A: Difference between revisions

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Length: 2:09 (beatmania IIDX), 1:46 (DanceDanceRevolution)<br>
Length: 2:09 (beatmania IIDX), 1:46 (DanceDanceRevolution)<br>
Genre: RENAISSANCE<br>
Genre: RENAISSANCE<br>
Movie: [[Yoshihiko Shiroki|shiro]] (overlays by [[Goli Matsumoto|GOLI]])<br>
Movie: [[Yoshiko Shiroki|shiro]] (overlays by [[Goli Matsumoto|GOLI]])<br>
First Music Game Appearance: [[AC 7th style|beatmania IIDX 7th style]]<br>
First Music Game Appearance: [[AC 7th style|beatmania IIDX 7th style]]<br>
Other Music Game Appearances:  
Other Music Game Appearances:  
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** A short version of A -少年A-, titled [[Shounen A|少年A]], appears in [[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]].
** A short version of A -少年A-, titled [[Shounen A|少年A]], appears in [[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]].
* A is part of D.J.Amuro's RENAISSANCE series of songs.
* A is part of D.J.Amuro's RENAISSANCE series of songs.
* The DanceDanceRevolution series uses a shorter version of A.
* The DanceDanceRevolution series uses a shorter version of A, removing 16 measures from the 191 BPM section and one measure from the 93 BPM section.
* A hard rock remix of A by [[Shintaro Mikami|ASTRA]], titled [[A - Astral Inner Flame ver. -]], appears on the [[CS ULTIMATE MOBILE|beatmania IIDX ULTIMATE MOBILE]] exclusive album [[BEMANI kyoku wo band de ensou shitemita|BEMANI曲をバンドで演奏してみた]].
* A hard rock remix of A by [[Shintaro Mikami|ASTRA]], titled [[A - Astral Inner Flame ver. -]], appears on the [[CS ULTIMATE MOBILE|beatmania IIDX ULTIMATE MOBILE]] exclusive album [[BEMANI kyoku wo band de ensou shitemita|BEMANI曲をバンドで演奏してみた]].
** A short version of A - Astral Inner Flame ver. - later appeared in [[CS GD Konasute|コナステ GITADORA]].
** A short version of A - Astral Inner Flame ver. - later appeared in [[CS GD Konasute|コナステ GITADORA]].
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The A in "A" is the ace in trump card.<br>
The A in "A" is the ace in trump card.<br>
This song's concept was actually around since 3rd style.<br>
This song's concept was actually around since 3rd style.<br>
The first-half begins at about half the BPM, with complex chords requiring precise sight-reading skills, then it has a 16-bar piano phrase with high speed drum'n'bass rhythms, with skills to play the scattered falling notes with both hands, then for the part with the scales plus scratching, one-handed skills are necessary to play the scales...... So, it was essential that I created a song using all these skills required to clear IIDX.
The first-half begins at about half the BPM, requires the skill to sight-read complex chords, a 16-bar piano phrase with high speed drum'n'bass rhythms falling notes to play with both hands, then for the part with the scales plus scratching, one-handed skills are necessary to play the scales...... So, it was essential that I created a song using all these skills required to clear IIDX.


But at the time, the song's difficulty level was a high hurdle for the average player, so while I waited for the players' skill level to increase, the difficulty level of the gameplay slowly increased with each version, but when I saw many people easily clear charts close to the human limit at the 7th location test, I was confident that it was time to finally release this song.<br>
But at the time, the song's difficulty level was too high for the average player, so while I waited for the players' skill level to increase, the difficulty level of the gameplay slowly increased with each version, but then I saw many people easily clear charts close to the human limit at the 7th location test, so I was convinced that it was time to finally release this song.<br>
I chose the name D.J.Amuro from the song title "A".<br>
I chose the name D.J.Amuro from the song title "A".<br>
I hope each player can feel the thoughts I placed in this song.
I hope each player can feel the thoughts I placed in this song.


I'm sorry to most people who haven't reached the intended difficulty level except for super advanced players, but I will be happy if clearing this song is proof of being positioned an elite player.
I'm sorry to most people who haven't reached the intended difficulty level except for super advanced players, but I will be happy if clearing this song is a proof of being an elite player.


== CS Information Data ==
== CS Information Data ==
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== Video Production Information ==
== Video Production Information ==
=== GOLI ===
=== GOLI ===
This is also the last one I drew.<br>
This is another illustration I drew at the end of the project.<br>
The song was already in the final stages of development, so there wasn't time to do a movie or animation for it. But it was such a great song, that I had to include something. The pressure keeps coming. I couldn't face Amuro (laughs). This production was made very quickly. About as quick as [[ZERO-ONE]].
The song was already in the final stages of development, so there wasn't time to do a movie or animation for it. But it was such a great song, that I had to include something. The pressure keeps coming. I couldn't face Amuro (laughs). This production was made very quickly. About as quick as [[ZERO-ONE]].


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{{DDR Chart|Dancing Stage Fusion CS (PS2)|2|4|6|8|9|4|6|8|9}}
{{DDR Chart|Dancing Stage Fusion CS (PS2)|2|4|6|8|9|4|6|8|9}}
{{DDR Chart|DanceDanceRevoluion ULTRAMIX2 / Dancing Stage Unleashed2|N/A|4|6|8|⁑N/A|4|6|8|⁑N/A}}
{{DDR Chart|DanceDanceRevoluion ULTRAMIX2 / Dancing Stage Unleashed2|N/A|4|6|8|⁑N/A|4|6|8|⁑N/A}}
{{DDR Chart|DanceDanceRevolution GRAND PRIX|4|5|8|11|12|5|7|11|13}}
}}
}}
⁑ Denotes chart is unused and cannot be accessed through normal gameplay.
⁑ Denotes chart is unused and cannot be accessed through normal gameplay.

