Category talk:Sound Directors: Difference between revisions
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I personally think that we'll need to diferentiate those tasks mentioned in the category header, mostly because those are task that are usually taken by the sound producer instead. While sound directors are more into "how the songs need to be aesthetically" the producer ultimately decides what makes the cut and what works and what doesn't, among other stuff like choosing who would be the commissioned artists (based on a themes fit or following a trend). --[[User:IkutoP|IkutoP]] ([[User talk:IkutoP|talk]]) 05:14, 6 November 2015 (UTC) | I personally think that we'll need to diferentiate those tasks mentioned in the category header, mostly because those are task that are usually taken by the sound producer instead. While sound directors are more into "how the songs need to be aesthetically" the producer ultimately decides what makes the cut and what works and what doesn't, among other stuff like choosing who would be the commissioned artists (based on a themes fit or following a trend). --[[User:IkutoP|IkutoP]] ([[User talk:IkutoP|talk]]) 05:14, 6 November 2015 (UTC) | ||
** If you want to make a sound producer category, go for it. I only list sound directors as credited as such in OST booklets, credits, or on staff pages on official web sites. --[[User:Tsuyoshi-kun|M.B.]] ([[User talk:Tsuyoshi-kun|talk]]) 05:29, 6 November 2015 (UTC) |
Latest revision as of 05:29, 6 November 2015
TAKA hasn't been the head sound director in IIDX since Happy Sky. Tatsh was the head sound director of DistorteD, and DJ Yoshitaka has been the head sound director since GOLD. Please change the sound director information to reflect this. Thanks. --Morning Blue 08:07, 27 April 2010 (UTC)
I personally think that we'll need to diferentiate those tasks mentioned in the category header, mostly because those are task that are usually taken by the sound producer instead. While sound directors are more into "how the songs need to be aesthetically" the producer ultimately decides what makes the cut and what works and what doesn't, among other stuff like choosing who would be the commissioned artists (based on a themes fit or following a trend). --IkutoP (talk) 05:14, 6 November 2015 (UTC)