Have a good dream.: Difference between revisions

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=Have a good dream.=
= Have a good dream. =
==Song Information==
== Song Information ==
[[Image:16 AFTER A PARTY.png|thumb|244px|Have a good dream.'s pop'n music banner.]]
[[Image:16 AFTER A PARTY.png|thumb|244px|Have a good dream.'s pop'n music banner.]]
Artist: [[Seiya Murai|private states]]<br>
Artist: private states<br>
Composition/Arrangement: [[Seiya Murai]]<br>
BPM: 60-107<br>
BPM: 60-107<br>
Length: 2:04<br>
Length: 2:04<br>
Line 8: Line 9:
pop'n music Character: pop'n dream [16]<br>
pop'n music Character: pop'n dream [16]<br>
First Music Game Appearance: [[PnM AC 16|pop'n music 16 PARTY♪]]<br>
First Music Game Appearance: [[PnM AC 16|pop'n music 16 PARTY♪]]<br>
Other Music Game Series Appearances: None.<br>
Other Music Game Appearances: None.<br>


==Lyrics==
==Lyrics==
Line 22: Line 23:
** This movie can be found in the GALLERY section of the [http://www.konami.jp/bemani/popn/music16/ pop'n music PARTY♪ homepage].
** This movie can be found in the GALLERY section of the [http://www.konami.jp/bemani/popn/music16/ pop'n music PARTY♪ homepage].


==Song Information==
== Music Comment ==
Untranslated.
Untranslated.


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{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="225px"|Game
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
!style="background:#9999ee; text-align: center;" colspan="3"|PSP-Exclusive
|-
|-
!style="background:#9999ee; text-align: center;"|5 Button
!style="background:#9999ee; text-align: center;"|5 Button
Line 44: Line 46:
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;" width="40px"|EX
!style="background:#9999ee; text-align: center;" width="40px"|EX
!style="background:#9999ee; text-align: center;"|Normal  
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;"|5B Hyper
!style="background:#9999ee; text-align: center;"|7 Button
!style="background:#9999ee; text-align: center;"|7B Hyper
|-
|-
| Notecounts || style="background:#7DF9FF;"|235 || style="background:#92dd44;"|432 || style="background:#eeee77;"|646 || style="background:#ee3fff;"|849 || style="background:#92dd44;"|225 || style="background:#eeee77;"|387
| Notecounts || style="background:#7DF9FF;"|235 || style="background:#92dd44;"|432 || style="background:#eeee77;"|646 || style="background:#ee3fff;"|849 || style="background:#92dd44;"|225 || style="background:#eeee77;"|387 || style="background:#7DF9FF;"|235 || style="background:#9999ee;"|? || style="background:#9999ee;"|?
|-
|-
| pop'n music 16 PARTY♪&rarr;Present || style="background:#7DF9FF;"|11 || style="background:#92dd44;"|21 || style="background:#eeee77;"|26 || style="background:#ee3fff;"|32 || style="background:#92dd44;"|12 || style="background:#eeee77;"|17
| pop'n music 16 PARTY♪&rarr;Present || style="background:#7DF9FF;"|11 || style="background:#92dd44;"|21 || style="background:#eeee77;"|26 || style="background:#ee3fff;"|32 || style="background:#92dd44;"|12 || style="background:#eeee77;"|17 || style="background:#7DF9FF;"|- || style="background:#9999ee;"|- || style="background:#9999ee;"|-
|-
| pop'n music 16 PARTY♪&rarr;Present || style="background:#7DF9FF;"|※5 || style="background:#92dd44;"|21 || style="background:#eeee77;"|26 || style="background:#ee3fff;"|32 || style="background:#92dd44;"|- || style="background:#eeee77;"|- || style="background:#7DF9FF;"|11 || style="background:#9999ee;"|13 || style="background:#9999ee;"|25
|}
|}
※ Denotes chart has been revised from the corresponding AC chart (exact notes undetermined).


[[Category:Songs]]
[[Category:Songs]]
[[Category:Pop'n Songs]]
[[Category:Pop'n Songs]]
[[Category:Pop'n Music 16 Category]]
[[Category:Pop'n Music 16 Category]]

Revision as of 04:16, 25 January 2012

Have a good dream.

Song Information

Have a good dream.'s pop'n music banner.

Artist: private states
Composition/Arrangement: Seiya Murai
BPM: 60-107
Length: 2:04
pop'n music Genre: AFTER A PARTY (アフターパーティー)
pop'n music Character: pop'n dream [16]
First Music Game Appearance: pop'n music 16 PARTY♪
Other Music Game Appearances: None.

Lyrics

None.

Song Connections/Remixes

  • Have a good dream. is an arrangement of the music used on the Atsumare! pop'n PARTY♪ event.
  • A toybox-like arrangement of this song is featured on the pop'n music Cafe music Espresso CD.

Trivia

  • pop'n dream (the character) is actually a 'movie' that shows the history of the pop'n music series through the years, and also includes a staff roll.

Music Comment

Untranslated.

Song Production Information

Untranslated.

Character Information

Untranslated.

Difficulty & Notecounts

pop'n music difficulty rated from 1 to 43. (Ratings obtained from BEMANIWiki 2nd)

Game Standard Battle PSP-Exclusive
5 Button Normal Hyper EX Normal Hyper 5B Hyper 7 Button 7B Hyper
Notecounts 235 432 646 849 225 387 235 ? ?
pop'n music 16 PARTY♪→Present 11 21 26 32 12 17 - - -
pop'n music 16 PARTY♪→Present ※5 21 26 32 - - 11 13 25

※ Denotes chart has been revised from the corresponding AC chart (exact notes undetermined).