Raison d'etre~kousa suru shukumei~: Difference between revisions

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=Raison d'être~交差する宿命~=
= Raison d'être~交差する宿命~ =


==Song Information==
== Song Information ==
[[Image:Kr Raison d'etre~kousa suru shukumei~.png|thumb|244px|Raison d'être~交差する宿命~'s pop'n music banner.]]
Artist: Zektbach<br>
Artist: Zektbach<br>
Composition/Arrangement: [[Tomosuke Funaki|Zektbach]]<br>
Composition/Arrangement: [[Tomosuke Funaki|Zektbach]]<br>
Line 8: Line 9:
Length: 2:10<br>
Length: 2:10<br>
Genre: ASTRAL CHOIR<br>
Genre: ASTRAL CHOIR<br>
VJ: [[MAYA]] <br>
pop'n music Character: A MILIA [20-1P]<br>
Movie: [[Maya Takamura|MAYA]]<br>
First Music Game Appearance: [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]<br>
First Music Game Appearance: [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances:
* [[AC pnm Kaimei riddles|pop'n music 解明リドルズ]]


==Lyrics==
== Lyrics ==
None yet.


Unknown.
== Song Connections / Remixes ==
* A long version of Raison d'être~交差する宿命~, titled ''Raison d'être 交差する宿命'', can be found on Zektbach's third album, [[The Epic of Zektbach -Masinowa-]].


==Song Connections / Remixes==
== Trivia ==
* A long version of Raison d'être~交差する宿命~ can be found on Zektbach's album ''The Epic of Zektbach -Masinowa-''.
{{gallery}}
* Raison d'être~交差する宿命~'s title can be translated as "Reason for being ~intersection of fates~".
* Characters from previous Zektbach songs, including Malchut and L'erisia, appear in Raison d'être~交差する宿命~'s video.
* When Raison d'être~交差する宿命~ is played on beatmania IIDX, the arcade LED ticker displays "RAISON D'ETRE-MALCHUT AND L'ERISIA-", referencing the characters in the video.
* Raison d'être~交差する宿命~'s video appears on a bonus DVD included on the ''The Epic of Zektbach -FRAGMENTS OF ARIA TE'LARIA-'' bundle, alongside brand-new videos for [[L'erisia(Primal Logic)]] and [[Shamshir no mai|シャムシールの舞]].
* Raison d'être~交差する宿命~'s BEGINNER chart was removed from beatmania IIDX in [[AC Rootage|beatmania IIDX 26 Rootage]].
* Raison d'être~交差する宿命~ is the ''Shutchou! pop'n quest Lively fes EXTRA'' (出張!ポップンクエスト Lively フェーズEXTRA) unlock of the ''Fuyu no pop'n! Special combo!'' (冬のポップン!スペシャルコンボ!) event. It could be unlocked in pop'n music 解明リドルズ from January 13th, 2022 to February 3rd, 2022.
** It could be unlocked again from June 2nd to 23rd, 2022.
** In [[AC pnm UniLab|pop'n music UniLab]], it is available by default as of October 13th, 2022.
* Raison d'être~交差する宿命~ is available in [[CS pnm Lively|pop'n music Lively]] as part of the '''pop'n music Lively beatmania IIDX Selection Music Pack vol.2''' (pop'n music Lively beatmania IIDX セレクション 楽曲パック vol.2).


==Trivia==
== Music Comment ==
None.


* Raison d'être~交差する宿命~'s title can be translated as "Reason for Being ~Cross over of the fate~".
== Song Production Information ==
* Characters from previous Zektbach songs, including Malchut and L'erisia, appear in the video.
Untranslated.
* The LED ticker displays Raison d'être~交差する宿命~'s title as「RAISON D'ETRE-MALCHT AND L'ERISIA-」, referencing the characters in the video.
 
==Song Production Information==


== Video Production Information ==
Untranslated.
Untranslated.


==Video Production Information==
== Character Information ==
None.


