AC DDRMAX: Difference between revisions

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m (→‎General Information / Changes: added total of songs.)
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** Consequently, [[FOLLOW ME]] and [[FLASH IN THE NIGHT]] have never received difficulty ratings, as they have not appeared on any other DanceDanceRevolution games.
** Consequently, [[FOLLOW ME]] and [[FLASH IN THE NIGHT]] have never received difficulty ratings, as they have not appeared on any other DanceDanceRevolution games.
* First DanceDanceRevolution game to feature the GROOVE RADAR.
* First DanceDanceRevolution game to feature the GROOVE RADAR.
** Unlike the [[CS DDRMAX JP|Japanese home version]] and other subsequent DanceDanceRevolution titles, it has numbers next to the attributes (VOLTAGE, AIR, etc.) These would not be in the series again until [[AC DDR 2014|DanceDanceRevolution (2014)]].
** Unlike other subsequent DanceDanceRevolution titles, it has numbers next to the attributes (VOLTAGE, AIR, etc.) These would not be in the series again until [[AC DDR 2014|DanceDanceRevolution (2014)]].
* First DanceDanceRevolution game to have an options/modifiers menu before each song, rather than using codes. ([[AC DS TRUE KiSS DESTiNATiON|Dancing Stage featuring TRUE KiSS DESTiNATiON]] and [[AC DS DREAMS COME TRUE|Dancing Stage featuring DREAMS COME TRUE]] also have modifier menus in place of codes, but only at the beginning of the player's credit.)
* First DanceDanceRevolution game to have an options/modifiers menu before each song, rather than using codes. ([[AC DS TRUE KiSS DESTiNATiON|Dancing Stage featuring TRUE KiSS DESTiNATiON]] and [[AC DS DREAMS COME TRUE|Dancing Stage featuring DREAMS COME TRUE]] also have modifier menus in place of codes, but only at the beginning of the player's credit.)
* DDRMAX -DanceDanceRevolution 6thMIX- introduces two new modifiers:
* DDRMAX -DanceDanceRevolution 6thMIX- introduces two new modifiers: