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Song Information

Artist: Osamu Kubota
Composition/Arrangement: Osamu Kubota
BPM: 130-146
Length: 1:57
Movie: Daisuke Tanabe, Risa Fujii (りったん), Hideaki Takahashi (ぺりー)
First Music Game Appearance: beatmania IIDX 15 DJ TROOPERS
Other Music Game Appearances: None.



Song Connections / Remixes



  • avant-guerre marks the first video appearance of Osamu Kubota.
    • It is also one of the few songs in beatmania IIDX that has no scratches.
  • avant-guerre's is French for "before the war".

Song Production Information

Osamu Kubota

It's Europe at the end of World War I. A certain pianist received a call-up notice.
Refusing to carry a gun until the very end, he attempted to escape. However, the merciless military police approached his hideout.

He remembers the happy days with his girlfriend, and goes to the piano with a certain determination.
What is it that he has made up his mind to fight or to refuse to fight and choose death...?

This time, I appear in a movie for the first time. I was playing so intensely that I completely forgot that there was a camera, so please forgive my unflattering appearance. The carousel that held the camera rotated around me so much that when I first saw the video, it looked like the cameraman was dizzy watching my performance....... Thank you for your hard work.

As far as I know, this is the first piano-only song in IIDX.
When I first talked to dj Yoshitaka, he asked me to create a "royal piano piece".
At this time, I decided to use a cabinet as a piano to play it. It's the "Deluxe cabinet piano conversion project".
However, it was difficult to create a sound that would be heard through the crowded arcade with just a piano, and it took a lot of trial and error.
But in the end, I think everyone can enjoy the feeling of virtuoso playing a grand piano.

Plug and enjoy!

Video Production Information

Daisuke Tanabe

Hello, I'm Daisuke Tanabe. This is my second participation in BEMANI, after in the Sky (from the PS2 version of IIDX12 Happy Sky).

The last movie was a CG-based work, but this time it's a live-action one.
Usually, I'm a computer graphics artist, so camera work could be freely done on a computer, but I struggled with the physical and budget constraints of physical camera work. How could I bring out my own colors in such a situation? There are a number of things that could have been better if I had taken some shots when I was editing, but overall, I'm quite satisfied with the result.
I was excited from the moment the idea came to me, and I enjoyed working on it during the whole process.

Now, a bit of explanation about the movie.
It was before World War I, and a pianist received a call-up notice.
On the day of his summons, he plays the piano alone to calm his feelings. He is tormented by anguish, but gradually regains his composure and strengthens his resolve.

I looked up the meaning of the title and found that it is French for "before the war", which refers to the artistic trend before World War I in particular. After listening to the song, images of light and darkness, stability and instability came to mind, and I added war elements into the mix to create this flow.
I would be happy if you could play the game and feel the link between the music and the video.
However, the song is actually full of sixteenth notes and eighth triplet chords! It must be great in the game. I don't think you'll have time to watch the video so please take your time and watch it from the back of a skillful player. That's what I'm going to do (laughs).

By the way, I found out this time that shooting in a dolly is fun, but you get dizzy. I wonder if the photographers who take dolly and crane photos take anti-sickness medicine. I thought about such trivial things.

I would like to thank GYO for helping me even though he was present at the shoot, Perry for pushing the dolly many times when I was out of breath, and Rittan, a former super AD with a quick wittedness.

Risa Fujii (Rittan)

Director tanabe's organization on the set was perfect.

Hideaki Takahashi (Perry)

Director tanabe's leadership on the set was fascinating.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
Notecounts 196 390 694 982 - 390 694 982 -
beatmania IIDX 15 DJ TROOPERS→Present - 4 7 10 - 5 9 10 -
beatmania IIDX 15 DJ TROOPERS CS 2 4 7 10 - 5 9 10 -