DEADLOCK: Difference between revisions

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=== REFLEC BEAT ===
=== REFLEC BEAT ===
==== Original Chart ====
==== Original Charts ====
{{RB Chart Info
| bsc_notes = 282
| med_notes = 382
| hrd_notes = 673
| chart_version_1 = REFLEC BEAT Ver.1.5
| bsc_difficulty_1 = 5
| med_difficulty_1 = 7
| hrd_difficulty_1 = 10
}}


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
==== Revised Charts ====
|-
{{RB Chart Info
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
| bsc_notes = 282
!style="background:#9999ee; text-align: center;" colspan="3"|Level
| med_notes = 382
|-
| hrd_notes = 676
!style="background:#9999ee;"|Basic
| chart_version_1 = REFLEC BEAT limelight→Present
!style="background:#9999ee;"|Medium
| bsc_difficulty_1 = 5
!style="background:#9999ee;"|Hard
| med_difficulty_1 = 7
|-
| hrd_difficulty_1 = '''10+'''
| Notecounts || style="background:#5bff14;"|282 || style="background:#ffed4a;"|382 || style="background:#ff0000;"|673
| chart_version_2 = REFLEC BEAT plus
|-
| bsc_difficulty_2 = 5
| REFLEC BEAT Ver.1.5 || style="background:#5bff14;"|5 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|10
| med_difficulty_2 = 7
|}
| hrd_difficulty_2 = 10+
 
| chart_version_3 = REFLEC BEAT +
==== Revised Chart ====
| bsc_difficulty_3 = 5
 
| med_difficulty_3 = 7
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
| hrd_difficulty_3 = 10+
|-
}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
!style="background:#9999ee; text-align: center;" colspan="3"|Level
|-
!style="background:#9999ee;"|Basic
!style="background:#9999ee;"|Medium
!style="background:#9999ee;"|Hard
|-
| Notecounts || style="background:#5bff14;"|282 || style="background:#ffed4a;"|382 || style="background:#ff0000;"|↑676
|-
| REFLEC BEAT limelight→Present || style="background:#5bff14;"|5 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|↑10+
|-
| REFLEC BEAT plus || style="background:#5bff14;"|5 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|10+
|-
| REFLEC BEAT + || style="background:#5bff14;"|5 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|10+
|}


[[Category:Songs]]
[[Category:Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Plus Songs]]
[[Category:REFLEC BEAT Plus Songs]]

Revision as of 03:28, 15 October 2014

DEADLOCK

Song Information

DEADLOCK's jacket.

Artist: MAX MAXIMIZER
Composition/Arrangement: MAX MAXIMIZER
BPM: 187
Length: 1:48
Jacket design: XTC
First Music Game Appearance: REFLEC BEAT Ver.1.5
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

Trivia

  • DEADLOCK is a FINAL ROUND song in REFLEC BEAT, by upgrading to Ver.1.5, then playing a round of ONLINE MODE and play (and have already unlocked) SPECIAL SUMMER CAMPAIGN! and Hollywood Galaxy.
    • In REFLEC BEAT limelight, DEADLOCK unlocked by reaching the last part of Glass Stage 1-F. It is the 26th and final old REFLEC BEAT song in limelight unlocked via Glass Stage.
      • In REFLEC BEAT colette, it is unlocked by reaching the Goal of Pastel Adventure (パステルアドベンチャー) in Reflecting Mountain (初代リフレク山). It is the final REFLEC BEAT unlock.
  • DEADLOCK marks Tatsuya Iyama's first use of his MAX MAXIMIZER alias.
  • DEADLOCK is the only song title under the MAX MAXIMIZER alias that is in the English language.

Difficulty & Notecounts

REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

REFLEC BEAT

Original Charts

Game Level
Basic Medium Hard Special
Notecounts 282 382 673
REFLEC BEAT Ver.1.5 5 7 10


Revised Charts

Game Level
Basic Medium Hard Special
Notecounts 282 382 676
REFLEC BEAT limelight→Present 5 7 10+
REFLEC BEAT plus 5 7 10+
REFLEC BEAT + 5 7 10+