Cheer Train: Difference between revisions

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* Cheer Train's video features shiroro.
* Cheer Train's video features shiroro.
* Cheer Train's Double ANOTHER chart is noted as being particularly difficult to play, because the player often has to scratch and press keys on both sides simultaneously.
* Cheer Train's Double ANOTHER chart is noted as being particularly difficult to play, because the player often has to scratch and press keys on both sides simultaneously.
* Cheer Train also appears as one of the background music selectable to play during Accel Rave Time (アクセルレイブタイム) in ''SEVEN'S BEAT'' (セブンスビート), a KONAMI medal redemption game.


== Song Production Information ==
== Song Production Information ==

Revision as of 02:46, 12 April 2021

Cheer Train

Song Information

Artist: Fuzita Blender
Composition/Arrangement: Fuzita Blender
BPM: 120
Length: 1:51
Genre: BIG BEAT
VJ: shiro
First Music Game Appearance: beatmania IIDX 7th style
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

None.

Trivia

  • Both Cheer Train and New York mark Takeshi Fujita's first and only appearance in BEMANI.
  • Cheer Train's video features shiroro.
  • Cheer Train's Double ANOTHER chart is noted as being particularly difficult to play, because the player often has to scratch and press keys on both sides simultaneously.
  • Cheer Train also appears as one of the background music selectable to play during Accel Rave Time (アクセルレイブタイム) in SEVEN'S BEAT (セブンスビート), a KONAMI medal redemption game.

Song Production Information

ucchie

This is Cheer Train, with its cute piano.

When I listen to Fuzita Blender's songs, there's something academic even in the newest works.

It may be cute, but you may find the gameplay for it surprisingly difficult. Actually, it seems like everything has gotten harder lately.

Video Production Information

shiro

At last the owls have come out. The idea for this video came to me while I was giving a simple toast to my grandmother in the middle of a rice crop in Niigata. The Cheer Train keeps on running towards victory, so the owls won't give up.

Difficulty & Notecounts

beatmania IIDX difficulty rated 1 to 7+ from 7th through 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards.

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 252 470 623 880 - 468 623 1307 -
beatmania IIDX 7th style→10th style - 3 5 N/A - 3 5 N/A -
beatmania IIDX 11 IIDX RED - ↑4 5 N/A - 3 5 N/A -
beatmania IIDX 12 HAPPY SKY→14 GOLD - ↑5 ↑6 9 - ↑4 5 12 -
beatmania IIDX 15 DJ TROOPERS→Present - 5 6 9 - 4 ↑6 12 -
beatmania IIDX 7th style CS 2 3 5 5 - 3 5 5 -