Talk:AC SDVX III: Difference between revisions

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== Touhou Arrangements from Hakurei Shrine Reitaisai 13 event ==
* [[akasha-assembly (Phase Transition Remix)|akasha-assembly [Phase Transition Remix]]]
* [[Death Blossom]]
* [[Everything but the Girl]]
* [[Locus Of Control]]
== MISSION (story mode) ==
== MISSION (story mode) ==
* Are we going to cover MISSION objectives on the SDVX III page? I'm asking since the wiki is covering MÚSECA's STORY mode on its page. I'm currently on MISSION 05, so I can - to some extent - write out what the player(s) has to do from prologue to MISSION 04, the objectives to clear, if we are going to cover it. Any thoughts? - [[User:QueenZ|QueenZ]] ([[User talk:QueenZ|talk]]) 18:56, 24 July 2016 (UTC)
* Are we going to cover MISSION objectives on the SDVX III page? I'm asking since the wiki is covering MÚSECA's STORY mode on its page. I'm currently on MISSION 05, so I can - to some extent - write out what the player(s) has to do from prologue to MISSION 04, the objectives to clear, if we are going to cover it. Any thoughts? - [[User:QueenZ|QueenZ]] ([[User talk:QueenZ|talk]]) 18:56, 24 July 2016 (UTC)
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* We can use the template from DDR HP series for [https://remywiki.com/CS_DDR_HOTTEST_PARTY#Groove_Circuit_Mode story mode] and modify it, if that helps. - [[User:QueenZ|QueenZ]] ([[User talk:QueenZ|talk]]) 19:49, 24 July 2016 (UTC)
* We can use the template from DDR HP series for [https://remywiki.com/CS_DDR_HOTTEST_PARTY#Groove_Circuit_Mode story mode] and modify it, if that helps. - [[User:QueenZ|QueenZ]] ([[User talk:QueenZ|talk]]) 19:49, 24 July 2016 (UTC)
** EDIT: would this work? - [[User:QueenZ|QueenZ]] ([[User talk:QueenZ|talk]]) 20:02, 24 July 2016 (UTC)
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" colspan="12"|MISSION
|-
!style="background:#9999ee; text-align: center;" rowspan="1" width="250px"|Objective
!style="background:#9999ee; text-align: center;" rowspan="1" width="250px"|Requirement
!style="background:#9999ee; text-align: center;" rowspan="1" width="250px"|Reward
|-
!style="background:#9999ee; text-align: center;" colspan="12"|prologue 闘いの空へ。
|-
| レーダーの操作に慣れるために1TRACKプレーせよ! || Play any song. || Pc/Blc
|-
|}
** Seems good to me. However I don't know if we should clutter the main game page with more information, so maybe a subpage with this information would be better? --[[User:FinalOffset|FinalOffset]] ([[User talk:FinalOffset|talk]]) 21:57, 24 July 2016 (UTC)
*** sounds good to me, can we also do that for MÚSECA's STORY mode as well? - [[User:QueenZ|QueenZ]] ([[User talk:QueenZ|talk]]) 22:11, 24 July 2016 (UTC)

Latest revision as of 16:55, 25 April 2017

MISSION (story mode)

  • Are we going to cover MISSION objectives on the SDVX III page? I'm asking since the wiki is covering MÚSECA's STORY mode on its page. I'm currently on MISSION 05, so I can - to some extent - write out what the player(s) has to do from prologue to MISSION 04, the objectives to clear, if we are going to cover it. Any thoughts? - QueenZ (talk) 18:56, 24 July 2016 (UTC)
    • Yeah, a lot of ppl request SDVX missions translated considering the game's a lot played. Missions generally repeat the same objectives also.

http://bemaniwiki.com/index.php?SOUND%20VOLTEX%20III%20GRAVITY%20WARS%2FMISSION Just not sure how to make the templates lol but I can easily figure out from the BWiki list what each chapter objective/requirement means --UBerserker (talk) 19:25, 24 July 2016 (UTC)

  • We can use the template from DDR HP series for story mode and modify it, if that helps. - QueenZ (talk) 19:49, 24 July 2016 (UTC)
    • EDIT: would this work? - QueenZ (talk) 20:02, 24 July 2016 (UTC)
MISSION
Objective Requirement Reward
prologue 闘いの空へ。
レーダーの操作に慣れるために1TRACKプレーせよ! Play any song. Pc/Blc
    • Seems good to me. However I don't know if we should clutter the main game page with more information, so maybe a subpage with this information would be better? --FinalOffset (talk) 21:57, 24 July 2016 (UTC)
      • sounds good to me, can we also do that for MÚSECA's STORY mode as well? - QueenZ (talk) 22:11, 24 July 2016 (UTC)