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== Song Information ==
== Song Information ==
[[Image:quaver.png|thumb|quaver♪'s jacket.]]
[[Image:SP HAPPY.png|thumb|246px|quaver♪'s pop'n music banner.]]
[[Image:SP HAPPY.png|thumb|246px|quaver♪'s pop'n music banner.]]
Artist: Risk Junk<br>
Artist: Risk Junk<br>
Composition/Arrangement: [[Takayuki Ishikawa|Risk Junk]]<br>
Composition/Arrangement: [[Takayuki Ishikawa|Risk Junk]]<br>
BPM: 186 (REFLEC BEAT), 182-186 (jubeat, IIDX, pop'n music)<br>
BPM: 186 (REFLEC BEAT), 182-186 (beatmania IIDX, BeatStream, DanceDanceRevolution, jubeat, pop'n music, SOUND VOLTEX)<br>
Length: 1:49<br>
Length: 1:49<br>
Genre: HAPPY (ハッピー)<br>
Genre: HAPPY (ハッピー)<br>
pop'n music Character: FU-CHAN [14-2P]<br>
pop'n music Character: FU-CHAN [14-2P]<br>
VJ: [[Gyo Eguchi|VJ GYO]] (Lincle), [[Hotaru Matsuzaki|F-FLY]] (tricoro&rarr;Present)<br>
Movie: [[Gyo Eguchi|VJ GYO]] (Lincle, PENDUAL&rarr;Present), [[Hotaru Matsuzaki|F-FLY]] (tricoro&rarr;SPADA)<br>
First Music Game Appearance: [[REFLEC BEAT limelight]]<br>
Jacket design: [[Mayumi Okuyama|AUK-YAM]]<br>
First Music Game Appearance: [[AC RB limelight|REFLEC BEAT limelight]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
* [[AC Lincle|beatmania IIDX 19 Lincle]]
* [[AC Lincle|beatmania IIDX 19 Lincle]]
* [[jubeat saucer]]
* [[AC BST AnimTribe|BeatStream アニムトライヴ]]
* [[jubeat plus]] / [[jubeat plus (Android)]] saucer pack 01
* [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]]
* [[jukebeat]] KONAMI music pack 25
* [[AC jb saucer|jubeat saucer]]
* [[PnM AC SP|pop'n music Sunny Park]]
* [[CS jb plus|jubeat plus]] / [[CS jb plus Android|jubeat plus (Android)]] saucer pack 01
* [[PnM CS rhythmin|pop'n rhythmin]] REFLEC BEATパック1
* [[CS jukebeat|jukebeat]] KONAMI music pack 25
* [[REFLEC BEAT plus]] MUSIC PACK 29
* [[AC pnm Sunny Park|pop'n music Sunny Park]]
* [[REFLEC BEAT +]] KONAMI MUSIC PACK 19
* [[CS RB plus|REFLEC BEAT plus]] MUSIC PACK 29
* [[CS RB +|REFLEC BEAT +]] KONAMI MUSIC PACK 19
* [[AC SDVX EG|SOUND VOLTEX EXCEED GEAR]]
* [[CS pnm rhythmin|ポップンリズミン]] REFLEC BEATパック1


== Lyrics ==
== Lyrics ==
None.
None.


== Song Connections / Remixes ==
== Song Connections / Remixes ==
 
* A rock remix of quaver♪, titled [[quaver Gitadora ver.|quaver♪ ギタドラ ver.]], appears in [[AC GD|GITADORA]].
* A rock remix of quaver♪, titled [[quaver Gitadora ver.|quaver♪ ギタドラ ver.]], appears in [[AC GFDM XG3|GuitarFreaksXG3 & DrumManiaXG3]] and [[AC GITADORA|GITADORA]].
* A long version of quaver♪ appears on dj TAKA's second album, [[True Blue...]].
* A long version of quaver♪ appears on dj TAKA's second album, ''True Blue...''.
** This long version also includes quaver♪ ギタドラ ver. on its middle part.
** This long version also includes quaver♪ ギタドラ ver. on its middle part.
* quaver♪ appears as part of the medley [[The 5th KAC DJ TOTTO's SELECTION]], from [[AC RB VOLZZA|REFLEC BEAT VOLZZA]].


