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Length: 2:06<br>
Length: 2:06<br>
Genre: PLATINUM JAPANESQUE (プラチナムジャパネスク)<br>
Genre: PLATINUM JAPANESQUE (プラチナムジャパネスク)<br>
pop'n music Character: KIKYO [12-?P]<br>
VJ: SEP<br>
VJ: SEP<br>
pop'n music character: KIKYO [?]<br>
First Music Game Appearance: [[AC Lincle|beatmania IIDX 19 Lincle]]<br>
First Music Game Appearance: [[AC Lincle|beatmania IIDX 19 Lincle]]<br>
Other Music Game Appearances:  
Other Music Game Appearances:  
Line 88: Line 88:
* There is an alternate version of the ЁVOLUTIФN PV titled ''ЁVOLUTIФN (USAGI TANAKA EDIT)''. ''BOOM BOOM DANCE'' uses clips from that version for ЁVOLUTIФN.
* There is an alternate version of the ЁVOLUTIФN PV titled ''ЁVOLUTIФN (USAGI TANAKA EDIT)''. ''BOOM BOOM DANCE'' uses clips from that version for ЁVOLUTIФN.
* ЁVOLUTIФN was made playable in REFLEC BEAT limelight on 6/29/2012 as part of its summer update.
* ЁVOLUTIФN was made playable in REFLEC BEAT limelight on 6/29/2012 as part of its summer update.
== Music Comment ==
Untranslated.


== Song Production Information ==
== Song Production Information ==


Untranslated.
Untranslated.
== Character Information ==
None.


== Video Production Information ==
== Video Production Information ==
Line 120: Line 126:
|-
|-
| beatmania IIDX 19 Lincle&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10
| beatmania IIDX 19 Lincle&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10
|}
=== pop'n music ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
|-
!style="background:#9999ee; text-align: center;" width="40px"|Easy
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;" width="40px"|EX
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
|-
| Notecounts || style="background:#7DF9FF;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|? || style="background:#ee3fff;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|?
|-
| pop'n music Sunny Park&rarr;Present || style="background:#7DF9FF;"|? || style="background:#92dd44;"|26 || style="background:#eeee77;"|37 || style="background:#ee3fff;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|?
|}
|}


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|-
|-
| REFLEC BEAT plus || style="background:#5bff14;"|3 || style="background:#ffed4a;"|6 || style="background:#ff0000;"|8
| REFLEC BEAT plus || style="background:#5bff14;"|3 || style="background:#ffed4a;"|6 || style="background:#ff0000;"|8
|}
=== pop'n music ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
|-
!style="background:#9999ee; text-align: center;" width="40px"|Easy
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;" width="40px"|EX
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
|-
| Notecounts || style="background:#7DF9FF;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|? || style="background:#ee3fff;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|?
|-
| pop'n music Sunny Park&rarr;Present || style="background:#7DF9FF;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|? || style="background:#ee3fff;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|?
|}
|}



Revision as of 06:24, 26 December 2012

ЁVOLUTIФN

Song Information

Artist: TËЯRA
Composition/Lyrics/Vocals: jun
Arrangement: NAOKI MAEDA
BPM: 165
Length: 2:06
Genre: PLATINUM JAPANESQUE (プラチナムジャパネスク)
pop'n music Character: KIKYO [12-?P]
VJ: SEP
First Music Game Appearance: beatmania IIDX 19 Lincle
Other Music Game Appearances:

Lyrics

Japanese

Lyrics are from the full version of the song.

東の空 茜に染まる 夜明けの時を迎える
此処に生まれしは美しく目映き黎明の瞬間
兩手を高く揭げ 天を仰ぎ 風の音を聴く
我は叫ぶ 今正しく歴史が開けんと

文明論 異文化論 渦巻く価値観の上
描き出せよ 鮮やかに 新しき時代の景色

斬ルは定め 放ツは光
向カウは明日の煌めき

醒マセ鼓動 咲カセよ夢を
無限の未來ヲ拓けよ

紺碧の空 弾ける希望 想いを解き放て
唸る衝撃を貫き 進化に立ち上がれ

咲き終えた花木よ 何を眺めそして何を念う
語り掛け乍ら寄り添う 此の場所は革命の果て
現在はそよそよと風に搖られ眠る静寂の中
屹度 心乱す程の幸せ願うだろう

日々激動 日々変容 戸惑いは常に有れど
未知の進化と共に步む 新しき時代の形

斬レよ定め 放テよ光
其の手に明日の煌めき

醒マセ魂 咲カセ刹那
無尽ノ願いを力に

噎せ返る程に溢れる希望 我等を解き放つ
唸る衝撃を貫き 見渡す遥か迄

止マル勿レ 輝き満ちた
無尽ノ夢への旅路

為サレル侭 此ノ身ヲ委ネ
世界はこんなに眩しい

斬ルは定め 放ツは光
向カウは明日の煌めき

醒マセ鼓動 咲カセよ夢を
無限の未來ヲ拓けよ

紺碧の空 弾ける希望 想いを解き放て
唸る衝撃を貫き 立ち上がれ 高鳴る侭

時代は流されるものじゃなく掴み彩るもの
誇り高く綴られし進化の物語は我等の物語

Song Connections / Remixes

  • The full version of ЁVOLUTIФN appears on TËЯRA's second album, ЁVOLUTIФN.
    • BOOM BOOM DANCE uses a short edit of this version.

Trivia

  • ЁVOLUTIФN marks the first new TËЯRA song in beatmania IIDX since PROMISE FOR LIFE back in beatmania IIDX 15 DJ TROOPERS.
    • It also marks jun's first new song appearance in beatmania IIDX since DJ TROOPERS.
  • NAOKI and jun appear in the video, their first time doing so together in beatmania IIDX.
  • According to NAOKI, ЁVOLUTIФN took a long time to get the arrangement done for the song, and lots of trial and error.
  • There is an alternate version of the ЁVOLUTIФN PV titled ЁVOLUTIФN (USAGI TANAKA EDIT). BOOM BOOM DANCE uses clips from that version for ЁVOLUTIФN.
  • ЁVOLUTIФN was made playable in REFLEC BEAT limelight on 6/29/2012 as part of its summer update.

Music Comment

Untranslated.

Song Production Information

Untranslated.

Character Information

None.

Video Production Information

Untranslated.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
REFLEC BEAT difficulty rated from 1 to 10+. pop'n music difficulty rated from 1 to 50 through Sunny Park. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

beatmania IIDX

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Notecounts - 472 808 1365 549 847 1396
beatmania IIDX 19 Lincle→Present - 4 8 10 5 8 10

pop'n music

Game Standard Battle
Easy Normal Hyper EX Normal Hyper
Notecounts ? ? ? ? ? ?
pop'n music Sunny Park→Present ? 26 37 ? ? ?

REFLEC BEAT

Game Level
Basic Medium Hard
Notecounts 170 320 488
REFLEC BEAT limelight→Present 3 6 8
REFLEC BEAT plus 3 6 8