Empathy: Difference between revisions
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Artist: TaQ<br> | Artist: TaQ<br> | ||
Composition/Arrangement: [[Taku Sakakibara|TaQ]]<br> | Composition/Arrangement: [[Taku Sakakibara|TaQ]]<br> | ||
BPM: 170 (NORMAL), 85-170 (HYPER)<br> | BPM: 170 (NORMAL), 85-170 (HYPER, ANOTHER)<br> | ||
Length: 1:51<br> | Length: 1:51<br> | ||
Genre: DRUM'N'BASS<br> | Genre: DRUM'N'BASS<br> |
Revision as of 05:27, 19 August 2019
empathy
Song Information
Artist: TaQ
Composition/Arrangement: TaQ
BPM: 170 (NORMAL), 85-170 (HYPER, ANOTHER)
Length: 1:51
Genre: DRUM'N'BASS
VJ: VJ GYO (illustrations by GOLI)
First Music Game Appearance: beatmania IIDX 4th style
Other Music Game Appearances: None.
Lyrics
None.
Song Connections / Remixes
- In beatmania IIDX 9th style, an extra sound was added to empathy's HYPER chart. This sound is similar to one from another TaQ song, symbolic.
Trivia
None.
Song Production Information
dj TAKA
TaQ himself says his orchestral compositions are inspired by TAKA and Osamu Kubota, but he's truly the master in that subject. This song, "empathy", invokes a somewhat Middle-Eastern image; its title seems to be meant to invoke a sympathetic response to the idea of us, musicians, as empaths, as communicators of emotions.
Video Production Information
VJ GYO
We started work on this movie by deciding on a motif of transmission, resonance, and a repeating cycle of emission and reconvergence. The technique of the movie itself involves a simple style of switching between subjects, but this brings the subjects themselves to the forefront and is meant to make them stand out more to the viewers. You should appreciate the magnificence and solemnity in the movie as much as you can, as it helps to communicate the entire meaning of the musical composition. Now, the artwork for this movie was done in collaboration with Goli. While he was also responsible for the TaQ and empathy logos, I'm especially impressed with the evil dragon god, a purifier of emotions holding spheres of running lightning in its hands.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 7 in 4th style, 1 to 7+ from 5th through 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from 12 HAPPY SKY onward.
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | - | 416 | 703 | 743 | - | 411 | 961 | - | - |
beatmania IIDX 4th style | - | 5 | 7 | N/A | - | 5 | 7 | - | - |
beatmania IIDX 5th style | - | 5 | 7 | N/A | - | ↓4 | 7 | - | - |
beatmania IIDX 6th style | - | 5 | 7 | N/A | - | 4 | ↑7+ | - | - |
beatmania IIDX 9th style | - | 5 | 7 | N/A | - | 4 | 7+ | - | - |
beatmania IIDX 10th style | - | 5 | 7 | N/A | - | 4 | 8 | - | - |
beatmania IIDX 11 IIDX RED | - | 5 | 7 | N/A | - | 4 | ↑8+ | - | - |
beatmania IIDX 12 HAPPY SKY→14 GOLD | - | 5 | 7 | 8 | - | 4 | ↑10 | - | - |
beatmania IIDX 15 DJ TROOPERS→Present | - | 5 | 7 | 8 | - | 4 | ↑11 | - | - |
beatmania IIDX 4th style CS | - | 5 | 7 | 7 | - | 5 | 7 | - | - |
beatmania IIDX 9th style CS | - | 5 | 7 | 7 | - | 5 | 7+ | - | - |