Jubeat Markers: Difference between revisions
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== Afro == | == Afro == | ||
[[Image: Afro marker banner.png]] | [[Image:Afro marker banner.png|right]] | ||
* Direction: from left and right | * Direction: from left and right | ||
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* Background with complementary color: Blue | * Background with complementary color: Blue | ||
== Shutter == | == Shutter == | ||
[[Image: Shutter marker banner.png]] | [[Image: Shutter marker banner.png|right]] | ||
== Blue Ring == | == Blue Ring == | ||
[[Image: Blue ring marker banner.png]] | [[Image: Blue ring marker banner.png|right]] | ||
== Fireworks == | == Fireworks == | ||
[[Image: Fireworks marker banner.png]] | [[Image: Fireworks marker banner.png|right]] | ||
== Target == | == Target == | ||
[[Image: Target marker banner.png]] | [[Image: Target marker banner.png|right]] | ||
== Egg == | == Egg == | ||
[[Image: Egg marker banner.png]] | [[Image: Egg marker banner.png|right]] | ||
== Gauge == | == Gauge == | ||
[[Image: Gauge marker banner.png]] | [[Image: Gauge marker banner.png|right]] | ||
== Ice == | == Ice == | ||
[[Image: Ice marker banner.png]] | [[Image: Ice marker banner.png|right]] | ||
== Volcano == | == Volcano == | ||
[[Image: Volcano marker banner.png]] | [[Image: Volcano marker banner.png|right]] | ||
== Digital Block == | == Digital Block == | ||
[[Image: Digital block marker banner.png]] | [[Image: Digital block marker banner.png|right]] | ||
== Sand Art == | == Sand Art == | ||
[[Image: Sand art marker banner.png]] | [[Image: Sand art marker banner.png|right]] | ||
== Soap Ball == | == Soap Ball == | ||
[[Image: Soap ball marker banner.png]] | [[Image: Soap ball marker banner.png|right]] | ||
== Okojo == | == Okojo == | ||
[[Image: Okojo marker banner.png]] | [[Image: Okojo marker banner.png|right]] | ||
== Mirror Ball == | == Mirror Ball == | ||
[[Image: Mirror ball marker banner.png]] | [[Image: Mirror ball marker banner.png|right]] | ||
= jubeat ripples = | = jubeat ripples = | ||
== Ripples == | == Ripples == | ||
[[Image: Ripples marker banner.png]] | [[Image: Ripples marker banner.png|right]] | ||
== Torus == | == Torus == | ||
[[Image: Torus marker banner.png]] | [[Image: Torus marker banner.png|right]] | ||
== Bowler == | == Bowler == | ||
[[Image: Bowler marker banner.png]] | [[Image: Bowler marker banner.png|right]] | ||
== Touch == | == Touch == | ||
[[Image: Touch marker banner.png]] | [[Image: Touch marker banner.png|right]] | ||
== Banana == | == Banana == | ||
[[Image: Banana marker banner.png]] | [[Image: Banana marker banner.png|right]] | ||
== Fusuma == | == Fusuma == | ||
[[Image: Fusuma marker banner.png]] | [[Image: Fusuma marker banner.png|right]] | ||
== Picture == | == Picture == | ||
[[Image: Picture marker banner.png]] | [[Image: Picture marker banner.png|right]] | ||
== Yubiko == | == Yubiko == | ||
[[Image: Yubiko marker banner.png]] | [[Image: Yubiko marker banner.png|right]] | ||
== Stealth == | == Stealth == | ||
[[Image: Stealth marker banner (ripples).png]] [[Image: Stealth marker banner (knit).png]] [[Image: Stealth marker banner (copious).png]] [[Image: Stealth marker banner (saucer).png]] [[Image: Stealth marker banner (prop).png]] | [[Image: Stealth marker banner (ripples).png|right]] [[Image: Stealth marker banner (knit).png|right]] [[Image: Stealth marker banner (copious).png|right]] [[Image: Stealth marker banner (saucer).png|right]] [[Image: Stealth marker banner (prop).png|right]] | ||
Stealth marker, with no approaching animation. Judgment animations are the same as those of each version's default marker. Hold markers would still be shown if matching opponents are present. | Stealth marker, with no approaching animation. Judgment animations are the same as those of each version's default marker. Hold markers would still be shown if matching opponents are present. | ||
<br clear="all" /> | |||
= jubeat knit = | = jubeat knit = | ||
== Knit == | == Knit == | ||
[[Image: Knit marker banner.png]] | [[Image: Knit marker banner.png|right]] | ||
== Concierge == | == Concierge == | ||
[[Image: Concierge marker banner.png]] | [[Image: Concierge marker banner.png|right]] | ||
== jubeat-kun == | == jubeat-kun == | ||
[[Image: jubeat-kun marker banner.png]] | [[Image: jubeat-kun marker banner.png|right]] | ||
== Color Composition == | == Color Composition == | ||
[[Image: Color composition marker banner.png]] | [[Image: Color composition marker banner.png|right]] | ||
== Stopwatch == | == Stopwatch == | ||
[[Image: Stopwatch marker banner.png]] | [[Image: Stopwatch marker banner.png|right]] | ||
== Nengoro Neko == | == Nengoro Neko == | ||
[[Image: Nengoro neko marker banner.png]] | [[Image: Nengoro neko marker banner.png|right]] | ||
