Super Mario Brothers BGM medley: Difference between revisions

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pop'n music Genre: SUPER MARIO BROTHERS BGM (スーパーマリオブラザーズBGM)<br>
pop'n music Genre: SUPER MARIO BROTHERS BGM (スーパーマリオブラザーズBGM)<br>
pop'n music Character: [[Mimi]] [TV-MARIO BROS.]<br>
pop'n music Character: [[Mimi]] [TV-MARIO BROS.]<br>
pop'n CG design: [[Tomoko Shiono|shio]]<br>
pop'n CG designer: [[Tomoko Shiono|shio]]<br>
First Music Game Appearance: [[AC pnm 14|pop'n music 14 FEVER!]]<br>
First Music Game Appearance: [[AC pnm 14|pop'n music 14 FEVER!]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.
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== Song Connections / Remixes ==
== Song Connections / Remixes ==
* スーパーマリオブラザーズBGMメドレー is a medley of several tunes and soundbites from the 1985 video game ''Super Mario Bros.''.
* スーパーマリオブラザーズBGMメドレー is a medley of several tunes and soundbites from the 1985 video game ''Super Mario Bros.''.
** The songs, in order of appearance are: ''地上BGM''&rarr;''地下BGM''&rarr;''無敵BGM''&rarr;''水中BGM''&rarr;''タイムアップ警告音''&rarr;''地下BGM''&rarr;''地上BGM''&rarr;''コースクリア ファンファーレ''&rarr;''城BGM''&rarr;''プレイヤーダウン''&rarr;''ゲームオーバー''.
** The songs, in order of appearance are: ''地上BGM''&rarr;''地下BGM''&rarr;''無敵BGM''&rarr;''水中BGM''&rarr;''タイムアップ警告音''&rarr;''地下BGM''&rarr;''地上BGM''&rarr;''コースクリア ファンファーレ''&rarr;''城BGM''&rarr;''プレイヤーダウン''&rarr;''ゲームオーバー''.
* The original version of the Super Mario Bros. theme can be heard (and played) in the credits of [[CS DDR MARIO|DanceDanceRevolution with MARIO]].
*** The original version of [[Chijou BGM|地上BGM]] can be played as the credits of [[CS DDR MARIO|DanceDanceRevolution with MARIO]].
* Each difficulty of スーパーマリオブラザーズBGMメドレー has a slight variation on the number of fireworks that can be heard near the end of the song.
* Each difficulty of スーパーマリオブラザーズBGMメドレー has a slight variation on the number of fireworks that can be heard near the end of the song (one on NORMAL, three on HYPER, and six on EX).
* The death sound effect heard near the end of スーパーマリオブラザーズBGMメドレー can also be heard in the anime license [[Kakushinteki metamaruphose!|かくしん的☆めたまるふぉ~ぜっ!]].
* The death sound effect heard near the end of スーパーマリオブラザーズBGMメドレー can also be heard in the anime license [[Kakushinteki metamaruphose!|かくしん的☆めたまるふぉ~ぜっ!]].


