Nasty!: Difference between revisions

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Composition/Arrangement/Lyrics: [[Keiichi Ueno|Baby Weapon]]<br>
Composition/Arrangement/Lyrics: [[Keiichi Ueno|Baby Weapon]]<br>
Vocals: [[Asuka.M]]<br>
Vocals: [[Asuka.M]]<br>
Mixing Engineer: MASAYUKI NAKAHARA<br>
BPM: 127<br>
BPM: 127<br>
Length: 1:53<br>
Length: 1:53<br>
Genre: DANCE POP<br>
Genre: DANCE POP<br>
VJ: [[Gyo Eguchi|VJ GYO]]<br>
Movie: [[Gyo Eguchi|VJ GYO]]<br>
First Music Game Appearance: [[AC 4th style|beatmania IIDX 4th style]]<br>
First Music Game Appearance: [[AC 4th style|beatmania IIDX 4th style]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.
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== Song Connections / Remixes ==
== Song Connections / Remixes ==
* A long version/remix of Nasty!, titled ''Nasty! (Horny Stallion’s Hard Mix)'', appears on Keiichi Ueno's album [[Rewind!]].
* A long version/remix of Nasty!, titled ''Nasty! (Horny Stallion’s Hard Mix)'', appears in Keiichi Ueno's album [[Rewind!]].


== Trivia ==
== Trivia ==
* Before its revival in [[AC GOLD|beatmania IIDX 14 GOLD]], Nasty!'s artist was '''baby weapon feat.Asuka.M'''.
* Nasty!'s notecharts were created by [[Tomoyuki Uchida|ucchie]].
* Nasty!'s notecharts were made by [[Tomoyuki Uchida|ucchie]].
* Nasty! was a hidden revival in [[AC GOLD|beatmania IIDX 14 GOLD]]. It could be unlocked by obtaining 1080 DJ POINTS.
** As of April 25th, 2007 (beat #1), it is playable by default.
* Before its revival in GOLD, Nasty!'s artist was listed as '''baby weapon feat.Asuka.M'''.
* Nasty! was absent from the [[AC EMPRESS|beatmania IIDX 16 EMPRESS]] location tests. However, it reappeared in the final release.


== Song Production Information ==
== Song Production Information ==
=== ucchie ===
=== ucchie ===
Hi, I'm ucchie, who has been working hard on something.<br>
Hello~, I'm ucchie, who's trying his best.<br>
Mr. Keiichi Ueno, IIDX 4th dance-pop #2.<br>
This is the second song in Keiichi Ueno's DANCE POP series included in IIDX 4th.<br>
It's a chunky arrangement that contrasts "Mr.T".<br>
This is a heavily programmed arrangement which is the opposite of "[[Mr.T.(take me higher)|Mr.T]]".<br>
I love this kind of thing! Especially the way the rhythms are put together is unusually cool.<br>
I love these kinds of sounds, right~? Especially the way the rhythms are assembled together is unusually cool.<br>
I was convinced that this was going to be an interesting game song, and I was happy to work on making it into a game, but I struggled quite a bit with the arrangement, which was full of parts that I wanted to have tackled.<br>
I was convinced that this song was going to be interesting to play in the game, and it went well until I converted it into the game, when I had quite a difficult time arranging which parts you want to play.<br>
Is it a little difficult? That's right!<br>
Is it a bit difficult?.. Isn't it~?.<br>
Eh, ANOTHER, sorry, I love congas (the name of the instrument here).<br>
Huh, for the ANOTHER, I'm sorry, I love conga (I'm talking about the instrument here).<br>
If you can hit the groove carefully, you'll be full of PGreats!
If you can comfortably play the 16-bar grooves, it'll definitely be filled with Perfect Greats!


