Jubeat Markers: Difference between revisions
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= jubeat ripples = | = jubeat ripples = | ||
== Ripples == | == Ripples == | ||
[[Image: Ripples marker banner.png|right]] | [[Image:Ripples marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Torus == | == Torus == | ||
[[Image: Torus marker banner.png|right]] | [[Image:Torus marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Bowler == | == Bowler == | ||
[[Image: Bowler marker banner.png|right]] | [[Image:Bowler marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Touch == | == Touch == | ||
[[Image: Touch marker banner.png|right]] | [[Image:Touch marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Banana == | == Banana == | ||
[[Image: Banana marker banner.png|right]] | [[Image:Banana marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Fusuma == | == Fusuma == | ||
[[Image: Fusuma marker banner.png|right]] | [[Image:Fusuma marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Picture == | == Picture == | ||
[[Image: Picture marker banner.png|right]] | [[Image:Picture marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Yubiko == | == Yubiko == | ||
[[Image: Yubiko marker banner.png|right]] | [[Image:Yubiko marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Stealth == | == Stealth == | ||
[[Image: Stealth marker banner (ripples).png|right]] [[Image: Stealth marker banner (knit).png|right]] [[Image: Stealth marker banner (copious).png|right]] [[Image: Stealth marker banner (saucer).png|right]] [[Image: Stealth marker banner (prop).png|right]] | [[Image:Stealth marker banner (ripples).png|right]][[Image:Stealth marker banner (knit).png|right]][[Image:Stealth marker banner (copious).png|right]][[Image:Stealth marker banner (saucer).png|right]][[Image:Stealth marker banner (prop).png|right]] | ||
Stealth marker, with no approaching animations. Judgment animations are the same as those of each version's default marker. Hold markers are still shown if matching opponents are present. | |||
Stealth marker, with no approaching | |||
= jubeat knit = | = jubeat knit = | ||
== Knit == | == Knit == | ||
[[Image: Knit marker banner.png|right]] | [[Image:Knit marker banner.png|right]] | ||
== Concierge == | == Concierge == |
Revision as of 01:23, 9 June 2017
Markers are indicators that pop up when and where a note should be hit. The official names of the markers were first revealed in jubeat ripples, and were first shown in the arcade titles' marker selection screen in jubeat Qubell.
jubeat
Cyber
The default marker of jubeat.
- Direction: from center / afar.
- Animation: a circle enlarging with a cybernetic animation, and "TOUCH" is displayed at the center.
- Speed: normal, constant.
- Timing: when the circle fully enlarged and "TOUCH" is displayed.
- Judgment animations:
- Early/Late: small red blast.
- Good: light blue blast.
- Great: yellow blast.
- Perfect: rainbow color / white blast.
- Background with complementary color: blue.
Flower
- Direction: from center / afar.
- Animation: a blossoming flower, and "TOUCH" is displayed at the center when the flower is in full bloom.
- Speed: quite fast, constant.
- Timing: when the flower is in full bloom and "TOUCH" is displayed.
- Judgment animations:
- Early/Late: small green light.
- Good: green leaves scattering.
- Great: orange flower petals scattering.
- Perfect: flower petals in vivid colors and green leaves scattering.
- Background with complementary color: blue or green.
Afro
- Direction: from left and right.
- Animation: "TOUCH" appears from left and right to the middle, while the number of the lights on the top increases from 1 to 3 to 5.
- Speed: quite slow, decreasing (for "TOUCH" only; the speed of the lights are constant).
- Timing: when "TOUCH" is in the middle and there are 5 lights on the top.
- Judgment animations:
- Early/Late: stepping in rhythm, facing away (with blue floor light).
- Good: stepping dance, facing towards the player (with blue floor light).
- Great: 1 person performing break dance from nearby, and 2 people performing stepping dance from afar (with orange floor light).
- Perfect: 1 person jumping from nearby, and 2 people performing break dance from afar (with glittering floor light).
- Background with complementary color: blue.
Shutter
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Blue Ring
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Fireworks
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Target
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Egg
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Gauge
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Ice
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Volcano
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Digital Block
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Sand Art
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Soap Ball
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Okojo
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Mirror Ball
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
jubeat ripples
Ripples
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Torus
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Bowler
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Touch
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Banana
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Fusuma
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Picture
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Yubiko
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Stealth
Stealth marker, with no approaching animations. Judgment animations are the same as those of each version's default marker. Hold markers are still shown if matching opponents are present.
jubeat knit
Knit
Concierge
jubeat-kun
Color Composition
Stopwatch
Nengoro Neko
jubeat copious
Copious
Circus
Kobi Fukurou
Natural Block
jubeat saucer
Saucer
SHOT-CYO-U
QMA/CPU Sharon
jubeat prop
Prop
jubeat Qubell
Qubell
Himouto! Umaru-chan
NEW GAME!
AC Version Disney Tsum Tsum
Ochazuke
jubeat plus
Yukiko-tan
Otoca d'or
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