== Trivia ==  
== Trivia ==  
* quaver♪ marks the first time when dj TAKA uses his Risk Junk alias in the REFLEC BEAT and jubeat series.
* quaver♪ marks the first time when dj TAKA uses his Risk Junk alias in the REFLEC BEAT and jubeat series.
** The appearance of quaver♪ in REFLEC BEAT limelight also breaks the chain of Risk Junk songs originating only in even-numbered IIDX games.
** The appearance of quaver♪ in REFLEC BEAT limelight also breaks the chain of Risk Junk songs originating only in even-numbered beatmania IIDX games.
* quaver♪ is unlocked in REFLEC BEAT limelight by reaching Glass Stage 10. It is the final song of the limelight Glass Stages.
* quaver♪ can be unlocked in REFLEC BEAT limelight by reaching Glass Stage 10. It is the final song of the limelight Glass Stages.
** In [[REFLEC BEAT colette]], it is unlocked by reaching the Goal of Pastel Adventure (パステルアドベンチャー) in limelight Mountain.
** In [[AC RB colette|REFLEC BEAT colette]], it is unlocked by reaching the Goal of Pastel Adventure (パステルアドベンチャー) in limelight Mountain.
*** As pf [[REFLEC BEAT groovin'!!]], quaver♪ is available by default.
** From [[AC RB groovin'!!|REFLEC BEAT groovin'!!]] to [[AC RB VOLZZA 2|REFLEC BEAT VOLZZA 2]], quaver♪ was available by default.
* quaver♪ is the fifth song of Lincle Link 5 to be unlocked in beatmania IIDX 19 Lincle. It becomes available once Q-pro Level 99 has been reached.
* With 370 Objects, quaver♪'s BASIC chart had the highest notecount of any BASIC chart in REFLEC BEAT (pre-[[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]]).
** In [[AC SPADA|beatmania IIDX 21 SPADA]], it has been automatically unlocked as of May 14th, 2014 by using an [[eAMUSEMENT]] PASS.
* quaver♪ is the fifth song of [[Lincle LINK]] 5 to be unlocked in beatmania IIDX 19 Lincle. It becomes available once Q-pro Level 99 has been reached.
** In [[AC SPADA|beatmania IIDX 21 SPADA]], it has been automatically unlocked as of May 14th, 2014 by using an [[e-amusement|eAMUSEMENT]] PASS.
* A quaver (or eighth note) is a musical note played for one eighth the duration of a whole note.
* A quaver (or eighth note) is a musical note played for one eighth the duration of a whole note.
* quaver♪'s BPM increases from 182 at the start, to 184 in the middle, then to 186 near the end.
* quaver♪'s BPM increases from 182 at the start, to 184 in the middle, then to 186 near the end.
** While beatmania IIDX, jubeat and pop'n music show the correct BPM (182-186), REFLEC BEAT shows quaver♪'s BPM as just 186.
** While the beatmania IIDX, BeatStream, DanceDanceRevolution, jubeat, pop'n music, and SOUND VOLTEX series show the correct BPM (182-186), the REFLEC BEAT series shows quaver♪'s BPM as just 186.
* quaver♪ is one of the ''bistro saucer'' 1st Set unlocks of jubeat saucer. It could be unlocked from September 25th to October 31st, 2012.
