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* First DanceDanceRevolution game to feature the GROOVE RADAR. | * First DanceDanceRevolution game to feature the GROOVE RADAR. | ||
** Unlike the [[CS DDRMAX JP|Japanese home version]] and other subsequent DanceDanceRevolution titles, it has numbers next to the attributes (VOLTAGE, AIR, etc.) These would not be in the series again until [[AC DDR 2014|DanceDanceRevolution (2014)]]. | ** Unlike the [[CS DDRMAX JP|Japanese home version]] and other subsequent DanceDanceRevolution titles, it has numbers next to the attributes (VOLTAGE, AIR, etc.) These would not be in the series again until [[AC DDR 2014|DanceDanceRevolution (2014)]]. | ||
* First DanceDanceRevolution game to have an options/modifiers menu before each song, rather than using codes. ([[AC DS TRUE KiSS DESTiNATiON|Dancing Stage | * First DanceDanceRevolution game to have an options/modifiers menu before each song, rather than using codes. ([[AC DS TRUE KiSS DESTiNATiON|Dancing Stage featuring TRUE KiSS DESTiNATiON]] and [[AC DS DREAMS COME TRUE|Dancing Stage featuring DREAMS COME TRUE]] also have modifier menus in place of codes, but only at the beginning of the player's credit.) | ||
* DDRMAX -DanceDanceRevolution 6thMIX- introduces two new modifiers: | * DDRMAX -DanceDanceRevolution 6thMIX- introduces two new modifiers: | ||
** REVERSE, in which the scroll direction of the arrows is reversed, descending towards the target arrows at the bottom of the screen. | ** REVERSE, in which the scroll direction of the arrows is reversed, descending towards the target arrows at the bottom of the screen. |