Talk:AC SDVX III: Difference between revisions

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== One of my concerns for this sequel ==
== MISSION (story mode) ==
* Are we going to cover MISSION objectives on the SDVX III page? I'm asking since the wiki is covering MÚSECA's STORY mode on its page. I'm currently on MISSION 05, so I can - to some extent - write out what the player(s) has to do from prologue to MISSION 04, the objectives to clear, if we are going to cover it. Any thoughts? - [[User:QueenZ|QueenZ]] ([[User talk:QueenZ|talk]]) 18:56, 24 July 2016 (UTC)


How am I going to tell if two BT notes and one FX note are all overlapped together? You can tell if the knob paths are overlapping if the path is white, but notes will be a different story. You know what I mean? [[User:Andrewkim|Andrewkim]] ([[User talk:Andrewkim|talk]]) 05:07, 8 October 2014 (UTC)
** Yeah, a lot of ppl request SDVX missions translated considering the game's a lot played. Missions generally repeat the same objectives also.
: We definitely will not know till the game comes out. Also, talk pages are not used like that for personal opinion, but for disputes and info conflicts. [[User:Pointaken47|Pointaken47]] ([[User talk:Pointaken47|talk]]) 05:54, 8 October 2014 (UTC)
http://bemaniwiki.com/index.php?SOUND%20VOLTEX%20III%20GRAVITY%20WARS%2FMISSION
:: Thanks for the reminder. Sorry I'm kinda new here. Where can I post personal opinions then? [[User:Andrewkim|Andrewkim]] ([[User talk:Andrewkim|talk]]) 06:04, 8 October 2014 (UTC)
Just not sure how to make the templates lol but I can easily figure out from the BWiki list what each chapter objective/requirement means --[[User:UBerserker|UBerserker]] ([[User talk:UBerserker|talk]]) 19:25, 24 July 2016 (UTC)
:: We don't have any forums here. You may want to try searching elsewhere. [[User:Pointaken47|Pointaken47]] ([[User talk:Pointaken47|talk]]) 08:48, 8 October 2014 (UTC)
::: IIRC, the lvl 15  I played and other lvl 15 charts I saw didn't have two BT overlap one FX. At most it was one BT overlap with FX. Even for long BT/FX, it was only one that overlapped. [[User:Lau|Lau]] ([[User talk:Lau|talk]]) 09:54, 8 October 2014 (UTC)


* We can use the template from DDR HP series for [https://remywiki.com/CS_DDR_HOTTEST_PARTY#Groove_Circuit_Mode story mode] and modify it, if that helps. - [[User:QueenZ|QueenZ]] ([[User talk:QueenZ|talk]]) 19:49, 24 July 2016 (UTC)
** EDIT: would this work? - [[User:QueenZ|QueenZ]] ([[User talk:QueenZ|talk]]) 20:02, 24 July 2016 (UTC)


==Mock Video==
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
Here is a link on youtube on how SDVX III is going to look like. The effects, overlapped notes, and analog starting positions are pretty good compared to the main game. This is just in case if people are wondering how it looks like.  [https://www.youtube.com/watch?v=oGvfR5gNZx8 ] [[User:Lau|Lau]] ([[User talk:Lau|talk]]) 14:10, 16 November 2014 (UTC)
|-
!style="background:#9999ee; text-align: center;" colspan="12"|MISSION
|-
!style="background:#9999ee; text-align: center;" rowspan="1" width="250px"|Objective
!style="background:#9999ee; text-align: center;" rowspan="1" width="250px"|Requirement
!style="background:#9999ee; text-align: center;" rowspan="1" width="250px"|Reward
|-
!style="background:#9999ee; text-align: center;" colspan="12"|prologue 闘いの空へ。
|-
| レーダーの操作に慣れるために1TRACKプレーせよ! || Play any song. || Pc/Blc
|-
|}


 
** Seems good to me. However I don't know if we should clutter the main game page with more information, so maybe a subpage with this information would be better? --[[User:FinalOffset|FinalOffset]] ([[User talk:FinalOffset|talk]]) 21:57, 24 July 2016 (UTC)
== Touhou Arrangements from Hakurei Shrine Reitaisai 13 event ==
*** sounds good to me, can we also do that for MÚSECA's STORY mode as well? - [[User:QueenZ|QueenZ]] ([[User talk:QueenZ|talk]]) 22:11, 24 July 2016 (UTC)
 
* [[akasha-assembly (Phase Transition Remix)|akasha-assembly [Phase Transition Remix]]]
* [[Death Blossom]]
* [[Discover the Life]]
* [[Everything but the Girl]]
* [[Help me, ERINNNNNN!! -VENUS mix-]]
* [[Locus Of Control]]
* [[Solitude & Nightmare]]
* [[Aru haru no hi|或る春の日]]
* [[Gekitsuimurasa|ゲキツイムラサ]]
* [[Senshaku zesshou no fantasia|仙酌絶唱のファンタジア]]

Latest revision as of 16:55, 25 April 2017

MISSION (story mode)

  • Are we going to cover MISSION objectives on the SDVX III page? I'm asking since the wiki is covering MÚSECA's STORY mode on its page. I'm currently on MISSION 05, so I can - to some extent - write out what the player(s) has to do from prologue to MISSION 04, the objectives to clear, if we are going to cover it. Any thoughts? - QueenZ (talk) 18:56, 24 July 2016 (UTC)
    • Yeah, a lot of ppl request SDVX missions translated considering the game's a lot played. Missions generally repeat the same objectives also.

http://bemaniwiki.com/index.php?SOUND%20VOLTEX%20III%20GRAVITY%20WARS%2FMISSION Just not sure how to make the templates lol but I can easily figure out from the BWiki list what each chapter objective/requirement means --UBerserker (talk) 19:25, 24 July 2016 (UTC)

  • We can use the template from DDR HP series for story mode and modify it, if that helps. - QueenZ (talk) 19:49, 24 July 2016 (UTC)
    • EDIT: would this work? - QueenZ (talk) 20:02, 24 July 2016 (UTC)
MISSION
Objective Requirement Reward
prologue 闘いの空へ。
レーダーの操作に慣れるために1TRACKプレーせよ! Play any song. Pc/Blc
    • Seems good to me. However I don't know if we should clutter the main game page with more information, so maybe a subpage with this information would be better? --FinalOffset (talk) 21:57, 24 July 2016 (UTC)
      • sounds good to me, can we also do that for MÚSECA's STORY mode as well? - QueenZ (talk) 22:11, 24 July 2016 (UTC)