Remain: Difference between revisions

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''Not to be confused with [[Remains]].''
= Remain =
= Remain =


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[[Image:Remain.png|thumb|Remain's jacket.]]
[[Image:Remain.png|thumb|Remain's jacket.]]
Artist: ZERO+ZIBA<br>
Artist: ZERO+ZIBA<br>
Composer/Arrangement: [[Kosuke Saito|ZERO]]+[[Jun Wakita|ZIBA]]<br>
Composition/Arrangement: [[Kosuke Saito|ZERO]]+[[Jun Wakita|ZIBA]]<br>
BPM: 150 (pop'n music), 75-300 (DanceDanceRevolution)<br>
BPM: 150 (pop'n music, beatmania IIDX), 75-300 (DanceDanceRevolution)<br>
Length: 2:02<br>
Length: 2:02<br>
pop'n music Genre: RUINOUS SPIRITUALS (ルイナススピリチュアル)<br>
Genre: RUINOUS SPIRITUALS (ルイナススピリチュアル)<br>
pop'n music Character: Ruinous Room [19]<br>
pop'n music Character: Ruinous Room [19]<br>
pop'n CG design: [[Chihiro Inoue|ちっひ]]<br>
pop'n CG designer: [[Chihiro Inoue|ちっひ]]<br>
First Music Game Appearance: [[PnM AC 19|pop'n music 19 TUNE STREET]]<br>
Movie: [[Seiichi Itagaki|板垣聖一]]<br>
First Music Game Appearance: [[AC pnm 19|pop'n music 19 TUNE STREET]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
* [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]]
* [[AC DDR 2014|DanceDanceRevolution (2014)]]
* [[AC DDR 2014|DanceDanceRevolution (2014)]]


== Lyrics ==
== Lyrics ==
Some vocal samples can be heard.
None.


== Song Connections / Remixes ==
== Song Connections / Remixes ==
* Remain includes the sample "I've fallen and I can't get up!" heard in [[EVIL EYE]], from [[CS GF|GUITARFREAKS CS]].
* Remain shares the "I've fallen and I can't get up!" sample with [[EVIL EYE]], from [[CS GF|GUITARFREAKS CS]].
** This sample is taken from an American 1980's infomercial for medical alert company [https://youtu.be/bQlpDiXPZHQ LifeCall].


== Trivia ==
== Trivia ==
* Remain is one of the TOWN4 unlocks in pop'n music 19 TUNE STREET's TOWN MODE.
** Once unlocked in pop'n music 19 TUNE STREET, Remain can be purchased in the TOWN MODE CD shop for 1100 TP.
* Remain's character, Ruinous Room, is someway related to [[Ongaku|音楽]]'s character, silent room.
* Remain's character, Ruinous Room, is someway related to [[Ongaku|音楽]]'s character, silent room.
* Remain marks the first collaboration between Jun Wakita and Kosuke Saito on any BEMANI game.
* Remain marks the first collaboration between Jun Wakita and Kosuke Saito in BEMANI.
* Once unlocked, Remain can be purchased in the Town Mode CD shop for 1100 TP.
* Remain could be unlocked in DanceDanceRevolution (2014) from January 22nd, 2015 as part of the ''BOSS ON PARADE'' event.
* Remain can be unlocked in DanceDanceRevolution (2014) from January 22nd, 2015 as part of the ''BOSS ON PARADE'' event.
** To access Remain, you had to play any song which involves either wac or kors k from the pop'n music folder while sorting songs under BEMANI Series (BEMANIシリーズから選ぶ). For a complete list of supported songs, please see [[BOSS ON PARADE Medal-supported Songs|this page]].
** To access Remain, play any song by wac or kors k from the pop'n music folder while sorting songs under BEMANI Series (BEMANIシリーズから選ぶ).
** From December 24th, 2015 onwards, Remain has been automatically unlocked for all players.
* Remain's difficulty level change from [[AC DDR A20|DanceDanceRevolution A20]] was applied to [[AC DDR A|DanceDanceRevolution A]] on March 27th, 2019.
* Remain is available in beatmania IIDX INFINITAS (2020) as part of the '''beatmania IIDX INFINITAS pop'n music Selection Music Pack vol.1''' (beatmania IIDX INFINITAS pop'n music セレクション 楽曲パック vol.1).
* Remain is available in [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]] from March 13th, 2024, by purchasing the '''BEMANI SELECTION music pack vol.1''' (BEMANI SELECTION楽曲パック vol.1).


