EXUSIA: Difference between revisions
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=EXUSIA= | = EXUSIA = | ||
==Song Information== | == Song Information == | ||
Artist: L.E.D.-G<br> | Artist: L.E.D.-G<br> | ||
Composition/Arrangement: [[Toshiyuki Kakuta]]<br> | Composition/Arrangement: [[Toshiyuki Kakuta|L.E.D.-G]]<br> | ||
BPM: 188<br> | BPM: 188<br> | ||
Length: 2:08<br> | Length: 2:08<br> | ||
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* [[REFLEC BEAT limelight]] | * [[REFLEC BEAT limelight]] | ||
==Lyrics== | == Lyrics == | ||
Soundbite is "We can fly." | Soundbite is "We can fly." | ||
==Song Connections/Remixes== | == Song Connections / Remixes == | ||
* | * EXUSIA shares the same soundbite as [[So Fabulous!!]] and [[3y3s]]. | ||
==Trivia== | == Trivia == | ||
* EXUSIA refers to "Exousia", the 6th rank of angels in the Christian angelic hierarchy. Coincidentally, [[GALGALIM]] and [[DOMINION]] (two other new songs from L.E.D. for IIDX | * EXUSIA is the Secret EXTRA STAGE in the PARALLEL ROTATION [[CS HAPPY SKY|HAPPY SKY]] folder in beatmania IIDX 17 SIRIUS. | ||
* EXUSIA refers to "Exousia", the 6th rank of angels in the Christian angelic hierarchy. Coincidentally, [[GALGALIM]] and [[DOMINION]] (two other new songs from L.E.D. for beatmania IIDX 17 SIRIUS) also refer to the 3rd and 4th ranks of angels, respectively. | |||
* EXUSIA is the third song of Lincle Link 5 to be unlocked in REFLEC BEAT limelight. It becomes available once Glass Level 50 has been reached. | * EXUSIA is the third song of Lincle Link 5 to be unlocked in REFLEC BEAT limelight. It becomes available once Glass Level 50 has been reached. | ||
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Combining different elements from previous images I made for songs, I created up a unique image.<br> | Combining different elements from previous images I made for songs, I created up a unique image.<br> | ||
==Difficulty & Notecounts== | == Difficulty & Notecounts == | ||
beatmania IIDX difficulty rated from 1 to 12.<br> | |||
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].) | |||
=== beatmania IIDX === | |||
=== | |||
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | {|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | ||
|- | |- | ||
!style="background:#9999ee; text-align: center;" rowspan="2" width=" | !style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game | ||
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty | !style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty | ||
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty | !style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty | ||
|- | |- | ||
!style="background:#9999ee; text-align: center;"|Beginner | !style="background:#9999ee; text-align: center;" width="70px"|Beginner | ||
!style="background:#9999ee; text-align: center;"|Normal | !style="background:#9999ee; text-align: center;" width="70px"|Normal | ||
!style="background:#9999ee; text-align: center;"|Hyper | !style="background:#9999ee; text-align: center;" width="70px"|Hyper | ||
!style="background:#9999ee; text-align: center;"|Another | !style="background:#9999ee; text-align: center;" width="70px"|Another | ||
!style="background:#9999ee; text-align: center;"|Normal | !style="background:#9999ee; text-align: center;" width="70px"|Normal | ||
!style="background:#9999ee; text-align: center;"|Hyper | !style="background:#9999ee; text-align: center;" width="70px"|Hyper | ||
!style="background:#9999ee; text-align: center;"|Another | !style="background:#9999ee; text-align: center;" width="70px"|Another | ||
|- | |- | ||
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|628 || style="background:#eeee77;"|1417 || style="background:#FB607F;"|1964 || style="background:#73C2FB;"|887 || style="background:#eeee77;"|1392 || style="background:#FB607F;"|1980 | | Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|628 || style="background:#eeee77;"|1417 || style="background:#FB607F;"|1964 || style="background:#73C2FB;"|887 || style="background:#eeee77;"|1392 || style="background:#FB607F;"|1980 | ||
