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=万物快楽理論= | = 万物快楽理論 = | ||
==Song Information== | == Song Information == | ||
[[Image:16 GLOSSOLALIA.png|thumb|244px|万物快楽理論's pop'n music banner.]] | [[Image:16 GLOSSOLALIA.png|thumb|244px|万物快楽理論's pop'n music banner.]] | ||
Artist: あさき<br> | Artist: あさき<br> | ||
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Other Music Game Appearances: | Other Music Game Appearances: | ||
* [[REFLEC BEAT limelight]] | * [[REFLEC BEAT limelight]] | ||
* [[REFLEC BEAT plus]] Music Pack 26 | |||
==Lyrics== | == Lyrics == | ||
None. | None. | ||
==Song Connections/Remixes== | == Song Connections / Remixes == | ||
None. | None. | ||
==Trivia== | == Trivia == | ||
* 万物快楽理論 is currently the only song to date that | * 万物快楽理論 is currently the only song to date that was present on pop'n music 16 PARTY♪'s ''HELL 16 Course'' and has been crossovered to another BEMANI game. | ||
* 万物快楽理論 is the second Final Round song of REFLEC BEAT limelight. The prerequisites to make it available are: | * 万物快楽理論 is the second Final Round song of REFLEC BEAT limelight. The prerequisites to make it available are: | ||
** Complete Glass Stage 5. | ** Complete Glass Stage 5. | ||
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Untranslated. | Untranslated. | ||
==Song Production Information== | == Song Production Information == | ||
Untranslated. | Untranslated. | ||
==Character Information== | == Character Information == | ||
Untranslated. | Untranslated. | ||
==Difficulty & Notecounts== | == Difficulty & Notecounts == | ||
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 through Sunny Park. REFLEC BEAT difficulty rated from 1 to 10+. (Ratings obtained from [http://bemaniwiki.com BEMANIWiki 2nd])<br> | pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 through Sunny Park.<br> | ||
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings obtained from [http://bemaniwiki.com BEMANIWiki 2nd])<br> | |||
=== pop'n music === | === pop'n music === | ||
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | {|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | ||
|- | |- | ||
!style="background:#9999ee; text-align: center;" rowspan="2" width=" | !style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game | ||
!style="background:#9999ee; text-align: center;" colspan="4"|Standard | !style="background:#9999ee; text-align: center;" colspan="4"|Standard | ||
!style="background:#9999ee; text-align: center;" colspan="2"|Battle | !style="background:#9999ee; text-align: center;" colspan="2"|Battle | ||
Line 57: | Line 59: | ||
| Notecounts || style="background:#7DF9FF;"|269 || style="background:#92dd44;"|425 || style="background:#eeee77;"|920 || style="background:#ee3fff;"|1470 || style="background:#92dd44;"|269 || style="background:#eeee77;"|428 || style="background:#7DF9FF;"|? || style="background:#9999ee;"|? || style="background:#9999ee;"|? | | Notecounts || style="background:#7DF9FF;"|269 || style="background:#92dd44;"|425 || style="background:#eeee77;"|920 || style="background:#ee3fff;"|1470 || style="background:#92dd44;"|269 || style="background:#eeee77;"|428 || style="background:#7DF9FF;"|? || style="background:#9999ee;"|? || style="background:#9999ee;"|? | ||
|- | |- | ||
| pop'n music 16 PARTY♪→ | | pop'n music 16 PARTY♪→20 fantasia|| style="background:#7DF9FF;"|12 || style="background:#92dd44;"|18 || style="background:#eeee77;"|33 || style="background:#ee3fff;"|42 || style="background:#92dd44;"|13 || style="background:#eeee77;"|19 || style="background:#7DF9FF;"|- || style="background:#9999ee;"|- || style="background:#9999ee;"|- | ||
|- | |- | ||
| pop'n music Sunny Park→Present|| style="background:#7DF9FF;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|? || style="background:#ee3fff;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|? || style="background:#7DF9FF;"|- || style="background:#9999ee;"|- || style="background:#9999ee;"|- | | pop'n music Sunny Park→Present|| style="background:#7DF9FF;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|? || style="background:#ee3fff;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|? || style="background:#7DF9FF;"|- || style="background:#9999ee;"|- || style="background:#9999ee;"|- | ||
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{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | {|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | ||
|- | |- | ||
!style="background:#9999ee; text-align: center;" rowspan="2" width=" | !style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game | ||
!style="background:#9999ee; text-align: center;" colspan="3"|Level | !style="background:#9999ee; text-align: center;" colspan="3"|Level | ||
|- | |- | ||
Line 79: | Line 81: | ||
|- | |- | ||
| REFLEC BEAT limelight→Present || style="background:#5bff14;"|4 || style="background:#ffed4a;"|6 || style="background:#ff0000;"|10 | | REFLEC BEAT limelight→Present || style="background:#5bff14;"|4 || style="background:#ffed4a;"|6 || style="background:#ff0000;"|10 | ||
|- | |||
| REFLEC BEAT plus || style="background:#5bff14;"|4 || style="background:#ffed4a;"|6 || style="background:#ff0000;"|10 | |||
|} | |} | ||
[[Category:Songs]] | [[Category:Songs]] |
Revision as of 13:01, 6 November 2012
万物快楽理論
Song Information
Artist: あさき
Composition/Arrangement: Asaki
BPM: 110-135
Length: 2:08
pop'n music Genre: GLOSSOLALIA (グロッソラリア)
pop'n music Character: ZINA [16]
First Music Game Appearance: pop'n music 16 PARTY♪
Other Music Game Appearances:
- REFLEC BEAT limelight
- REFLEC BEAT plus Music Pack 26
Lyrics
None.
Song Connections / Remixes
None.
Trivia
- 万物快楽理論 is currently the only song to date that was present on pop'n music 16 PARTY♪'s HELL 16 Course and has been crossovered to another BEMANI game.
- 万物快楽理論 is the second Final Round song of REFLEC BEAT limelight. The prerequisites to make it available are:
- Complete Glass Stage 5.
- Unlock Twinkle Wonderland.
- Once having played 万物快楽理論 several times in its Final Round status, it will be unlocked indefinitely.
Music Comment
Untranslated.
Song Production Information
Untranslated.
Character Information
Untranslated.
Difficulty & Notecounts
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 through Sunny Park.
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings obtained from BEMANIWiki 2nd)
pop'n music
Game | Standard | Battle | PSP-Exclusive | ||||||
---|---|---|---|---|---|---|---|---|---|
5 Button | Normal | Hyper | EX | Normal | Hyper | 5B Hyper | 7 Button | 7B Hyper | |
Notecounts | 269 | 425 | 920 | 1470 | 269 | 428 | ? | ? | ? |
pop'n music 16 PARTY♪→20 fantasia | 12 | 18 | 33 | 42 | 13 | 19 | - | - | - |
pop'n music Sunny Park→Present | ? | ? | ? | ? | ? | ? | - | - | - |
pop'n music portable 2 | 12 | 18 | 33 | ※41 | - | - | 20 | 15 | 26 |
※ Denotes chart has been revised from the corresponding AC chart (total notes: 1321).
REFLEC BEAT
Game | Level | ||
---|---|---|---|
Basic | Medium | Hard | |
Notecounts | 217 | 319 | 544 |
REFLEC BEAT limelight→Present | 4 | 6 | 10 |
REFLEC BEAT plus | 4 | 6 | 10 |