Untranslated.
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)


==Difficulty & Notecounts==
=== beatmania IIDX ===
{{IIDX Chart Header|
{{IIDX Chart Notecounts|111|614|1184|1389|-|564|1028|1836|-}}
{{IIDX Chart|beatmania IIDX 17 SIRIUS&rarr;25 CANNON BALLERS|1|5|10|11|-|6|10|12|-}}
{{IIDX Chart|beatmania IIDX 26 Rootage&rarr;Present|-|5|10|11|-|6|10|12|-}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|5|10|11|-|6|10|12|-}}
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|5|10|11|-|-|-|-|-}}
}}


beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://voiddd.com/wiki BemaniWIKI] and [http://textage.cc Textage.cc].)<br>
=== pop'n music ===
{{pnm Chart Header|
{{pnm Chart Notecounts|186 / 16|601 / 0|1021 / 0|1493 / 0|601|-|L=a}}
{{pnm Chart|pop'n music 解明リドルズ&rarr;Present|11|30|43|48|27|-}}
{{pnm Chart|pop'n music Lively|11|30|43|48|-|-}}
}}


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{stub}}
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
|-
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|111 || style="background:#73C2FB;"|614 || style="background:#eeee77;"|1184 || style="background:#FB607F;"|1389 || style="background:#73C2FB;"|564 || style="background:#eeee77;"|1028 || style="background:#FB607F;"|1836
|-
| beatmania IIDX 17 SIRIUS&rarr;Present || style="background:#00FF7F;"|1 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
|}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX Songs with Unique Videos]]
[[Category:beatmania IIDX Songs with Unique Title Cards]]
[[Category:IIDX Songs with Unique Name Designs]]
[[Category:beatmania IIDX Songs with Unique Videos]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:pop'n music Songs]]
[[Category:pop'n music Kaimei riddles Songs]]
[[Category:pop'n music BEMANI Songs]]

Latest revision as of 01:46, 4 March 2024

Raison d'être~交差する宿命~

Song Information

Raison d'être~交差する宿命~'s pop'n music banner.

Artist: Zektbach
Composition/Arrangement: Zektbach
Lyrics/Vocals: Akiko Shikata
BPM: 155-175
Length: 2:10
Genre: ASTRAL CHOIR
pop'n music Character: A MILIA [20-1P]
Movie: MAYA
First Music Game Appearance: beatmania IIDX 17 SIRIUS
Other Music Game Appearances:

Lyrics

None yet.

Song Connections / Remixes

  • A long version of Raison d'être~交差する宿命~, titled Raison d'être 交差する宿命, can be found on Zektbach's third album, The Epic of Zektbach -Masinowa-.

Trivia

This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
  • Raison d'être~交差する宿命~'s title can be translated as "Reason for being ~intersection of fates~".
  • Characters from previous Zektbach songs, including Malchut and L'erisia, appear in Raison d'être~交差する宿命~'s video.
  • When Raison d'être~交差する宿命~ is played on beatmania IIDX, the arcade LED ticker displays "RAISON D'ETRE-MALCHUT AND L'ERISIA-", referencing the characters in the video.
  • Raison d'être~交差する宿命~'s video appears on a bonus DVD included on the The Epic of Zektbach -FRAGMENTS OF ARIA TE'LARIA- bundle, alongside brand-new videos for L'erisia(Primal Logic) and シャムシールの舞.
  • Raison d'être~交差する宿命~'s BEGINNER chart was removed from beatmania IIDX in beatmania IIDX 26 Rootage.
  • Raison d'être~交差する宿命~ is the Shutchou! pop'n quest Lively fes EXTRA (出張!ポップンクエスト Lively フェーズEXTRA) unlock of the Fuyu no pop'n! Special combo! (冬のポップン!スペシャルコンボ!) event. It could be unlocked in pop'n music 解明リドルズ from January 13th, 2022 to February 3rd, 2022.
    • It could be unlocked again from June 2nd to 23rd, 2022.
    • In pop'n music UniLab, it is available by default as of October 13th, 2022.
  • Raison d'être~交差する宿命~ is available in pop'n music Lively as part of the pop'n music Lively beatmania IIDX Selection Music Pack vol.2 (pop'n music Lively beatmania IIDX セレクション 楽曲パック vol.2).

Music Comment

None.

Song Production Information

Untranslated.

Video Production Information

Untranslated.

Character Information

None.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 111 614 1184 1389 - 564 1028 1836 -
beatmania IIDX 17 SIRIUS→25 CANNON BALLERS 1 5 10 11 - 6 10 12 -
beatmania IIDX 26 Rootage→Present - 5 10 11 - 6 10 12 -
beatmania IIDX INFINITAS - 5 10 11 - 6 10 12 -
beatmania IIDX ULTIMATE MOBILE - 5 10 11 - - - - -

pop'n music

Game Normal Mode Battle Mode
EASY NORMAL HYPER EX NORMAL HYPER
Notecounts / Long pop-kun 186 / 16 601 / 0 1021 / 0 1493 / 0 601 -
pop'n music 解明リドルズ→Present 11 30 43 48 27 -
pop'n music Lively 11 30 43 48 - -
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