Talk:Takayuki Ishikawa: Difference between revisions

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*Can't speak for anyone else, but my reason for labeling people as "staff" was based on the way I'd seen it done with IIDX and pop'n music - in that the only label available for the artists per game was either "IIDX Staff" or "Pop'n Staff." pop'n music and IIDX have some separation between music artists and more game production-related roles, and the latter roles are usually separated as such. So with the "staff" label, I always understood it as more of a label for artists. There's some confusion there, but I don't think it's a major issue, at least for in-house artists. Commissioned artists deserve a nod for the reasons you mentioned, but I wouldn't see a problem with the way the categories are now either. -- [[User:Ryujin|Ryujin]] 21:45, 11 August 2010 (UTC)
*Can't speak for anyone else, but my reason for labeling people as "staff" was based on the way I'd seen it done with IIDX and pop'n music - in that the only label available for the artists per game was either "IIDX Staff" or "Pop'n Staff." pop'n music and IIDX have some separation between music artists and more game production-related roles, and the latter roles are usually separated as such. So with the "staff" label, I always understood it as more of a label for artists. There's some confusion there, but I don't think it's a major issue, at least for in-house artists. Commissioned artists deserve a nod for the reasons you mentioned, but I wouldn't see a problem with the way the categories are now either. -- [[User:Ryujin|Ryujin]] 21:45, 11 August 2010 (UTC)
* Well, I could make a separate category for outside / commissioned artists, if that would help prevent confusion.--[[User:Tsuyoshi-kun|M.B.]] 02:57, 12 August 2010 (UTC)
* Well, I could make a separate category for outside / commissioned artists, if that would help prevent confusion.--[[User:Tsuyoshi-kun|M.B.]] 02:57, 12 August 2010 (UTC)
*Works for me. I'll relay this to Dan so he can add his input. -- [[User:Ryujin|Ryujin]] 14:06, 12 August 2010 (UTC)

Revision as of 14:06, 12 August 2010

Am I the only one who thinks that we should change around the categories for people who actually work on a game versus those who contribute to it? I think it's weird to call TAKA a staff member for jubeat when he contributes to the series as much as good-cool does to the actual franchise of IIDX. He just provided music, not actually worked on the game. I think it's a little misleading to call someone who makes a song for a series a staff member, considering how many commission artists Bemani has who have absolutely nothing to do with the games outside of providing music for them.--M.B. 21:08, 11 August 2010 (UTC)

  • Can't speak for anyone else, but my reason for labeling people as "staff" was based on the way I'd seen it done with IIDX and pop'n music - in that the only label available for the artists per game was either "IIDX Staff" or "Pop'n Staff." pop'n music and IIDX have some separation between music artists and more game production-related roles, and the latter roles are usually separated as such. So with the "staff" label, I always understood it as more of a label for artists. There's some confusion there, but I don't think it's a major issue, at least for in-house artists. Commissioned artists deserve a nod for the reasons you mentioned, but I wouldn't see a problem with the way the categories are now either. -- Ryujin 21:45, 11 August 2010 (UTC)
  • Well, I could make a separate category for outside / commissioned artists, if that would help prevent confusion.--M.B. 02:57, 12 August 2010 (UTC)
  • Works for me. I'll relay this to Dan so he can add his input. -- Ryujin 14:06, 12 August 2010 (UTC)