IIDX General Info

Revision as of 19:38, 18 November 2005 by Jai dit (talk | contribs) (added links and included list formatting)

Text borrowed from the Beatmania/IIDX/III FAQ on Bemanistyle, originally written by Kimcicle and updated by rmz.

Q. How does the grading scheme for beatmania IIDX work?

First, you take the total notes found in the song and multiply them by 2. This is the maximum possible score you can get. Then, take the number of Just Greats and multiply them by 2. Add this number to the number of Greats you have. This is your EX score. Take your EX score and divide it by the maximum possible score and multiply by 100 to get your precentage.

100% - 88.89% is an AAA.
88.88% - 77.78% is an AA.
77.77% - 66.67% is an A.
66.66% - 55.56% is a B.

Pretty much just 8/9, 7/9, etc.

Q. What the heck are people talking about when they use a towel with beatmania IIDX?

Toweling can help to simulate higher speeds in the notes falling. For most players, playing songs at a comfortable rate is usually somewhere in between two high speeds or even beyond the highest speed avaliable. By shorting the amount of time you do see the notes, you can simulate a controllable high speed.

Q. I want to be cool like LISU and use one hand!! Is this a good idea?

Yes and no. The most common way to play beatmaniaIIDX is to use both hands on the keys and scratching whenever it is needed. However, you should try various different play styles and find one that suits you best.

Q. What does the DX in beatmania IIDX stand for?

DX = Deluxe. The beatmania IIDX machine is actually the 2nd beatmania II machine design. The machine used to make the Tatsujin videos on beatmania IIDX 6th Style is an original beatmania II machine.

Q. Why doesn't (song X) sound the same as (song X on a different difficulty)?

Some songs have different notecharts for the Light 7 or Another difficulty, and others sound completely different. Here's a list of songs that sound differently when played on Light 7:

And a list of songs that sound differently when played on the Another difficulty:

The following songs sound different when played on Double or 2 player mode without the Battle modifier active.