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** I'll start on the IIDX template; will do PENDUAL first. --[[User:Tsugaru7reveng|Tsugaru7reveng]] ([[User talk:Tsugaru7reveng|talk]]) 15:32, 10 October 2014 (UTC) | ** I'll start on the IIDX template; will do PENDUAL first. --[[User:Tsugaru7reveng|Tsugaru7reveng]] ([[User talk:Tsugaru7reveng|talk]]) 15:32, 10 October 2014 (UTC) | ||
*** Made an initial one [[Talk:AC PENDUAL|here]]; feel free to edit though. Will still continue it if ever. --[[User:Tsugaru7reveng|Tsugaru7reveng]] ([[User talk:Tsugaru7reveng|talk]]) 16:20, 10 October 2014 (UTC) | *** Made an initial one [[Talk:AC PENDUAL|here]]; feel free to edit though. Will still continue it if ever. --[[User:Tsugaru7reveng|Tsugaru7reveng]] ([[User talk:Tsugaru7reveng|talk]]) 16:20, 10 October 2014 (UTC) | ||
*** And [[AC PENDUAL|it's done]]. --[[User:Tsugaru7reveng|Tsugaru7reveng]] ([[User talk:Tsugaru7reveng|talk]]) 03:15, 11 October 2014 (UTC) | |||
* pop'n CG design information for CS games still need to be filled in. I'll get on that soon. --[[User:Tsuyoshi-kun|M.B.]] ([[User talk:Tsuyoshi-kun|talk]]) 17:38, 10 October 2014 (UTC) | * pop'n CG design information for CS games still need to be filled in. I'll get on that soon. --[[User:Tsuyoshi-kun|M.B.]] ([[User talk:Tsuyoshi-kun|talk]]) 17:38, 10 October 2014 (UTC) | ||
[[Category:Other]] | [[Category:Other]] |