LOGICAL DASH: Difference between revisions
(It isn't credited on the beatmania 4thMIX site.) |
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== Song Production Information == | == Song Production Information == | ||
With the final stage in mind, I made this song with a "difficult and interesting stage" theme. After playing and rewriting the chart many times, when I finished it, it completely changed from the original plan. Does it feel good to sing "Uppo!, Uppo!" while playing it!? | With the final stage in mind, I made this song with a "difficult and interesting stage" theme. After playing and rewriting the chart many times, when I finished it, it completely changed from the original plan. Does it feel good to sing "Uppo!, Uppo!" while playing it!? | ||
Revision as of 02:19, 14 December 2014
LOGICAL DASH
Song Information
Artist: DJ TAKA
Composition/Arrangement: Takayuki Ishikawa
BPM: 144
Length: 1:17
Genre: HAPPY
First Music Game Appearance: beatmania 4thMIX ~the beat goes on~
Other Music Game Appearances:
- beatmania III
- DanceDanceRevolution SuperNOVA
- DDRMAX -DanceDanceRevolution-
- REFLEC BEAT groovin'!! Upper
Lyrics
Several vocal soundbites can be heard, including "dig it", "yeah!", "come on!" and "bass please".
Song Connections / Remixes
None.
Trivia
- LOGICAL DASH marks Takayuki Ishikawa's debut in the original beatmania series.
- It also marks his first original composition in BEMANI.
- LOGICAL DASH received a BEGINNER chart in DanceDanceRevolution SuperNOVA.
- LOGICAL DASH was added to REFLEC BEAT groovin'!! Upper on December 12th, 2014, as part of the 1st Set (chosen by DJ TOTTO) of the BEMANI MUSIC FOCUS unlocking system.
- In the REFLEC BEAT series, LOGICAL DASH's artist is capitalized as dj TAKA.
Song Production Information
With the final stage in mind, I made this song with a "difficult and interesting stage" theme. After playing and rewriting the chart many times, when I finished it, it completely changed from the original plan. Does it feel good to sing "Uppo!, Uppo!" while playing it!?
Difficulty & Notecounts
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards.
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
DanceDanceRevolution
Game | Single | Double | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Basic | Difficult | Expert | Challenge | Basic | Difficult | Expert | Challenge | |
Notecounts / Freeze Arrows / Shock Arrows | 78 / 0 | 111 / 8 | 168 / 8 | 224 / 18 | - / - / - | 103 / 7 | 147 / 17 | 201 / 11 | - / - / - |
DDRMAX CS US | — | 3 | 6 | 8 | — | 3 | 5 | 7 | — |
DDRMAX2 CS JP | — | 3 | 6 | 8 | — | 3 | 5 | 7 | — |
DanceDanceRevolution SuperNOVA→SuperNOVA2 | 1 | 3 | 6 | 8 | — | 3 | 5 | 7 | — |
DanceDanceRevolution X→Present | 3 | 4 | 7 | 11 | — | 5 | 6 | 10 | — |
REFLEC BEAT
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | Special | |
Notecounts | 115 | 193 | 363 | — |
REFLEC BEAT groovin'!! Upper→Present | 3 | 7 | 9 | — |