}}
{{IIDX Chart|beatmania IIDX 8th style CS|'''1'''|3|4|4|-|3|5|5|-}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY CS|※'''1'''|3|4|7|3|5|7}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY CS|※'''1'''|3|4|7|-|3|5|7|-}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|3|5|7|3|6|7}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|3|5|7|-|3|6|7|-}}
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|3|5|7|-|-|-|-|-}}
}}
}}


Line 69: Line 91:


=== pop'n music ===
=== pop'n music ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{pnm Chart Header|5b=a|
|-
{{pnm Chart Notecounts|246|284|402|721|246|308}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{pnm Chart|pop'n music 10&rarr;13 カーニバル (via ee'MALL)|10|15|24|32|12|15}}
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
{{pnm Chart|pop'n music 15 ADVENTURE&rarr;20 fantasia|10|15|24|32|12|15}}
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
{{pnm Chart|pop'n music Sunny Park&rarr;Present|-|21|30|38|12|15}}
|-
{{pnm Chart|pop'n music 12 いろは CS|10|15|24|32|12|15}}
!style="background:#9999ee; text-align: center;"|5 Button
}}
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;" width="40px"|EX
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
|-
| Notecounts || style="background:#7DF9FF;"|246 || style="background:#92dd44;"|284 || style="background:#eeee77;"|402 || style="background:#ee3fff;"|721 || style="background:#92dd44;"|246 || style="background:#eeee77;"|308
|-
| pop'n music 10&rarr;13 カーニバル (via ee'MALL) || style="background:#7DF9FF;"|10 || style="background:#92dd44;"|15 || style="background:#eeee77;"|24 || style="background:#ee3fff;"|32 || style="background:#92dd44;"|12 || style="background:#eeee77;"|15
|-
| pop'n music 15 ADVENTURE&rarr;20 fantasia || style="background:#7DF9FF;"|10 || style="background:#92dd44;"|15 || style="background:#eeee77;"|24 || style="background:#ee3fff;"|32 || style="background:#92dd44;"|12 || style="background:#eeee77;"|15
|-
| pop'n music Sunny Park&rarr;Present || style="background:#7DF9FF;"|- || style="background:#92dd44;"|21 || style="background:#eeee77;"|30 || style="background:#ee3fff;"|38 || style="background:#92dd44;"|12 || style="background:#eeee77;"|15
|-
| pop'n music 12 いろは CS || style="background:#7DF9FF;"|10 || style="background:#92dd44;"|15 || style="background:#eeee77;"|24 || style="background:#ee3fff;"|32 || style="background:#92dd44;"|12 || style="background:#eeee77;"|15
|}


=== ポップンリズミン ===
=== ポップンリズミン ===
{{Rhythmin Chart Info
{{rhythmin Chart Header|
| nor_notes = 139
{{rhythmin Chart Notecounts|139|195|262}}
| hyp_notes = 195
{{rhythmin Chart|ポップンリズミン|2|4|7}}
| ex_notes = 262
| chart_version_1 = ポップンリズミン
| nor_difficulty_1 = 2
| hyp_difficulty_1 = 4
| ex_difficulty_1 = 7
}}
}}
{{IIDX-stub}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX Songs with Unique Videos]]
[[Category:beatmania IIDX Songs with Unique Videos]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:Pop'n Songs]]
[[Category:pop'n music Songs]]
[[Category:Pop'n Music BEMANI]]  
[[Category:pop'n music BEMANI Songs]]  
[[Category:Pop'n Music ee'MALL]]
[[Category:pop'n music ee'MALL Songs]]

Latest revision as of 01:28, 10 May 2024

airflow

Song Information

airflow's pop'n music banner.
airflow's jacket.

