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=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Info
|-
| beg_notes = 471
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
| spn_notes = 651
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
| sph_notes = 968
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
| spa_notes = 1158
|-
| dpn_notes = 781
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
| dph_notes = 1332
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| dpa_notes = 1529
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| chart_version_1 = beatmania IIDX 4th style
!style="background:#9999ee; text-align: center;" width="70px"|Another
| spn_difficulty_1 = 6
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| sph_difficulty_1 = 7
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| spa_difficulty_1 = N/A
!style="background:#9999ee; text-align: center;" width="70px"|Another
| dpn_difficulty_1 = 6
|-
| dph_difficulty_1 = 7
| Notecounts || style="background:#00FF7F;"|471 || style="background:#73C2FB;"|651 || style="background:#eeee77;"|968 || style="background:#FB607F;"|1158 || style="background:#73C2FB;"|781 || style="background:#eeee77;"|1332 || style="background:#FB607F;"|1529
| dpa_difficulty_1 = N/A
|-
| chart_version_2 = beatmania IIDX 5th style
| beatmania IIDX 4th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7 || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7 || style="background:#FB607F;"|N/A
| spn_difficulty_2 = 6
|-
| sph_difficulty_2 = ↑7+
| beatmania IIDX 5th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|↑7+ || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|6 || style="background:#eeee77;"|↑7+ || style="background:#FB607F;"|N/A
| spa_difficulty_2 = N/A
|-
| dpn_difficulty_2 = 6
| beatmania IIDX 6th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|↓5 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|N/A
| dph_difficulty_2 = ↑7+
|-
| dpa_difficulty_2 = N/A
| beatmania IIDX 7th style→10th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|↑6 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|↓5 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|N/A
| chart_version_3 = beatmania IIDX 6th style
|-
| spn_difficulty_3 = ↓5
| beatmania IIDX 11 IIDX RED || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|5 || style="background:#eeee77;"|↑8+ || style="background:#FB607F;"|N/A
| sph_difficulty_3 = 7+
|-
| spa_difficulty_3 = N/A
| beatmania IIDX 12 HAPPY SKY || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|↑9 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|↑6 || style="background:#eeee77;"|↑11 || style="background:#FB607F;"|12
| dpn_difficulty_3 = 6
|-
| dph_difficulty_3 = 7+
| beatmania IIDX 13 DistorteD→Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|9 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|↑12 || style="background:#FB607F;"|12
| dpa_difficulty_3 = N/A
|-
| chart_version_4 = beatmania IIDX 7th style→10th style
| beatmania IIDX 4th style CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7
| spn_difficulty_4 = ↑6
|-
| sph_difficulty_4 = 7+
| beatmania IIDX 5th style CS || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7
| spa_difficulty_4 = N/A
|-
| dpn_difficulty_4 = ↓5
| beatmania IIDX 6th style CS || style="background:#00FF7F;"|1 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|7 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|7+
| dph_difficulty_4 = 7+
|-
| dpa_difficulty_4 = N/A
| beatmania IIDX 7th style CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|7+ || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|7+
| chart_version_5 = beatmania IIDX 11 IIDX RED
|-
| spn_difficulty_5 = 6
| beatmania IIDX 11 IIDX RED CS || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|8+ || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8+ || style="background:#FB607F;"|8+
| sph_difficulty_5 = 8
|-
| spa_difficulty_5 = N/A
| beatmania IIDX 16 EMPRESS + PREMIUM BEST || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|9 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|12 || style="background:#FB607F;"|12
| dpn_difficulty_5 = 5
|}
| dph_difficulty_5 = ↑8+
| dpa_difficulty_5 = N/A
| chart_version_6 = beatmania IIDX 12 HAPPY SKY
| spn_difficulty_6 = 6
| sph_difficulty_6 = ↑9
| spa_difficulty_6 = 10
| dpn_difficulty_6 = ↑6
| dph_difficulty_6 = ↑11
| dpa_difficulty_6 = 12
| chart_version_7 = beatmania IIDX 13 DistorteD→Present
| spn_difficulty_7 = 6
| sph_difficulty_7 = 9
| spa_difficulty_7 = 10
| dpn_difficulty_7 = 6
| dph_difficulty_7 = ↑12
| dpa_difficulty_7 = 12
}}


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