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** It has also never been on a pop'n music soundtrack.
** It has also never been on a pop'n music soundtrack.
* スーパーマリオブラザーズBGMメドレー was still playable on the [[AC pnm 16|pop'n music 16 PARTY♪]] location tests. However, it was removed on the final release.
* スーパーマリオブラザーズBGMメドレー was still playable on the [[AC pnm 16|pop'n music 16 PARTY♪]] location tests. However, it was removed on the final release.
* Mimi's sprite is a slightly modified version of pop'n music 14 FEVER!'s Mimi, recolored and with some new animations. This version is not selectable.
* Mimi's sprite is a slightly modified version of her pop'n music 14 FEVER! sprite, recolored and with some new animations. This version is not selectable.
** スーパーマリオブラザーズBGMメドレー's Mimi was the last new character on the TV/ANIME Category that was not selectable until GUMI debuted in [[AC pnm SP|pop'n music Sunny Park]].
** スーパーマリオブラザーズBGMメドレー's Mimi is the last new character on the TV/ANIME category that is not selectable.
* According to Murai's song comments for スーパーマリオブラザーズBGMメドレー, he had an extremely difficult time getting the music and sound effects to sound exactly like the original game, and needed outside assistance for help on replicating it.
* According to Murai's song comments for スーパーマリオブラザーズBGMメドレー, he had an extremely difficult time getting the music and sound effects to sound exactly like the original game, and needed outside assistance for help on replicating it.
* スーパーマリオブラザーズBGMメドレー's charts were created by [[Tomoyuki Uchida|ucchie]] and modified by [[Jun Wakita|wac]].
* By pressing the buttons after スーパーマリオブラザーズBGMメドレー's charts finish, the iconic 1-up tune of the Super Mario Bros. series can be performed.


== Music Comment ==
== Music Comment ==

Latest revision as of 15:05, 12 February 2024

スーパーマリオブラザーズBGMメドレー

Song Information

スーパーマリオブラザーズBGMメドレー's pop'n music banner.

Artist: ♪♪♪♪♪
Composition: Koji Kondo
Arrangement: Seiya Murai
Original Artist: 近藤浩治
Album: FAMICOM MUSIC (1986)
BPM: 150-300
Length: 2:22 (NORMAL), 2:23 (HYPER), 2:25 (EX)
pop'n music Genre: SUPER MARIO BROTHERS BGM (スーパーマリオブラザーズBGM)
pop'n music Character: Mimi [TV-MARIO BROS.]
pop'n CG designer: shio
First Music Game Appearance: pop'n music 14 FEVER!
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

  • スーパーマリオブラザーズBGMメドレー is a medley of several tunes and soundbites from the 1985 video game Super Mario Bros..
    • The songs, in order of appearance are: 地上BGM地下BGM無敵BGM水中BGMタイムアップ警告音地下BGM地上BGMコースクリア ファンファーレ城BGMプレイヤーダウンゲームオーバー.
  • Each difficulty of スーパーマリオブラザーズBGMメドレー has a slight variation on the number of fireworks that can be heard near the end of the song (one on NORMAL, three on HYPER, and six on EX).
  • The death sound effect heard near the end of スーパーマリオブラザーズBGMメドレー can also be heard in the anime license かくしん的☆めたまるふぉ~ぜっ!.

Trivia

  • スーパーマリオブラザーズBGMメドレー has never been on a CS pop'n music release.
    • It has also never been on a pop'n music soundtrack.
  • スーパーマリオブラザーズBGMメドレー was still playable on the pop'n music 16 PARTY♪ location tests. However, it was removed on the final release.
  • Mimi's sprite is a slightly modified version of her pop'n music 14 FEVER! sprite, recolored and with some new animations. This version is not selectable.
    • スーパーマリオブラザーズBGMメドレー's Mimi is the last new character on the TV/ANIME category that is not selectable.
  • According to Murai's song comments for スーパーマリオブラザーズBGMメドレー, he had an extremely difficult time getting the music and sound effects to sound exactly like the original game, and needed outside assistance for help on replicating it.
  • スーパーマリオブラザーズBGMメドレー's charts were created by ucchie and modified by wac.
  • By pressing the buttons after スーパーマリオブラザーズBGMメドレー's charts finish, the iconic 1-up tune of the Super Mario Bros. series can be performed.

Music Comment

Untranslated.

Song Production Information

Untranslated.

Character Information

Untranslated.

Difficulty & Notecounts

pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia. (Ratings and notecounts obtained from Pop'n Music Fever.)

Game Normal Mode Battle Mode
5-Buttons NORMAL HYPER EX NORMAL HYPER
Notecounts 229 353 765 1111 486 906
pop'n music 14 FEVER!→15 ADVENTURE 10 17 30 38 14 27