Jubeat Markers: Difference between revisions
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[[Image:Flower marker banner.png|right]] | [[Image:Flower marker banner.png|right]] | ||
* Direction: from center / afar. | * Direction: from center / afar. | ||
* Animation: a blossoming flower, and "TOUCH" displayed at the center when the flower is in full bloom. | * Animation: a blossoming flower, and "TOUCH" is displayed at the center when the flower is in full bloom. | ||
* Speed: quite fast, constant. | * Speed: quite fast, constant. | ||
* Timing: when the flower is in full bloom and "TOUCH" is displayed. | * Timing: when the flower is in full bloom and "TOUCH" is displayed. | ||
Line 28: | Line 28: | ||
** Great: orange flower petals scattering. | ** Great: orange flower petals scattering. | ||
** Perfect: flower petals in vivid colors and green leaves scattering. | ** Perfect: flower petals in vivid colors and green leaves scattering. | ||
* Background with complementary color: | * Background with complementary color: blue or green. | ||
== Afro == | == Afro == | ||
[[Image:Afro marker banner.png|right]] | [[Image:Afro marker banner.png|right]] | ||
* Direction: from left and right. | |||
* Animation: "TOUCH" appears from left and right to the middle, while the number of the lights on the top increases from 1 to 3 to 5. | |||
* Speed: quite slow, decreasing (for "TOUCH" only; the speed of the lights are constant). | |||
* Timing: when "TOUCH" is in the middle and there are 5 lights on the top. | |||
* Judgment animations: | |||
** Early/Late: stepping in rhythm, facing away (with blue floor light). | |||
** Good: stepping dance, facing towards the player (with blue floor light). | |||
** Great: 1 person performing break dance from nearby, and 2 people performing stepping dance from afar (with orange floor light). | |||
** Perfect: 1 person jumping from nearby, and 2 people performing break dance from afar (with glittering floor light). | |||
* Background with complementary color: blue. | |||
* Direction: | == Shutter == | ||
* Animation: | [[Image:Shutter marker banner.png|right]] | ||
* Speed: | * Direction: | ||
* Timing: | * Animation: | ||
* Speed: | |||
* Timing: | |||
* Judgment animations: | * Judgment animations: | ||
** Early/Late: | ** Early/Late: | ||
** Good: | ** Good: | ||
** Great: | ** Great: | ||
** Perfect: | ** Perfect: | ||
* Background with complementary color: | * Background with complementary color: | ||
== Blue Ring == | == Blue Ring == | ||
[[Image: Blue ring marker banner.png|right]] | [[Image:Blue ring marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Fireworks == | == Fireworks == | ||
[[Image: Fireworks marker banner.png|right]] | [[Image:Fireworks marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Target == | == Target == | ||
[[Image: Target marker banner.png|right]] | [[Image:Target marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Egg == | == Egg == | ||
[[Image: Egg marker banner.png|right]] | [[Image:Egg marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Gauge == | == Gauge == | ||
[[Image: Gauge marker banner.png|right]] | [[Image:Gauge marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Ice == | == Ice == | ||
[[Image: Ice marker banner.png|right]] | [[Image:Ice marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Volcano == | == Volcano == | ||
[[Image: Volcano marker banner.png|right]] | [[Image:Volcano marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Digital Block == | == Digital Block == | ||
[[Image: Digital block marker banner.png|right]] | [[Image:Digital block marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Sand Art == | == Sand Art == | ||
[[Image: Sand art marker banner.png|right]] | [[Image:Sand art marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Soap Ball == | == Soap Ball == | ||
[[Image: Soap ball marker banner.png|right]] | [[Image:Soap ball marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Okojo == | == Okojo == | ||
[[Image: Okojo marker banner.png|right]] | [[Image:Okojo marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
== Mirror Ball == | == Mirror Ball == | ||
[[Image: Mirror ball marker banner.png|right]] | [[Image:Mirror ball marker banner.png|right]] | ||
* Direction: | |||
* Animation: | |||
* Speed: | |||
* Timing: | |||
* Judgment animations: | |||
** Early/Late: | |||
** Good: | |||
** Great: | |||
** Perfect: | |||
* Background with complementary color: | |||
= jubeat ripples = | = jubeat ripples = |
Revision as of 01:19, 9 June 2017
Markers are indicators that pop up when and where a note should be hit. The official names of the markers were first revealed in jubeat ripples, and were first shown in the arcade titles' marker selection screen in jubeat Qubell.
jubeat
Cyber
The default marker of jubeat.
- Direction: from center / afar.
- Animation: a circle enlarging with a cybernetic animation, and "TOUCH" is displayed at the center.
- Speed: normal, constant.
- Timing: when the circle fully enlarged and "TOUCH" is displayed.
- Judgment animations:
- Early/Late: small red blast.
- Good: light blue blast.
- Great: yellow blast.
- Perfect: rainbow color / white blast.
- Background with complementary color: blue.
Flower
- Direction: from center / afar.
- Animation: a blossoming flower, and "TOUCH" is displayed at the center when the flower is in full bloom.
- Speed: quite fast, constant.
- Timing: when the flower is in full bloom and "TOUCH" is displayed.
- Judgment animations:
- Early/Late: small green light.
- Good: green leaves scattering.
- Great: orange flower petals scattering.
- Perfect: flower petals in vivid colors and green leaves scattering.
- Background with complementary color: blue or green.
Afro
- Direction: from left and right.
- Animation: "TOUCH" appears from left and right to the middle, while the number of the lights on the top increases from 1 to 3 to 5.
- Speed: quite slow, decreasing (for "TOUCH" only; the speed of the lights are constant).
- Timing: when "TOUCH" is in the middle and there are 5 lights on the top.
- Judgment animations:
- Early/Late: stepping in rhythm, facing away (with blue floor light).
- Good: stepping dance, facing towards the player (with blue floor light).
- Great: 1 person performing break dance from nearby, and 2 people performing stepping dance from afar (with orange floor light).
- Perfect: 1 person jumping from nearby, and 2 people performing break dance from afar (with glittering floor light).
- Background with complementary color: blue.
Shutter
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Blue Ring
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Fireworks
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Target
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Egg
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Gauge
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Ice
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Volcano
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Digital Block
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Sand Art
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Soap Ball
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Okojo
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
Mirror Ball
- Direction:
- Animation:
- Speed:
- Timing:
- Judgment animations:
- Early/Late:
- Good:
- Great:
- Perfect:
- Background with complementary color:
jubeat ripples
Ripples
Torus
Bowler
Touch
Banana
Fusuma
Picture
Yubiko
Stealth
Stealth marker, with no approaching animation. Judgment animations are the same as those of each version's default marker. Hold markers would still be shown if matching opponents are present.
jubeat knit
Knit
Concierge
jubeat-kun
Color Composition
Stopwatch
Nengoro Neko
jubeat copious
Copious
Circus
Kobi Fukurou
Natural Block
jubeat saucer
Saucer
SHOT-CYO-U
QMA/CPU Sharon
jubeat prop
Prop
jubeat Qubell
Qubell
Himouto! Umaru-chan
NEW GAME!
AC Version Disney Tsum Tsum
Ochazuke
jubeat plus
Yukiko-tan
Otoca d'or
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