** In [[AC jb saucer fulfill|jubeat saucer fulfill]], it can be unlocked as part of ''saucer macchiato'''s Side Menu from April 23rd, 2014.
** In [[AC jb prop|jubeat prop]], it can be unlocked by playing it as a BONUS TUNE from May 28th, 2015.
** In [[AC jb Qubell|jubeat Qubell]], it is one of the Garnet unlocks of the ''dig dig Qubell'' unlocking system.
** In [[AC jb clan|jubeat clan]], it can be unlocked in the ''jubeat SHOP''.
** In [[AC jb festo|jubeat festo]], it can be purchased at the ''emo MART''.
** In [[AC jb Ave.|jubeat Ave.]], it is one of the CONCIERGE unlocks of the ''LIGHT CHAT'' unlocking system from August 17th, 2022.
** From [[AC jb beyond the Ave.|jubeat beyond the Ave.]] onwards, it is available by default with an [[e-amusement]] pass.
* quaver♪ could be unlocked in pop'n music Sunny Park since December 26th, 2012 until April 8th, 2013, by playing 8 credits.
* quaver♪ could be unlocked in pop'n music Sunny Park since December 26th, 2012 until April 8th, 2013, by playing 8 credits.
** Currently, it can be unlocked via the ''WaiWai pop'n Doubutsuen'' (わいわいポップン動物園) event.
** Afterwards, it could be unlocked via the ''WaiWai pop'n doubutsuen'' (わいわいポップン動物園) event.
** From July 9th, 2014, it could be unlocked in [[AC pnm Lapistoria|pop'n music ラピストリア]] via Story Mode.
** In [[AC pnm eclale|pop'n music éclale]], it could be purchased from the Star Factory shop for 60 lumina.
** As of [[AC pnm Usaneko|pop'n music うさぎと猫と少年の夢]], it is available by default.
* quaver♪ is one of the songs featured on the [https://www.youtube.com/watch?v=5-IrAGbjKcA BEMANI SONGS ~Best of REFLEC BEAT~] video.
* quaver♪ can be unlocked in BeatStream アニムトライヴ from February 1st, 2017 as part of the ''BeaSt joshibu no kirakira Valentine campaign'' (ビースト女子部のキラキラバレンタインキャンペーン) event.
** It was the last song added to the BeatStream series.
* After being removed from the initial release of REFLEC BEAT 悠久のリフレシア, quaver♪ was revived on February 2nd, 2017.
* quaver♪ is available in [[CS INFINITAS|beatmania IIDX INFINITAS]] as part of the '''beatmania IIDX INFINITAS Music Pack vol.2''' (beatmania IIDX INFINITAS 楽曲パック vol.2).
* quaver♪ is available in [[CS pnm Lively|pop'n music Lively]] as part of the '''pop'n music Lively Music Pack vol.6''' (pop'n music Lively 楽曲パック vol.6).
* quaver♪'s [[CS jb 2021|jubeat (2021)]] ratings were adjusted to its jubeat clan ratings on March 7th, 2022.
* quaver♪ was added to SOUND VOLTEX EXCEED GEAR on April 13th, 2023.
* quaver♪'s MAXIMUM chart features a laser pattern in the shape of an eight note (♪).
* quaver♪ is available in [[CS SDVX EG|SOUND VOLTEX EXCEED GEAR コナステ]] from October 11th, 2023, by purchasing the '''Konasute SOUND VOLTEX REFLEC BEAT Selection Music Pack vol.1''' (コナステ版 SOUND VOLTEX REFLEC BEAT セレクション 楽曲パック vol.1).
* quaver♪ is available in DanceDanceRevolution GRAND PRIX from March 13th, 2024, by purchasing the '''BEMANI SELECTION music pack vol.1''' (BEMANI SELECTION楽曲パック vol.1).


