Shime
〆
Song Information
Artist: lapix
Composition/Arrangement: lapix
BPM: 160
Length: 2:05
Genre: HiTECH
VJ: ? (overlays by XTC)
First Music Game Appearance: beatmania IIDX 24 SINOBUZ
Other Music Game Appearances: None.
Lyrics
None.
Song Connections / Remixes
None.
Trivia
- 〆 is the final unlockable song of Phase 3 of the KOUJYO SINOBUZ DEN (攻城シノバズ伝) event. It can be unlocked in beatmania IIDX 24 SINOBUZ from February 13th, 2017.
- 〆 marks lapix's first original beatmania IIDX song that's part of a game's unlock system.
- It's also the only KOUJYO SINOBUZ DEN castle boss song that solely involves a commissioned artist.
- "Shime" (〆) stands for "end mark".
- 〆's overlays mark XTC's first contribution to beatmania IIDX since beatmania IIDX 20 tricoro.
Song Production Information
lapix
Hi! This is lapix.
I cam up with the idea for this song after I went to some temples and a big shrine.
I like their somewhat clear, unique air.
So I kept walking. I walked until my legs hurted.
Suddenly, I figured a good phrase and hook, although I could not produce in that room.
When I come up with ideas, I write them down on my smartphone.
Everyone, please visit them when you can. It will be a pleasant day for you~
There are many good things about Japan, and I think that there are few countries that can feel the delicately changing seasons?
Showing quite different expressions depending on the season, I can feel them on my body, it is a nice feeling.
The temples and shrines that I frequently visit are all very different during the four seasons!
That was my thought behind the production of this song.
I tried completing it as a fashionable song with the concept of "harmony", which is what I felt back then.
Oh yeah, "Jazz" and "Latin" are part of my music roots, so this time I tried to incorporate those roots into this song.
Uplifting! I wonder if they mix well!
Please try playing it by all means~
I hope you enjoy playing it!
Video Production Information
Untranslated.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts / Charge Notes / Backspin Scratches | - | 657 / ? / ? | ? / ? / ? | 1877 / ? / ? | ? / ? / ? | ? / ? / ? | ? / ? / ? | {{{8}}} | {{{9}}} |
beatmania IIDX 24 SINOBUZ→Present | - | 6 | 9 | 12 | 6 | 10 | 12 | {{{9}}} | {{{10}}} |
攻城シノバズ伝 | |
---|---|
Phase 1 | Around The Galaxy - Breakin' Chain - HADES - 禍根 - 九尾狐夜行 - ミッドナイト堕天使 焔極OVERKILL |
Phase 2 | BabeL ~Grand Story~ - SAMURAI-Scramble - SCREAM THE LIFE FEAT.KYONO - Steel Edge - SWEET LAB - Yellow Sketch(RX-Ver.S.P.L.) 津軽雪 |
Phase 3 | SEQUENCE CAT - Sky High - イザナミノナゲキ 〆 |
FINAL CASTLE | Go Ahead!! |
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