AC DDRMAX: Difference between revisions

Jump to navigation Jump to search
282 bytes added ,  9 November 2014
no edit summary
No edit summary
No edit summary
Line 17: Line 17:
* Difficulty ratings were removed. They would come back come [[AC DDRMAX2|the next game]], however.
* Difficulty ratings were removed. They would come back come [[AC DDRMAX2|the next game]], however.
** Consequently, FOLLOW ME and FLASH IN THE NIGHT have never received difficulty ratings.
** Consequently, FOLLOW ME and FLASH IN THE NIGHT have never received difficulty ratings.
* First DanceDanceRevolution game to feature the Groove Radar.
* First DanceDanceRevolution game to feature the GROOVE RADAR.
** Unlike the [[DDRMAX -DanceDanceRevolution 6thMIX- JP CS|Japanese home version]] and other subsequent DanceDanceRevolution titles, it has numbers next to the attributes (VOLTAGE, AIR, etc.) These would not be in the series again until [[AC DDR 2014|DanceDanceRevolution (2014)]].
* First DanceDanceRevolution game to have an options/modifiers menu before each song, rather than using codes. ([[AC DS TRUE KiSS DESTiNATiON|Dancing Stage feat. TRUE KiSS DESTiNATiON]] and [[AC DS DREAMS COME TRUE|Dancing Stage feat. DREAMS COME TRUE]] also have modifier menus in place of codes, but only at the beginning of the player's credit.)
* First DanceDanceRevolution game to have an options/modifiers menu before each song, rather than using codes. ([[AC DS TRUE KiSS DESTiNATiON|Dancing Stage feat. TRUE KiSS DESTiNATiON]] and [[AC DS DREAMS COME TRUE|Dancing Stage feat. DREAMS COME TRUE]] also have modifier menus in place of codes, but only at the beginning of the player's credit.)
* DDRMAX -DanceDanceRevolution 6thMIX- introduces two new modifiers:
* DDRMAX -DanceDanceRevolution 6thMIX- introduces two new modifiers:

Navigation menu