I LOVE SAKURA: Difference between revisions
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== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from [http://www44.atwiki.jp/reflec_beat/pages/210.html REFLEC BEAT @wiki].) | |||
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | |||
|- | |||
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game | |||
!style="background:#9999ee; text-align: center;" colspan="3"|Level | |||
|- | |||
!style="background:#9999ee;"|Basic | |||
!style="background:#9999ee;"|Medium | |||
!style="background:#9999ee;"|Hard | |||
|- | |||
| Notecounts || style="background:#5bff14;"|? || style="background:#ffed4a;"|? || style="background:#ff0000;"|? | |||
|- | |||
| REFLEC BEAT plus || style="background:#5bff14;"|5 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|10 | |||
|} | |||
{{stub}} | |||
[[Category:Songs]] | [[Category:Songs]] | ||
[[Category:REFLEC BEAT Plus Songs]] | [[Category:REFLEC BEAT Plus Songs]] |
Revision as of 00:16, 21 February 2014
I LOVE SAKURA
Song Information
Artist: CHERRY BLOSSOMS(ASAKI & wac)
Composition/Arrangement/Vocals: ASAKI, wac
Lyrics: ?
BPM: 212
Length: 1:42
First Music Game Appearance: REFLEC BEAT plus
Other Music Game Appearances: None.
Lyrics
To be updated.
Song Connections / Remixes
None.
Trivia
- A preview of I LOVE SAKURA was played on February 15th, 2014 at the JAEPO2014 event.
- I LOVE SAKURA can be bought for 3000 Lime Points in the REFLEC BEAT plus lime store.
- I LOVE SAKURA marks the first time Asaki's name was written romanized in a Japanese version of a BEMANI game.
Difficulty & Notecounts
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from REFLEC BEAT @wiki.)
Game | Level | ||
---|---|---|---|
Basic | Medium | Hard | |
Notecounts | ? | ? | ? |
REFLEC BEAT plus | 5 | 7 | 10 |
- This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.