Latest revision as of 05:11, 13 March 2024

Not to be confused with .

A

Song Information

A's jacket.

Artist: D.J.Amuro
Composition/Arrangement: D.J.Amuro
BPM: 93-191
Length: 2:09 (beatmania IIDX), 1:46 (DanceDanceRevolution)
Genre: RENAISSANCE
Movie: shiro (overlays by GOLI)
First Music Game Appearance: beatmania IIDX 7th style
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

Trivia

This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
  • According to the song production comments, the basic idea for A was conceived by 3rd style, but it was saved until players were good enough to play it (see below).
  • Renaissance means "rebirth" in French.
  • A is the only song from beatmania IIDX 7th style that kept its unique title card in its CS counterpart.
    • The A in the title is virtually the same one used in the A for the logo of A-JAX, a vertically scrolling shoot'em up arcade game released by KONAMI in 1987, just flipped. The font itself is Viner Hand ITC.
  • A and Happy Wedding are the only songs with G2ARTS wallpapers not in the website of the same style they debuted in. They both appeared in beatmania IIDX 9th style's website instead.
  • A received a Double BEGINNER chart in DanceDanceRevolution ULTRAMIX2.
  • A's overlays were removed from the beatmania IIDX arcade games as of beatmania IIDX 20 tricoro due to technical issues.
  • A was added to beatmania IIDX INFINITAS on February 3rd, 2016 as part of the February 2016 Basic Subscription Monthly Songs.
    • On July 6th, 2016, it became unlockable through the Akashic Explore event for players who did not already have it.
    • From November 2016, it can be purchased with BITs.

Song Production Information

D.J.Amuro

The A in "A" is the ace in trump card.
This song's concept was actually around since 3rd style.
The first-half begins at about half the BPM, requires the skill to sight-read complex chords, a 16-bar piano phrase with high speed drum'n'bass rhythms falling notes to play with both hands, then for the part with the scales plus scratching, one-handed skills are necessary to play the scales...... So, it was essential that I created a song using all these skills required to clear IIDX.

But at the time, the song's difficulty level was too high for the average player, so while I waited for the players' skill level to increase, the difficulty level of the gameplay slowly increased with each version, but then I saw many people easily clear charts close to the human limit at the 7th location test, so I was convinced that it was time to finally release this song.
I chose the name D.J.Amuro from the song title "A".
I hope each player can feel the thoughts I placed in this song.

I'm sorry to most people who haven't reached the intended difficulty level except for super advanced players, but I will be happy if clearing this song is a proof of being an elite player.

CS Information Data

DanceDanceRevolution EXTREME CS (North America)

You have unlocked the song "A" by D.J. Amuro. Don't let the simple song title fool you, "A" is a brilliant masterpiece that features classical inspired melodies mixed with an edgy drum'n'bass line to deliver an over the top intense song. Experience the power of "A" - its awesome and amazing!

Video Production Information

GOLI

This is another illustration I drew at the end of the project.
The song was already in the final stages of development, so there wasn't time to do a movie or animation for it. But it was such a great song, that I had to include something. The pressure keeps coming. I couldn't face Amuro (laughs). This production was made very quickly. About as quick as ZERO-ONE.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 7+ 7th through 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from HAPPY SKY onwards.
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards.

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 294 666 1111 1260 - 613 1119 1343 -
beatmania IIDX 7th style→9th style - 6 7+ N/A - 6 7+ N/A -
beatmania IIDX 10th style - 6 8 N/A - 6 8 N/A -
beatmania IIDX 11 IIDX RED - 6 8+ N/A - 6 8+ N/A -
beatmania IIDX 12 HAPPY SKY - 6 10 12 - ↑7 11 12 -
beatmania IIDX 13 DistorteD→14 GOLD - 6 10 12 - 7 ↑12 12 -
beatmania IIDX 15 DJ TROOPERS→Present - 6 10 12 - ↑8 ↓11 12 -
beatmania IIDX 7th style CS - 6 7+ 7+ - 6 7+ 7+ -
beatmania IIDX 8th style CS - 6 7+ 7+ - 6 7+ 7+ -
beatmania IIDX 11 IIDX RED CS 3 6 8+ 8+ - 7 8+ 8+ -
beatmania IIDX 16 EMPRESS + PREMIUM BEST 3 6 10 12 - 8 11 12 -
beatmania IIDX INFINITAS - 6 10 12 - 8 11 12 -
beatmania IIDX ULTIMATE MOBILE - 6 10 12 - - - - -

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 104 / 0 147 / 7 241 / 2 329 / 3 326 / 3 / 0 146 / 2 214 / 2 318 / 3 324 / 3 / 0
DanceDanceRevolution EXTREME→SuperNOVA2 2 4 6 8 9 4 6 8 9
Dancing Stage Fusion 2 4 6 8 9 4 6 8 9
DanceDanceRevolution X→Present 4 5 8 11 12 5 7 11 13
DanceDanceRevolution EXTREME CS JP/NA 2 4 6 8 9 4 6 8 9
Dancing Stage Fusion CS (PS2) 2 4 6 8 9 4 6 8 9
DanceDanceRevoluion ULTRAMIX2 / Dancing Stage Unleashed2 N/A 4 6 8 ⁑N/A 4 6 8 ⁑N/A
DanceDanceRevolution GRAND PRIX 4 5 8 11 12 5 7 11 13

⁑ Denotes chart is unused and cannot be accessed through normal gameplay.

Other charts not shown on the above table:

  • DanceDanceRevolution ULTRAMIX2 Double BEGINNER chart: Total notes: 63 / 0.
D.J.Amuro's RENAISSANCE series
Main Songs A - AA - F - X
Remixes / Related Songs 少年A - AA -rebuild- -