G2

Revision as of 07:28, 21 April 2024 by Angryjoe1111 (talk | contribs) (Fixed English translations)

G2

Song Information

 
G2's banner.

Artist: Aya
Composition/Arrangement: Aya Sakuma
BPM: 170
Length: 2:03
Genre: DRUM'N'BASS
Movie: VJ GYO
First Music Game Appearance: beatmania IIDX 6th style
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

None.

Trivia

Song Production Information

Aya

For me, the letter "G" has a Dark image. If it's a color, it'd be dark blue mixed with black....

When you write it with a pen, doesn't it look like a nail inserted to block progress, as if it's trying to fit in a circle?

Wha-t...

Since I made it aggressive, please play it aggressively!

Video Production Information

VJ GYO

The two impressive characters "horror" (怪奇), which decided this song's personality, are suitable phrases repeated 4 times overall, twice in the first and second half.
This movie was conceived and created based on these phrases.
This horror-taste video is prepared by phrase length, and has 4 repeating patterns match its timing, such as being out of focus, radio interference, and progressively deteriorating video tapes.

Also, I tried to replace the high-speed rhythms unique to drum'n'bass with visual information by adding flickering light movements, noise, and light and dark graphics.

For this horror-taste video, I initially wanted to challenge it using special effects, but it became practically difficult to be able to receive assistance from the other staff as the location test was approaching, so I used CG for the live-action textures and camera work.
And I used an orthodox method for "changes in familiar beings" to appear "scary", and although it slightly felt violating, I tried to make a monster appear by basing it on IIDX's familiar TRAN.

In order to roughly explain that it's not TRAN, I remember thinking about very generic bio-horror settings like "TRAN was planned to be cloned to extract her many supernatural abilities as a base to develop a biological weapon, but it escaped while incomplete...".
However, as a movie concept, since I wanted to avoid a direction which feels like it has a specific background or clear intention, even the typography resulted in an unrelated and distinct video.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 7+ in 6th through 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 in 12 HAPPY SKY onward.
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2.

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER 黒ANOTHER NORMAL HYPER ANOTHER 黒ANOTHER
Notecounts 371 752 942 1188 1291 665 830 1377 -
beatmania IIDX 6th style→10th style - 6 7+ N/A - 6 7 N/A -
beatmania IIDX 11 IIDX RED - ↑7 8 N/A - 6 7 N/A -
beatmania IIDX 12 HAPPY SKY→Present - ↑8 ↑9 11 - 6 7 12 -
beatmania IIDX 6th style CS 3 6 7+ 7+ - 6 7 7 -
beatmania IIDX 8th style CS - 6 7+ 7+ - 6 7 7 -
beatmania IIDX 15 DJ TROOPERS CS 3 8 9 11 - 6 7 12 -
beatmania IIDX 16 EMPRESS + PREMIUM BEST ※3 8 9 11 12 6 7 12 -
beatmania IIDX INFINITAS - 8 9 11 - 6 7 12 -
beatmania IIDX ULTIMATE MOBILE - 8 9 11 - - - - -

※ Denotes chart has been revised from the older BEGINNER chart (total notes: 341).

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 180 / 7 328 / 28 402 / 64 536 / 48 - / - / - 306 / 6 339 / 10 512 / 11 - / - / -
DanceDanceRevolution ULTRAMIX2 / Dancing Stage Unleashed2 ⁂N/A 6 8 10 - 6 8 10 -
DanceDanceRevolution STR!KE 1 6 8 10 - 6 8 10 -

⁂ Denotes that no proper chart data actually exists.