Pop'n music AC General Info: Difference between revisions

(→‎Modifiers: added grade)
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* The pop-kun modifier changes the appearance of the notes, replacing the pop-kun graphic with the face of your character (CHARA-POP), the stage's character, or a [[What is beatmania IIDX|beatmania IIDX]] bar (BEAT-POP).
* The pop-kun modifier changes the appearance of the notes, replacing the pop-kun graphic with the face of your character (CHARA-POP), the stage's character, or a [[What is beatmania IIDX|beatmania IIDX]] bar (BEAT-POP).


==Grading==
==Scoring and grading==


As like most rhythm games, a grade is given to players for achieving certain scores. It was initially available during the location tests for [[AC pnm 20|pop'n music 20 fantasia]], and was made official in [[AC pnm Usaneko|pop'n music うさぎと猫と少年の夢]]. The scoring was split into eight levels:
As like most rhythm games, players are scored based on their judgement for hitting pop-kuns, with a maximum score of 100,000. There are four judgements, COOL, GREAT, GOOD and BAD, in descending order. The points given for each note is 100,000 divided by the total number of notes rounded to the next number. Getting lower judgements awards less points. The table below displays the percentage of points that can be obtained for a note:


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
|-
!style="background:#aaaaee; text-align: center;" width="60px"|Grade
!style="background:#aaaaee; text-align: center;" rowspan=2 |Series/Mode
!style="background:#aaaaee; text-align: center;" colspan=4 width="150px"|Judgement
|-
!style="background:#aaaaee; text-align: center;" width="60px"|COOL
!style="background:#aaaaee; text-align: center;" width="60px"|GREAT
!style="background:#aaaaee; text-align: center;" width="60px"|GOOD
!style="background:#aaaaee; text-align: center;" width="60px"|MISS
|-
|CHALLENGE<br>(TUNE STREET or earlier)||N/A||100%||50%||rowspan=3|0%
|-
|CHALLENGE/NORMAL<br>(Sunny Park or earlier)||rowspan=2|100%||50%||10%
|-
|NORMAL<br>(ラピストリア and later)||70%||40%
|}
 
Beginning in [[AC pnm Usaneko|pop'n music うさぎと猫と少年の夢]], a clear rank is given to players for achieving certain scores. The scoring was grouped into eight levels:
 
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#aaaaee; text-align: center;" width="60px"|Rank
!style="background:#aaaaee; text-align: center;" width="150px"|Score Range
!style="background:#aaaaee; text-align: center;" width="150px"|Score Range
|-
|-
3,192

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