== Video Production Information ==
== Video Production Information ==
=== VJ GYO ===
=== VJ GYO ===
When I hear the names of artists like "Baby Weapon" and "Asuka M", for some reason it brings back memories of the time when the first IIDX was created... Hmmm, ah-hah. It was an amazing impact. [[Dr.LOVE]].<br>
When I hear the names of artists such as "Baby Weapon" and "Asuka M", for some reason, it brings back memories of when the [[AC 1st style|first IIDX game]] was created.... <small>Ooh~, ah-ha. It had an impact. [[Dr.LOVE]].</small><br>
Now, this is "Nasty!" What struck me was the burst of energy that seemed to wipe out the traditional dance-pop image. The arrangement is so massive that it seems to have concentrated a glittering sound. The voice of Asuka M. is so cool like never before, and her voice is so low you'd think she was a different person!<br>
Well, what surprised me when I listened to "Nasty!" was the very concentrated arrangement, with a bursting and glittering sound which seemed to differ from the existing dance pop image, and it's very cool that Asuka M.'s voice sounds lower than before! (As if she's a different person!)<br>
It's a super cool powerhouse dance-pop song.
This is a super cool, powerful dance pop song.


Oh, yeah. I have to say this.<br>
Oh, oh yeah. I have to say this.<br>
"When I say dance-pop, It would be three stars."<br>
"When I say dance pop, it's probably three stars."<br>
You're the one with the beard. It's too much of a hoot~.
Speaking of the mustache man. It's too difficult~.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==

Latest revision as of 19:31, 20 August 2024

Nasty!

Song Information

Artist: Baby Weapon feat.Asuka M
Composition/Arrangement/Lyrics: Baby Weapon
Vocals: Asuka.M
Mixing Engineer: MASAYUKI NAKAHARA
BPM: 127
Length: 1:53
Genre: DANCE POP
Movie: VJ GYO
First Music Game Appearance: beatmania IIDX 4th style
Other Music Game Appearances: None.

Lyrics

None yet.

Song Connections / Remixes

  • A long version/remix of Nasty!, titled Nasty! (Horny Stallion’s Hard Mix), appears in Keiichi Ueno's album Rewind!.

Trivia

  • Nasty!'s notecharts were created by ucchie.
  • Nasty! was a hidden revival in beatmania IIDX 14 GOLD. It could be unlocked by obtaining 1080 DJ POINTS.
    • As of April 25th, 2007 (beat #1), it is playable by default.
  • Before its revival in GOLD, Nasty!'s artist was listed as baby weapon feat.Asuka.M.
  • Nasty! was absent from the beatmania IIDX 16 EMPRESS location tests. However, it reappeared in the final release.

Song Production Information

ucchie

Hello~, I'm ucchie, who's trying his best.
This is the second song in Keiichi Ueno's DANCE POP series included in IIDX 4th.
This is a heavily programmed arrangement which is the opposite of "Mr.T".
I love these kinds of sounds, right~? Especially the way the rhythms are assembled together is unusually cool.
I was convinced that this song was going to be interesting to play in the game, and it went well until I converted it into the game, when I had quite a difficult time arranging which parts you want to play.
Is it a bit difficult?.. Isn't it~?.
Huh, for the ANOTHER, I'm sorry, I love conga (I'm talking about the instrument here).
If you can comfortably play the 16-bar grooves, it'll definitely be filled with Perfect Greats!

Video Production Information

VJ GYO

When I hear the names of artists such as "Baby Weapon" and "Asuka M", for some reason, it brings back memories of when the first IIDX game was created.... Ooh~, ah-ha. It had an impact. Dr.LOVE.
Well, what surprised me when I listened to "Nasty!" was the very concentrated arrangement, with a bursting and glittering sound which seemed to differ from the existing dance pop image, and it's very cool that Asuka M.'s voice sounds lower than before! (As if she's a different person!)
This is a super cool, powerful dance pop song.

Oh, oh yeah. I have to say this.
"When I say dance pop, it's probably three stars."
Speaking of the mustache man. It's too difficult~.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 7 in 4th style, 1 to 7+ in 5th style, and 1 to 12 from 12 HAPPY SKY onward.

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts - 295 486 790 - 502 787 - -
beatmania IIDX 4th style - 3 5 N/A - 3 5 - -
beatmania IIDX 5th style - 3 5 N/A - ↑5 ↑7 - -
beatmania IIDX 14 GOLD→20 tricoro - ↓2 ↓4 9 - 5 ↑9 - -
beatmania IIDX 21 SPADA→25 CANNON BALLERS - ↑3 4 9 - 5 9 - -
beatmania IIDX 4th style CS - 3 5 5 - 3 5 - -
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