DEADLOCK -Out Of Reach-: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
Length: 2:06<br> | Length: 2:06<br> | ||
Jacket design: [[XTC]]<br> | Jacket design: [[XTC]]<br> | ||
First Music Game Appearance: [[REFLEC BEAT groovin'!! Upper]]<br> | First Music Game Appearance: [[AC RB groovin'!! Upper|REFLEC BEAT groovin'!! Upper]]<br> | ||
Other Music Game Appearances: None. | Other Music Game Appearances: None. | ||
Line 16: | Line 16: | ||
== Song Connections / Remixes == | == Song Connections / Remixes == | ||
* DEADLOCK -Out Of Reach- is a remix of [[DEADLOCK]], from [[ | * DEADLOCK -Out Of Reach- is a remix of [[DEADLOCK]], from [[AC RB|REFLEC BEAT Ver.1.5]]. | ||
== Trivia == | == Trivia == | ||
* DEADLOCK -Out Of Reach- is one of the songs of the ''Ura MYSTICAL STRIKE'' (裏MYSTICAL STRIKE) event of REFLEC BEAT groovin'!! Upper. To unlock it, you must beat Asura. | * DEADLOCK -Out Of Reach- is one of the songs of the ''Ura MYSTICAL STRIKE'' (裏MYSTICAL STRIKE) event of REFLEC BEAT groovin'!! Upper. To unlock it, you must beat Asura. | ||
** In [[REFLEC BEAT VOLZZA]], DEADLOCK -Out Of Reach- could be purchased in the Garage for 20 VOLZZA KEYs. | ** In [[AC RB VOLZZA|REFLEC BEAT VOLZZA]], DEADLOCK -Out Of Reach- could be purchased in the Garage for 20 VOLZZA KEYs. | ||
** In [[REFLEC BEAT VOLZZA 2]], DEADLOCK -Out Of Reach- was playable by default. | ** In [[AC RB VOLZZA 2|REFLEC BEAT VOLZZA 2]], DEADLOCK -Out Of Reach- was playable by default. | ||
* DEADLOCK -Out Of Reach- marks Yuichi Asami's first use of his U1 undefined behavior alias. | * DEADLOCK -Out Of Reach- marks Yuichi Asami's first use of his U1 undefined behavior alias. | ||
** In computer programming, undefined behavior is the result of executing computer code whose behavior is not prescribed by the language specification to which the code adheres, for the current state of the program (e.g. memory). This happens when the translator of the source code makes certain assumptions, but these assumptions are not satisfied during execution. | ** In computer programming, undefined behavior is the result of executing computer code whose behavior is not prescribed by the language specification to which the code adheres, for the current state of the program (e.g. memory). This happens when the translator of the source code makes certain assumptions, but these assumptions are not satisfied during execution. |
Revision as of 03:47, 8 December 2017
DEADLOCK -Out Of Reach-
Song Information
Artist: U1 undefined behavior
Composition: MAX MAXIMIZER
Arrangement: U1-ASAMi
BPM: 205
Length: 2:06
Jacket design: XTC
First Music Game Appearance: REFLEC BEAT groovin'!! Upper
Other Music Game Appearances: None.
Lyrics
Some vocal samples can be heard.
Song Connections / Remixes
- DEADLOCK -Out Of Reach- is a remix of DEADLOCK, from REFLEC BEAT Ver.1.5.
Trivia
- DEADLOCK -Out Of Reach- is one of the songs of the Ura MYSTICAL STRIKE (裏MYSTICAL STRIKE) event of REFLEC BEAT groovin'!! Upper. To unlock it, you must beat Asura.
- In REFLEC BEAT VOLZZA, DEADLOCK -Out Of Reach- could be purchased in the Garage for 20 VOLZZA KEYs.
- In REFLEC BEAT VOLZZA 2, DEADLOCK -Out Of Reach- was playable by default.
- DEADLOCK -Out Of Reach- marks Yuichi Asami's first use of his U1 undefined behavior alias.
- In computer programming, undefined behavior is the result of executing computer code whose behavior is not prescribed by the language specification to which the code adheres, for the current state of the program (e.g. memory). This happens when the translator of the source code makes certain assumptions, but these assumptions are not satisfied during execution.
- In turn, the "U1 undefined behavior" alias might be referring to the fact that Yuichi remixed a song that did not originate from the DanceDanceRevolution series, as all prior remixes produced by Yuichi were made exclusively for DanceDanceRevolution.
- In computer programming, undefined behavior is the result of executing computer code whose behavior is not prescribed by the language specification to which the code adheres, for the current state of the program (e.g. memory). This happens when the translator of the source code makes certain assumptions, but these assumptions are not satisfied during execution.
Difficulty & Notecounts
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, and from 1 to 13 in VOLZZA/VOLZZA 2. (Ratings and notecounts obtained from REFLEC BEAT @wiki.)
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | Special | |
Notecounts | 195 | 354 | 888 | - |
REFLEC BEAT groovin'!! Upper | 5 | 8 | 10+ | - |
REFLEC BEAT VOLZZA→VOLZZA 2 | 5 | 8 | ↑12 | - |
MYSTICAL STRIKE | |
---|---|
MYSTICAL STRIKE Songs | 鬼天 (Asura) - Cytokinesis (Chimera) - Proluvies (Leviathan) - WICKeD CRφSS (Vampire) - Giant Strength (Cyclops) Gale Rider (Griffin) - onslaught (Bahamut) |
裏MYSTICAL STRIKE Songs | DEADLOCK -Out Of Reach- (Asura) - SCHWARZSCHILD FIELD (Chimera) - Poochie (Leviathan) - アヴァロンの丘 (Vampire) OverDriveTrain (Cyclops) - Nigra Ludia (Griffin) - Eclipse Zero (Bahamut) |