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== Song Connections / Remixes == | == Song Connections / Remixes == | ||
* A part of Vermillion is used as unlockable system music in beatmania IIDX 18 Resort Anthem (as the ''Mystic Moon BGM''). | |||
== Trivia == | == Trivia == | ||
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* Vermillion is the first full new video from HES in beatmania IIDX since [[AC HAPPY SKY|beatmania IIDX 12 HAPPY SKY]]. | * Vermillion is the first full new video from HES in beatmania IIDX since [[AC HAPPY SKY|beatmania IIDX 12 HAPPY SKY]]. | ||
* According to HES, the video for Vermillion was the first one completed for beatmania IIDX 18 Resort Anthem. | * According to HES, the video for Vermillion was the first one completed for beatmania IIDX 18 Resort Anthem. | ||
* Vermillion is used as background music in a mission on the KONAMI arcade game ''ROAD FIGHTERS'' (ロードファイターズ). | |||
* Vermillion is used as background music in a mission on KONAMI | |||
* Vermillion lost its unique title card in [[AC tricoro|beatmania IIDX 20 tricoro]]. | * Vermillion lost its unique title card in [[AC tricoro|beatmania IIDX 20 tricoro]]. | ||
== Song Production Information == | == Song Production Information == | ||
=== Mystic Moon === | === Mystic Moon === | ||
Vermillion. | Vermillion. | ||
Biting into something with beautiful crimson lips and teeth, could you find the words to describe such beauty? | Biting into something with beautiful crimson lips and teeth, could you find the words to describe such beauty? | ||
Vermillion was originally written for SIRIUS, but following in recent IIDX endings tradition, the song was returned as a playable song in Resort Anthem.<br> | Vermillion was originally written for SIRIUS, but following in recent IIDX endings tradition, the song was returned as a playable song in Resort Anthem.<br> | ||
Upon hearing that this would be playable, I asked HES to prepare and make the movie for this song.<br> | Upon hearing that this would be playable, I asked HES to prepare and make the movie for this song.<br> | ||
Even after many viewings of it, the movie still makes my heart excited. | Even after many viewings of it, the movie still makes my heart excited. | ||
This song is a fusion of melodic elements and psychedelic sounds from the good old days of games.<br> | This song is a fusion of melodic elements and psychedelic sounds from the good old days of games.<br> | ||
I hope that you enjoy the synths and the charge notes. | I hope that you enjoy the synths and the charge notes. | ||
== Video Production Information == | == Video Production Information == | ||
=== HES === | === HES === | ||
When I first heard the ending song for SIRIUS, I thought that it was a great song, so when I was invited to make the movie for the song, I agreed. | When I first heard the ending song for SIRIUS, I thought that it was a great song, so when I was invited to make the movie for the song, I agreed. | ||
I remember seeing the list of staff responsible for the movies for the 18th at one time or another, and they wanted someone with a lot of experience working for the SIRIUS ending song, so I volunteered to make it.<br> | I remember seeing the list of staff responsible for the movies for the 18th at one time or another, and they wanted someone with a lot of experience working for the SIRIUS ending song, so I volunteered to make it.<br> | ||
It ended up being the first movie finished for the 18th. | It ended up being the first movie finished for the 18th. | ||
While [[Goli Matsumoto|GOLI]] and [[Fukutomi WAVE|WAVE]] focused on the 3-D polygon models and design of the background interface, I decided to cut out parts of the original movie and emphasizing crisp editing.<br> | While [[Goli Matsumoto|GOLI]] and [[Fukutomi WAVE|WAVE]] focused on the 3-D polygon models and design of the background interface, I decided to cut out parts of the original movie and emphasizing crisp editing.<br> | ||
If you look carefully enough, you might be able to see dog ears every 5th frame. | If you look carefully enough, you might be able to see dog ears every 5th frame. | ||
== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
beatmania IIDX difficulty rated from 1 to 12. (Ratings obtained from [http://www.bemaniwiki.com | beatmania IIDX difficulty rated from 1 to 12. (Ratings obtained from [http://www.bemaniwiki.com BEMANIWiki 2nd] and [http://textage.cc Textage.cc].) | ||
{{IIDX CN Chart Info | {{IIDX CN Chart Info |