Artist: Mr.T
Composition/Arrangement: Tomoyuki Uchida
BPM: 40-148 (beatmania IIDX), 70-148 (pop'n music)
Length: 1:55
Genre: INSTRUMENTAL (インストゥルメンタル)
pop'n music Character: Poet [3-2P]
pop'n music Background: Atlantic Spotted Dolphin (pop'n music 10)
Movie: VJ GYO
First Music Game Appearance: beatmania IIDX 8th style
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

Trivia

This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
  • According to VJ GYO's comments in the Q&A corner of the beatmania IIDX 8th style official website, the filename of the girl's 3DCG model data in airflow's video is Tomo (トモ).
  • airflow was added to pop'n music 10 on February 4th, 2004 via ee'MALL 2nd avenue.
  • Before pop'n music 15 ADVENTURE, airflow's songwheel genre was airflow.
  • airflow's songwheel genre was typoed as インストゥルメント in pop'n music 15 ADVENTURE's mobile website.
  • In pop'n music, airflow is notable for its irregular timing.
  • airflow also appears as one of the background music selectable to play during Accel Rave Time (アクセルレイブタイム) in SEVEN'S BEAT (セブンスビート), a KONAMI medal redemption game.

Music Comment

That Mr.T song appears in pop'n! It's filled with an enjoyable feeling

Song Production Information

Mr.T

When I was working from a high place, I wondered if I could fly while I was looking at the sky.
I tried to create this song with that image in mind. I really loved the feeling of the dramatic development.
I loved VJ GYO's movie even more, If I could fly like that... it's sca, scary, Mr.T is actually scared of heights.

Video Production Information

VJ GYO

This song has a very memorable development, and when I heard it once, it was unforgettable.
This story was created with the song's title as a key, while opening the door of many closed memories.
Doesn't the protagonist's image look like a life-sized character from an animation you liked as a child?

... There's a few more days of summer vacation, and I have many tasks remaining.
When I was watching TV in the morning yesterday, my mother was angry and irritated at me, so I went to my work desk.
I sharpened my pencils for now. I rolled a dice to decide where to start.

At that time, a warm but pleasant wind blew against my window.

When I looked outside the window, the strong wind wouldn't stop blowing.
The large trees were swaying a lot, and a butterfly was clinging onto a branch.

I decided to start this task when the wind stopped and the butterfly safely flew away from the branch...

I could sympathize with such a girl who flies anywhere in the sky.
With this story, (... which I dreamed), I tried to deliver an animation with a slightly nostalgic feeling.

This is the first time I challenged a technique called cell shading, which causes 3DCG animations to resemble cell animations.
Anyways, from the character modeling stage, there was a lot of work at the experimental level, and I spent most of the scheduled deadline date planning it...
That's why I'm happy about the response to this movie, because it was a movie I created with various regrets, despite being a so-called practice work.

Character Information

None.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 7+ in 8th and 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from 12 HAPPY SKY onwards.
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 from Sunny Park onwards.
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from BEMANIWiki 2nd and Pop'n Music Fever.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 193 295 402 721 - 293 402 721 -
beatmania IIDX 8th style→11 IIDX RED - 3 5 N/A - 3 5 N/A -
beatmania IIDX 12 HAPPY SKY→14 GOLD - 3 5 7 - 3 5 7 -
beatmania IIDX 15 DJ TROOPERS→18 Resort Anthem - 3 ↓4 7 - 3 ↑6 7 -
beatmania IIDX 19 Lincle→Present - 3 ↑5 7 - 3 6 7 -
beatmania IIDX 8th style CS 1 3 4 4 - 3 5 5 -
beatmania IIDX 12 HAPPY SKY CS 1 3 4 7 - 3 5 7 -
beatmania IIDX INFINITAS - 3 5 7 - 3 6 7 -
beatmania IIDX ULTIMATE MOBILE - 3 5 7 - - - - -

※ Denotes chart has been revised from its earlier BEGINNER chart (total notes: 93).

pop'n music

Game Normal Mode Battle Mode
5-Buttons NORMAL HYPER EX NORMAL HYPER
Notecounts 246 284 402 721 246 308
pop'n music 10→13 カーニバル (via ee'MALL) 10 15 24 32 12 15
pop'n music 15 ADVENTURE→20 fantasia 10 15 24 32 12 15
pop'n music Sunny Park→Present - 21 30 38 12 15
pop'n music 12 いろは CS 10 15 24 32 12 15

ポップンリズミン

Game Difficulties
Normal Hyper EX
Notecounts 139 195 262
ポップンリズミン 2 4 7