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Luigi.a.cruz (talk | contribs) (→General Information / Changes: Added information.) |
Luigi.a.cruz (talk | contribs) (→General Information / Changes: Added information.) |
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** SOLO, which replicates the arrow color scheme used in the Solo sub-series of games. It would later be renamed to RAINBOW in DanceDanceRevolution SuperNOVA. | ** SOLO, which replicates the arrow color scheme used in the Solo sub-series of games. It would later be renamed to RAINBOW in DanceDanceRevolution SuperNOVA. | ||
** Speed modifiers of x1.5, x2, x3, x5, and x8, in which their speed of arrow scrolling and spacing of arrows match. | ** Speed modifiers of x1.5, x2, x3, x5, and x8, in which their speed of arrow scrolling and spacing of arrows match. | ||
* First DanceDanceRevolution game wherein song list can also be sorted by title (ABC) and | * First DanceDanceRevolution game to show top 30 selected songs by the players. | ||
* First DanceDanceRevolution game wherein song list can also be sorted by title (ABC), BPM, and TOP 30. | |||
* First DanceDanceRevolution game with this behavior in song selection: when a folder is highlighted and 5 seconds of countdown timer remain, the first song under that folder will be highlighted and player can only select any songs under that folder and cannot switch to the next song list sort option. This same behavior was used until [[AC DDR EXTREME|EXTREME]]. | * First DanceDanceRevolution game with this behavior in song selection: when a folder is highlighted and 5 seconds of countdown timer remain, the first song under that folder will be highlighted and player can only select any songs under that folder and cannot switch to the next song list sort option. This same behavior was used until [[AC DDR EXTREME|EXTREME]]. | ||
* First DanceDanceRevolution game wherein premium mode can be set to JOINT or DOUBLE aside from NONE. | * First DanceDanceRevolution game wherein premium mode can be set to JOINT or DOUBLE aside from NONE. |
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