== Music Comment ==
== Music Comment ==
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== Character Information ==
== Character Information ==
Untranslated.
Name: Ruinous Room<br>
Birthplace: In a rural town<br>
Birthdate: 100 years ago (October 7th)<br>
Hobbies: Music appreciation<br>
Likes: A room with someone<br>
Dislikes: A room with no one
 
''Once upon a time, something lived within many chapters.''


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 through Sunny Park. (Ratings and notecounts from [http://popnfever.s21.xrea.com/ Pop'n Music Fever] and [http://bemaniwiki.com BEMANIWiki 2nd].)
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 through Sunny Park. (Ratings and notecounts from [http://popnfever.s21.xrea.com/ Pop'n Music Fever], [http://bemaniwiki.com BEMANIWiki 2nd], and [http://textage.cc TexTage].)
 
=== beatmania IIDX ===
{{IIDX Chart Header|
{{IIDX Chart Notecounts|-|531 / 17 / 4|936 / 36 / 4|1319 / 50 / 8|-|550 / 19 / 4|904 / 36 / 4|1282 / 56 / 8|-|CNBSS=a}}
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|-|6|10|12|-|6|9|12|-}}
}}


=== DanceDanceRevolution ===
=== DanceDanceRevolution ===
{{DDR Chart Info
{{DDR Chart Header|
| beg_notes = ? / ?
{{DDR Chart Notecounts|140 / 7|194 / 4|325 / 5|480 / 4|- / - / -|198 / 3|319 / 4|427 / 5|- / - / -}}
| bsp_notes = 194 / 4
{{DDR Chart|DanceDanceRevolution (2014)|5|9|12|15|-|9|12|15|-}}
| dsp_notes = 325 / 5
{{DDR Chart|DanceDanceRevolution A&rarr;Present|5|9|12|15|-|9|12|&uarr;16|-}}
| esp_notes = 480 / 4
{{DDR Chart|DanceDanceRevolution GRAND PRIX|5|9|12|15|-|9|12|16|-}}
| bdp_notes = 198 / 3
| ddp_notes = 319 / 4
| edp_notes = 427 / 5
| chart_version_1 = DanceDanceRevolution (2014)&rarr;Present
| beg_difficulty_1 = 5
| bsp_difficulty_1 = 9
| dsp_difficulty_1 = 12
| esp_difficulty_1 = 15
| bdp_difficulty_1 = 9
| ddp_difficulty_1 = 12
| edp_difficulty_1 = 15
}}
}}


=== pop'n music ===
=== pop'n music ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{pnm Chart Header|5b=a|
|-
{{pnm Chart Notecounts|279|423|774|1254|239|296}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{pnm Chart|pop'n music 19 TUNE STREET&rarr;20 fantasia|15|21|35|42|10|12}}
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
{{pnm Chart|pop'n music Sunny Park&rarr;Present|-|27|41|&uarr;49|10|12}}
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
}}
|-
!style="background:#9999ee; text-align: center;"|5 Button
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;" width="40px"|EX
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
|-
| Notecounts || style="background:#7DF9FF;"|279 || style="background:#92dd44;"|423 || style="background:#eeee77;"|774 || style="background:#ee3fff;"|1254 || style="background:#92dd44;"|239 || style="background:#eeee77;"|296
|-
| pop'n music 19 TUNE STREET&rarr;20 fantasia || style="background:#7DF9FF;"|15 || style="background:#92dd44;"|21 || style="background:#eeee77;"|35 || style="background:#ee3fff;"|42 || style="background:#92dd44;"|10 || style="background:#eeee77;"|12
|-
| pop'n music Sunny Park&rarr;Present || style="background:#7DF9FF;"|- || style="background:#92dd44;"|&uarr;27 || style="background:#eeee77;"|&uarr;41 || style="background:#ee3fff;"|&uarr;49 || style="background:#92dd44;"|10 || style="background:#eeee77;"|12
|}


{{stub}}
{{TOWN MODE}}
{{HELL}}
{{BOSS ON PARADE}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:DDR Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:Pop'n Songs]]
[[Category:beatmania IIDX CS Exclusives]]
[[Category:Pop'n Music 19 Category]]
[[Category:DanceDanceRevolution Songs]]
[[Category:pop'n music Songs]]
[[Category:pop'n music 19 Songs]]
[[Category:pop'n music BEMANI Songs]]

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