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1,188 bytes removed ,  3 September 2014
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=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Old Chart Info
|-
| beg_notes = 302
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
| spn_notes = 555
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
| sph_notes = 1111
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
| spa_notes = 2000
|-
| dpn_notes = 555
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
| dph_notes = 1104
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| dpa_notes = 2000
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| chart_version_1 = beatmania IIDX 12 HAPPY SKY→Present
!style="background:#9999ee; text-align: center;" width="70px"|Another
| spn_difficulty_1 = 5
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| sph_difficulty_1 = 10
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| spa_difficulty_1 = 12
!style="background:#9999ee; text-align: center;" width="70px"|Another
| dpn_difficulty_1 = 5
|-
| dph_difficulty_1 = 11
| Notecounts || style="background:#00FF7F;"|302 || style="background:#73C2FB;"|555 || style="background:#eeee77;"|1111 || style="background:#FB607F;"|2000 || style="background:#73C2FB;"|555 || style="background:#eeee77;"|1104 || style="background:#FB607F;"|2000
| dpa_difficulty_1 = 12
|-
| chart_version_2 = beatmania IIDX 12 HAPPY SKY CS
| beatmania IIDX 12 HAPPY SKY→Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|11 || style="background:#FB607F;"|12
| beg_difficulty_2 = '''3'''
|-
| spn_difficulty_2 = 5
| beatmania IIDX 12 HAPPY SKY CS || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|11 || style="background:#FB607F;"|12
| sph_difficulty_2 = 10
|-
| spa_difficulty_2 = 12
| beatmania IIDX 13 DistorteD CS || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|11 || style="background:#FB607F;"|12
| dpn_difficulty_2 = 5
|-
| dph_difficulty_2 = 11
| beatmania IIDX 16 EMPRESS + PREMIUM BEST || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|11 || style="background:#FB607F;"|12
| dpa_difficulty_2 = 12
|}
| chart_version_3 = beatmania IIDX 13 DistorteD CS
| beg_difficulty_3 = 3
| spn_difficulty_3 = 5
| sph_difficulty_3 = 10
| spa_difficulty_3 = 12
| dpn_difficulty_3 = 5
| dph_difficulty_3 = 11
| dpa_difficulty_3 = 12
| chart_version_4 = beatmania IIDX 16 EMPRESS + PREMIUM BEST
| beg_difficulty_4 = 3
| spn_difficulty_4 = 5
| sph_difficulty_4 = 10
| spa_difficulty_4 = 12
| dpn_difficulty_4 = 5
| dph_difficulty_4 = 11
| dpa_difficulty_4 = 12
}}


=== DanceDanceRevolution ===
=== DanceDanceRevolution ===

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