EVIL EYE: Difference between revisions

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Difficulty for early GF/DM games rated from 1 to 10 stars. GF/DM difficulty for [[AC GF5DM4|GF5/dm4]] and beyond rated from 1 to 99. (Ratings and notecounts obtained from [http://www.bemaniwiki.com BEMANIWiki 2nd].)
Difficulty for early GF/DM games rated from 1 to 10 stars. GF/DM difficulty for [[AC GF5DM4|GF5/dm4]] and beyond rated from 1 to 99. (Ratings and notecounts obtained from [http://www.bemaniwiki.com BEMANIWiki 2nd].)


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{GFDM Chart Header|
|-
{{GFDM Chart Notecounts|-|-|-|139|139|139|-|-|-|-|-|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{GFDM Chart|GF CS|-|-|-|4|-|-|-|-|-|-|-|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|Drums
{{GFDM Chart|GF2 APPEND|-|-|-|-|6|8|-|-|-|-|-|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|Guitar
{{GFDM Chart|GF2 LINK VERSION|-|-|-|4|'''6'''|'''8'''|-|-|-|-|-|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|Bass
{{GFDM Chart|GF3|-|-|-|4|6|-|-|-|-|-|-|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|Open
{{GFDM Chart|GF4|-|-|-|↑5|↑7|-|-|-|-|-|-|-}}
|-
}}
!style="background:#9999ee;" width="55px"|Basic
!style="background:#9999ee;" width="55px"|Advanced
!style="background:#9999ee;" width="55px"|Extreme
!style="background:#9999ee;" width="55px"|Basic
!style="background:#9999ee;" width="55px"|Advanced
!style="background:#9999ee;" width="55px"|Extreme
!style="background:#9999ee;" width="55px"|Basic
!style="background:#9999ee;" width="55px"|Advanced
!style="background:#9999ee;" width="55px"|Extreme
!style="background:#9999ee;" width="55px"|Basic
!style="background:#9999ee;" width="55px"|Advanced
!style="background:#9999ee;" width="55px"|Extreme
|-
| Notecounts || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|- || style="background:#92dd44;"|139 || style="background:#eeee77;"|139 || style="background:#ee3fff;"|139 || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|- || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|-
|-
| GF CS || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|- || style="background:#92dd44;"|4 || style="background:#eeee77;"|- || style="background:#ee3fff;"|- || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|- || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|-
|-
| GF2 APPEND || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|- || style="background:#92dd44;"|- || style="background:#eeee77;"|6 || style="background:#ee3fff;"|8 || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|- || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|-
|-
| GF2 LINK VERSION || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|- || style="background:#92dd44;"|4 || style="background:#eeee77;"|'''6''' || style="background:#ee3fff;"|'''8''' || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|- || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|-
|-
| GF3 || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|- || style="background:#92dd44;"|4 || style="background:#eeee77;"|6 || style="background:#ee3fff;"|- || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|- || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|-
|-
| GF4 || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|- || style="background:#92dd44;"|↑5 || style="background:#eeee77;"|↑7 || style="background:#ee3fff;"|- || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|- || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#ee3fff;"|-
|}


[[Category:Songs]]
[[Category:Songs]]

Revision as of 07:10, 20 December 2016

EVIL EYE

Song Information

Artist: 並木晃一
Composition/Arrangement/Guitars/Keyboards & Midi Programming: Koichi Namiki
BPM: 58
Length: 1:31
Genre: HARD ROCK
Movie: Unknown
First Music Game Appearance: GUITARFREAKS CS
Other Music Game Appearances:

Lyrics

Some vocal samples can be heard.

Song Connections / Remixes

  • A long version of EVIL EYE can be found on the GUITARFREAKS 2ndMIX ORIGINAL SOUNDTRACK album.
  • EVIL EYE shares the "I've fallen and I can't get up!" sample with Remain.

Trivia

  • With a constant 58 BPM, EVIL EYE holds the record of the slowest song in the GuitarFreaks & DrumMania series.
  • To unlock EVIL EYE in GUITARFREAKS CS, you must complete 50 songs in ARCADE Mode.
  • EVIL EYE received brand new EXTREME and EXTREME+ charts in GUITARFREAKS 2ndMIX LINK VERSION.
    • However, EVIL EYE lost its EXTREME+ chart in GUITARFREAKS 3rdMIX. The reason for this is unknown.

Song Production Information

None.

Video Production Information

None.

Difficulty & Notecounts

Difficulty for early GF/DM games rated from 1 to 10 stars. GF/DM difficulty for GF5/dm4 and beyond rated from 1 to 99. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game Drum Guitar Bass Open
Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme
Notecounts - - - 139 139 139 - - - - - -
GF CS - - - 4 - - - - - - - -
GF2 APPEND - - - - 6 8 - - - - - -
GF2 LINK VERSION - - - 4 6 8 - - - - - -
GF3 - - - 4 6 - - - - - - -
GF4 - - - ↑5 ↑7 - - - - - - -