AC DDRMAX: Difference between revisions

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157 bytes added ,  3 October 2015
→‎General Information / Changes: Added and revised certain information.
(→‎General Information / Changes: Revised certain information.)
(→‎General Information / Changes: Added and revised certain information.)
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* The dancing characters were removed. They're replaced with background animations, this time stored as videos instead of sprites.
* The dancing characters were removed. They're replaced with background animations, this time stored as videos instead of sprites.
* Freeze Arrows are introduced. Unlike the regular arrows, you must hold the Freeze Arrow during its duration. Failure to do so will not dock Dance Points or break combo, but will result in a significant loss of the Dance Meter.
* Freeze Arrows are introduced. Unlike the regular arrows, you must hold the Freeze Arrow during its duration. Failure to do so will not dock Dance Points or break combo, but will result in a significant loss of the Dance Meter.
** A screen demonstrating the usage of Freeze Arrows is shown before the game begins. This screen was used until [[AC DDR X|DanceDanceRevolution X]].
** A screen demonstrating the usage of Freeze Arrows is shown before the game begins. This screen was used until [[AC DDR X|DanceDanceRevolution X]] (except SuperNOVA).
** A screen demonstrating the usage of Freeze Arrows is shown only when difficulty LIGHT and STANDARD is selected before the game begins.
* Unlike previous DanceDanceRevolution games, scores now have a fixed maximum amount of points, regardless of step count: 50,000,000 points.
* Unlike previous DanceDanceRevolution games, scores now have a fixed maximum amount of points, regardless of step count: 50,000,000 points.
** Points are also worth more and more as the song nears its end.
** Points are also worth more and more as the song nears its end.
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