Hastur
Hastur
Song Information
Artist: USAO
Composition/Arrangement: USAO
BPM: 118
Length: 1:54
First Music Game Appearance: REFLEC BEAT VOLZZA
Other Music Game Appearances:
Lyrics
None.
Song Connections / Remixes
- An extended version of Hastur can be found on USAO's second anthology album, USAO ULTIMATE HYPER BEST.
- A remix of Hastur by lapix also can be found on the same album.
- Hastur shares a vocal sample with Carry Me Away, from SOUND VOLTEX IV HEAVENLY HAVEN.
Trivia
- Hastur is Masaharu Kubota's only song in the REFLEC BEAT series.
- Hastur was one of the unlockable songs of the ULTIMATE SURVIVAL event of REFLEC BEAT VOLZZA.
- As of January 8th, 2016, it was available by default.
- It also received a SPECIAL chart on January 8th, 2016. This chart could be purchased in the Garage for 8 VOLZZA KEYs.
- As of January 8th, 2016, it was available by default.
- Hastur is an entity of the Cthulhu Mythos. For more information, please see this page.
- On the USAO ULTIMATE HYPER BEST crossfade, Hastur's genre is listed as MOOMBAHCORE.
- Hastur is one of the unlocks of the DANCERUSH STARDOM GYM event. It could be unlocked from September 20th to November 4th, 2018, and from October 17th to November 4th, 2019 with 30 ★ after finishing the second T step Training (Tステップトレーニング) course.
- From February 19th, 2020 onwards, it could be purchased with 80 ★ without prerequisites.
- As of June 28th, 2023, it is available by default.
- Hastur being crossed over marks Masaharu Kubota's first appearance in the DANCERUSH series.
- After being removed from the initial release of REFLEC BEAT 悠久のリフレシア, Hastur was revived on November 15th, 2018.
- Hastur is one of the unlocks of ポラリスコード's REFLEC BEAT × Polaris Chord (REFLEC BEAT × ポラリスコード) event. It can be purchased with 360 Pastel-kun beads (パステルくんビーズ) from October 10th to November 14th, 2024.
Difficulty & Notecounts
DANCERUSH difficulty rated from 1 to 10.
REFLEC BEAT difficulty rated from 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.
ポラリスコード difficulty rated from 1 to 13. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
DANCERUSH
Game | 1 Player | 2 Players | ||
---|---|---|---|---|
Easy | Normal | Easy | Normal | |
Max Combo | 289 | 384 | ? (? / ?) |
768 (384 / 384) |
DANCERUSH STARDOM | 7 | 10 | 7 | 10 |
REFLEC BEAT
Old Charts
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | Special | |
Notecounts | 132 | 211 | 398 | 600 |
REFLEC BEAT VOLZZA→VOLZZA 2 | 4 | 6 | 9 | 11 |
New Charts
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | White Hard | |
Notecounts | 286 | 364 | 647 | 837 |
REFLEC BEAT 悠久のリフレシア | 6 | 8 | 11 | 14 |
ポラリスコード
Game | Level | ||||
---|---|---|---|---|---|
EASY | NORMAL | HARD | INFLUENCE | POLAR | |
Notecounts | ? | ? | ? | ? | - |
ポラリスコード | 3 | 6 | 10 | 12 | - |
ULTIMATE SURVIVAL | |
---|---|
beatnation RHYZE Side | 神よ、ニャンコを与えたまえ! - Raving Fantasy - Crazy Jackpot - アイリス - Storm Buster - DixieLand a la mode |
HARDCORE TANO*C Side | SEITEN NO TERIYAKI - I Am No One - MOON DUST - F/E/D/R(I Don't Care) - Hastur - Get Future |
Ending Punishment Song | X-TREME 6 |
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