|- | |- | ||
| IIDX 17 SIRIUS | | beatmania IIDX 17 SIRIUS→Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|8 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 | ||
|} | |} | ||
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{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | {|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | ||
|- | |- | ||
!style="background:#9999ee; text-align: center;" rowspan="2" width=" | !style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game | ||
!style="background:#9999ee; text-align: center;" colspan="3"|Level | !style="background:#9999ee; text-align: center;" colspan="3"|Level | ||
|- | |- | ||
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| REFLEC BEAT limelight→Present || style="background:#5bff14;"|4 || style="background:#ffed4a;"|8 || style="background:#ff0000;"|10 | | REFLEC BEAT limelight→Present || style="background:#5bff14;"|4 || style="background:#ffed4a;"|8 || style="background:#ff0000;"|10 | ||
|} | |} | ||
[[Category:Songs]] | [[Category:Songs]] |
Revision as of 02:00, 11 January 2013
EXUSIA
Song Information
Artist: L.E.D.-G
Composition/Arrangement: L.E.D.-G
BPM: 188
Length: 2:08
Genre: HARDCORE
VJ: alo (overlays by XTC)
First Music Game Appearance: beatmania IIDX 17 SIRIUS
Other Music Game Appearances:
Lyrics
Soundbite is "We can fly."
Song Connections / Remixes
- EXUSIA shares the same soundbite as So Fabulous!! and 3y3s.
Trivia
- EXUSIA is the Secret EXTRA STAGE in the PARALLEL ROTATION HAPPY SKY folder in beatmania IIDX 17 SIRIUS.
- EXUSIA refers to "Exousia", the 6th rank of angels in the Christian angelic hierarchy. Coincidentally, GALGALIM and DOMINION (two other new songs from L.E.D. for beatmania IIDX 17 SIRIUS) also refer to the 3rd and 4th ranks of angels, respectively.
- EXUSIA is the third song of Lincle Link 5 to be unlocked in REFLEC BEAT limelight. It becomes available once Glass Level 50 has been reached.
Song Production Information
L.E.D.-G here.
For SIRIUS, some of the songs that I titled were based off of the sketches and artwork of the designers.
An example of this is DOMINION. What happened was that I was presented the image that was to be used for the song, I immediately thought of the idea "Space Hulk DOMINION", which became the title of the song.
Perhaps because the designers were embarassed to talk to me, or because I was a bit maniac at the time, the images for this song wasn't presented to me immediately.
When I saw the images for the song EXUSIA, I thought it looked somewhat like a strong man.
Would I have agreed that the images for the song were appropriate? Yeah, I thought it looked good.
Well, it does look like a strong man, but why does it look like a angelic mecha?
I am a bit sorry that there was no images for GALGALIM, but if there were one, I would imagine a nice guy sitting on a motorcycle.
As for a bit of summary, in this dimension, the "Space DOMINION" are trying to eliminate the contradiction of mankind while the military powers try to stop them in a zero-sum battle...
Will you be able to stop it?
Video Production Information
L.E.D.-G has made a song that is hardcore yet slightly delicate.
The keyword was that the song and the background had to be similar to that of the theme of beatmania IIDX 12 HAPPY SKY.
Mr. L.E.D.-G also gave me some advice.
"A mecha would be nice."
Combining different elements from previous images I made for songs, I created up a unique image.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | |
Notecounts | - | 628 | 1417 | 1964 | 887 | 1392 | 1980 |
beatmania IIDX 17 SIRIUS→Present | - | 6 | 10 | 12 | 8 | 10 | 12 |
REFLEC BEAT
Game | Level | ||
---|---|---|---|
Basic | Medium | Hard | |
Notecounts | 237 | 496 | 669 |
REFLEC BEAT limelight→Present | 4 | 8 | 10 |