== Music Comment ==
== Music Comment ==
Line 59: Line 85:


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX difficulty rated from 1 to 12.<br>
jubeat difficulty rated from 1 to 10.<br>  
BeatStream difficulty rated from 1 to Kami (神) in アニムトライヴ.<br>
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.<br>  
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.<br>
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.<br>
pop'n rhythmin difficulty rated from 1 to 10.<br>
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.<br>
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)<br>
SOUND VOLTEX difficulty rated from 1 to 20 from IV HEAVENLY HAVEN onwards.<br>
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)


=== beatmania IIDX ===
=== beatmania IIDX ===
{{IIDX Chart Header|
{{IIDX Chart Notecounts|145|357|1075|1745|-|340|1021|1874|-}}
{{IIDX Chart|beatmania IIDX 19 Lincle|-|4|9|12|-|4|9|12|-}}
{{IIDX Chart|beatmania IIDX 20 tricoro&rarr;Present|'''1'''|4|9|12|-|4|9|12|-}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|4|9|12|-|4|9|12|-}}
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|1|4|9|12|-|-|-|-|-}}
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|1|4|9|12|-|4|9|12|-}}
}}


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
=== BeatStream ===
|-
{{BS Chart Header|
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{BS Chart Notecounts|187|370|877|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{BS Chart|BeatStream アニムトライヴ|5|8|10+|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
}}
|-
 
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
=== DanceDanceRevolution ===
!style="background:#9999ee; text-align: center;" width="70px"|Normal
{{DDR Chart Header|
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
{{DDR Chart Notecounts|54 / 0|240 / 1|427 / 8|654 / 10|- / - / -|249 / 1|417 / 15|646 / 10|- / - / -}}
!style="background:#9999ee; text-align: center;" width="70px"|Another
{{DDR Chart|DanceDanceRevolution GRAND PRIX|2|7|12|17|-|7|12|17|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
}}
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|145 || style="background:#73C2FB;"|357 || style="background:#eeee77;"|1075 || style="background:#FB607F;"|1745 || style="background:#73C2FB;"|340 || style="background:#eeee77;"|1021 || style="background:#FB607F;"|1874
|-
| beatmania IIDX 19 Lincle || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|9 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|4 || style="background:#eeee77;"|9 || style="background:#FB607F;"|12
|-
| beatmania IIDX 20 tricoro&rarr;Present || style="background:#00FF7F;"|'''1''' || style="background:#73C2FB;"|4 || style="background:#eeee77;"|9 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|4 || style="background:#eeee77;"|9 || style="background:#FB607F;"|12
|}


=== jubeat ===
=== jubeat ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{jubeat Chart Header|
|-
{{jubeat Chart Notecounts|342|578|641}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{jubeat Chart|jubeat saucer&rarr;Qubell|5|8|9}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{jubeat Chart|jubeat clan&rarr;Present|&darr;4|&darr;7|&darr;8}}
|-
{{jubeat Chart|jubeat plus|5|8|9}}
!style="background:#9999ee;" width="55px"|Basic
{{jubeat Chart|jubeat plus (Android)|5|8|9}}
!style="background:#9999ee;" width="70px"|Advanced
{{jubeat Chart|jukebeat|5|8|9}}
!style="background:#9999ee;" width="65px"|Extreme
{{jubeat Chart|jubeat (2021)|4|7|8}}
|-
}}
| Notecounts || style="background:#92dd44;"|342 || style="background:#eeee77;"|578 || style="background:#ee3fff;"|641
|-
| jubeat saucer&rarr;Present || style="background:#92dd44;"|5 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|9
|-
| jubeat plus || style="background:#92dd44;"|5 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|9
|-
| jubeat plus (Android) || style="background:#92dd44;"|5 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|9
|-
| jukebeat || style="background:#92dd44;"|5 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|9
|}


=== pop'n music ===
=== pop'n music ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{pnm Chart Header|
|-
{{pnm Chart Notecounts|212|397|944|1352|250|374}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{pnm Chart|pop'n music Sunny Park&rarr;Present|13|29|40|47|17|23}}
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
{{pnm Chart|pop'n music Lively|13|29|40|47|-|-}}
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
}}
|-
 