= jubeat copious = | = jubeat copious = | ||
== Copious == | == Copious == | ||
[[Image: Copious marker banner.png]] | [[Image: Copious marker banner.png|right]] | ||
== Circus == | == Circus == | ||
[[Image: Circus marker banner.png]] | [[Image: Circus marker banner.png|right]] | ||
== Kobi Fukurou == | == Kobi Fukurou == | ||
[[Image: Kobi fukurou marker banner.png]] | [[Image: Kobi fukurou marker banner.png|right]] | ||
== Natural Block == | == Natural Block == | ||
[[Image: Natural block marker banner.png]] | [[Image: Natural block marker banner.png|right]] | ||
= jubeat saucer = | = jubeat saucer = | ||
== Saucer == | == Saucer == | ||
[[Image: Saucer marker banner.png]] | [[Image: Saucer marker banner.png|right]] | ||
== SHOT-CYO-U == | == SHOT-CYO-U == | ||
[[Image: SHOT-CYO-U marker banner.png]] | [[Image: SHOT-CYO-U marker banner.png|right]] | ||
== QMA/CPU Sharon == | == QMA/CPU Sharon == | ||
[[Image: QMA CPU Sharon marker banner.png]] | [[Image: QMA CPU Sharon marker banner.png|right]] | ||
= jubeat prop = | = jubeat prop = | ||
== Prop == | == Prop == | ||
[[Image: Prop marker banner.png]] | [[Image: Prop marker banner.png|right]] | ||
= jubeat Qubell = | = jubeat Qubell = | ||
== Qubell == | == Qubell == | ||
[[Image: Qubell marker banner.png]] | [[Image: Qubell marker banner.png|right]] | ||
== Himouto! Umaru-chan == | == Himouto! Umaru-chan == | ||
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== Ochazuke == | == Ochazuke == | ||
[[Image: Ochazuke marker banner.png]] | [[Image: Ochazuke marker banner.png|right]] | ||
= jubeat plus = | = jubeat plus = | ||
== Yukiko-tan == | == Yukiko-tan == | ||
[[Image: Yukiko-tan marker banner.png]] | [[Image: Yukiko-tan marker banner.png|right]] | ||
== Otoca d'or == | == Otoca d'or == | ||
[[Image: Otoca d'or marker banner.png]] | [[Image: Otoca d'or marker banner.png|right]] | ||
{{stub}} | {{stub}} | ||
[[Category:Terminology]] | [[Category:Terminology]] |
Revision as of 01:16, 9 June 2017
Markers are indicators that pop up when and where a note should be hit. The official names of the markers were first revealed in jubeat ripples, and were first shown in the arcade titles' marker selection screen in jubeat Qubell.
jubeat
Cyber
The default marker of jubeat.
- Direction: from center / afar.
- Animation: a circle enlarging with a cybernetic animation, and "TOUCH" is displayed at the center.
- Speed: normal, constant.
- Timing: when the circle fully enlarged and "TOUCH" is displayed.
- Judgment animations:
- Early/Late: small red blast.
- Good: light blue blast.
- Great: yellow blast.
- Perfect: rainbow color / white blast.
- Background with complementary color: blue.
Flower
- Direction: from center / afar.
- Animation: a blossoming flower, and "TOUCH" displayed at the center when the flower is in full bloom.
- Speed: quite fast, constant.
- Timing: when the flower is in full bloom and "TOUCH" is displayed.
- Judgment animations:
- Early/Late: small green light.
- Good: green leaves scattering.
- Great: orange flower petals scattering.
- Perfect: flower petals in vivid colors and green leaves scattering.
- Background with complementary color: Blue or green.
Afro
- Direction: from left and right
- Animation: "TOUCH" appearing from left and right and coinciding in the middle, while number of the lights on the top increases from 1 to 3 to 5
- Speed: quite slow, decreasing (for "TOUCH" only; the speed of the lights are constant)
- Timing: when "TOUCH" coincides in the middle and there's 5 lights on the top
- Judgment animations:
- Early/Late: stepping in rhythm, facing away (with blue floor light)
- Good: stepping dance, facing towards the player (with blue floor light)
- Great: 1 person performing break dance from nearby, and 2 people performing stepping dance from afar (with orange floor light)
- Perfect: 1 person jumping from nearby, and 2 people performing break dance from afar (with glittering floor light)
- Background with complementary color: Blue
Shutter
Blue Ring
Fireworks
Target
Egg
Gauge
Ice
Volcano
Digital Block
Sand Art
Soap Ball
Okojo
Mirror Ball
jubeat ripples
Ripples
Torus
Bowler
Touch
Banana
Fusuma
Picture
Yubiko
Stealth
Stealth marker, with no approaching animation. Judgment animations are the same as those of each version's default marker. Hold markers would still be shown if matching opponents are present.
jubeat knit
Knit
Concierge
jubeat-kun
Color Composition
Stopwatch
Nengoro Neko
jubeat copious
Copious
Circus
Kobi Fukurou
Natural Block
jubeat saucer
Saucer
SHOT-CYO-U
QMA/CPU Sharon
jubeat prop
Prop
jubeat Qubell
Qubell
Himouto! Umaru-chan
NEW GAME!
AC Version Disney Tsum Tsum
Ochazuke
jubeat plus
Yukiko-tan
Otoca d'or
- This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.