!style="background:#9999ee; text-align: center;" width="40px"|Easy
=== REFLEC BEAT ===
!style="background:#9999ee; text-align: center;"|Normal
==== Old Charts ====
!style="background:#9999ee; text-align: center;"|Hyper
{{RB Chart Header|
!style="background:#9999ee; text-align: center;" width="40px"|EX
{{RB Chart Notecounts|370|494|733|-}}
!style="background:#9999ee; text-align: center;"|Normal
{{RB Chart|REFLEC BEAT limelight&rarr;groovin'!! Upper|5|8|10+|-}}
!style="background:#9999ee; text-align: center;"|Hyper
{{RB Chart|REFLEC BEAT VOLZZA&rarr;VOLZZA 2|5|8|11|-}}
|-
{{RB Chart|REFLEC BEAT plus|5|8|11|-}}
| Notecounts || style="background:#7DF9FF;"|212 || style="background:#92dd44;"|397 || style="background:#eeee77;"|944 || style="background:#ee3fff;"|1352 || style="background:#92dd44;"|250 || style="background:#eeee77;"|374
{{RB Chart|REFLEC BEAT +|5|8|10+|-}}
|-
}}
| pop'n music Sunny Park&rarr;Present || style="background:#7DF9FF;"|13 || style="background:#92dd44;"|29 || style="background:#eeee77;"|40 || style="background:#ee3fff;"|47 || style="background:#92dd44;"|17 || style="background:#eeee77;"|23
 
|}
==== New Charts ====
{{RB Chart Header|R=a|
{{RB Chart Notecounts|391|526|820|-|R=a}}
{{RB Chart|REFLEC BEAT 悠久のリフレシア|'''8'''|'''10'''|'''14'''|-|R=a}}
}}


=== pop'n rhythmin ===
=== SOUND VOLTEX ===
{{Rhythmin Chart Info
{{SDVX Chart Header|
| nor_notes = 174
{{SDVX Chart Max Chain New|EXCEED GEAR&rarr;Present|661|1110|1490|1794}}
| hyp_notes = 268
{{SDVX Chart Effector|[[Akizuki Nagomu]]|Akizuki Nagomu|Akizuki Nagomu|Akizuki Nagomu}}
| ex_notes = 553
{{SDVX Chart Jacket|AUK-YAM|AUK-YAM|AUK-YAM|AUK-YAM}}
| chart_version_1 = pop'n rhythmin
{{SDVX Chart|SOUND VOLTEX EXCEED GEAR&rarr;Present|6|13|16|18}}
| nor_difficulty_1 = 3
{{SDVX Chart|SOUND VOLTEX EXCEED GEAR コナステ|6|13|16|18}}
| hyp_difficulty_1 = 6
| ex_difficulty_1 = 9
}}
}}


=== REFLEC BEAT ===
=== ポップンリズミン ===
{{RB Chart Info
{{rhythmin Chart Header|
| bsc_notes = 370
{{rhythmin Chart Notecounts|174|268|553}}
| med_notes = 494
{{rhythmin Chart|ポップンリズミン|3|6|9}}
| hrd_notes = 733
| chart_version_1 = REFLEC BEAT limelight&rarr;Present
| bsc_difficulty_1 = 5
| med_difficulty_1 = 8
| hrd_difficulty_1 = 10+
| chart_version_2 = REFLEC BEAT plus
| bsc_difficulty_2 = 5
| med_difficulty_2 = 8
| hrd_difficulty_2 = 10+
| chart_version_3 = REFLEC BEAT +
| bsc_difficulty_3 = 5
| med_difficulty_3 = 8
| hrd_difficulty_3 = 10+
}}
}}
{{Lincle LINK 5}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:BeatStream Songs]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:beatmania IIDX Songs]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:DanceDanceRevolution Songs]]
[[Category:DanceDanceRevolution CS Exclusives]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Plus Songs]]
[[Category:jubeat plus Songs]]
[[Category:Jubeat Plus (Android) Songs]]
[[Category:jubeat plus (Android) Songs]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Pop'n Songs]]
[[Category:pop'n music Songs]]
[[Category:Pop'n Music BEMANI Category]]
[[Category:pop'n music BEMANI Songs]]
[[Category:Pop'n Music Sunny Park Category]]
[[Category:pop'n music Sunny Park Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Plus Songs]]
[[Category:REFLEC BEAT plus Songs]]
[[Category:SOUND VOLTEX Songs]]
[[Category:Songs in 5 or more BEMANI games]]

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